// get the size of the button we're going to delete
const RECT r = wxGetTBItemRect(GetHwnd(), pos);
- int width = r.right - r.left;
+ int delta = IsVertical() ? r.bottom - r.top : r.right - r.left;
if ( tool->IsControl() )
{
nButtonsToDelete = ((wxToolBarTool *)tool)->GetSeparatorsCount();
- width *= nButtonsToDelete;
+
+ if ( !IsVertical() )
+ delta *= nButtonsToDelete;
}
+ m_totalFixedSize -= delta;
+
// do delete all buttons
m_nButtons -= nButtonsToDelete;
while ( nButtonsToDelete-- > 0 )
}
}
- // and finally reposition all the controls after this button (the toolbar
- // takes care of all normal items)
- for ( /* node -> first after deleted */ ; node; node = node->GetNext() )
+ // and finally rearrange the tools
+
+ // search for any stretch spacers before the removed tool
+ bool hasPrecedingStrechables = false;
+ for ( wxToolBarToolsList::compatibility_iterator nodeStch = m_tools.GetFirst();
+ nodeStch != node; nodeStch = nodeStch->GetNext() )
{
- wxToolBarTool *tool2 = (wxToolBarTool*)node->GetData();
- if ( tool2->IsControl() )
+ if ( ((wxToolBarTool*)nodeStch->GetData())->IsStretchable() )
{
- tool2->MoveBy(-width);
+ hasPrecedingStrechables = true;
+ break;
+ }
+ }
+
+ if ( hasPrecedingStrechables )
+ {
+ // if the removed tool is preceded by stretch spacers
+ // just redistribute the space
+ UpdateStretchableSpacersSize();
+ }
+ else
+ {
+ // reposition all the controls after this button but before any
+ // stretch spacer (the toolbar takes care of all normal items)
+ for ( /* node -> first after deleted */ ; node; node = node->GetNext() )
+ {
+ wxToolBarTool *tool2 = (wxToolBarTool*)node->GetData();
+
+ if ( tool2->IsControl() )
+ {
+ tool2->MoveBy(-delta);
+ }
+
+ // if a stretch spacer is found just redistribute the available space
+ else if ( tool2->IsStretchable() )
+ {
+ UpdateStretchableSpacersSize();
+ break;
+ }
}
}
{
wxToolBarToolBase *tool = node->GetData();
wxBitmap bmpDisabled = tool->GetDisabledBitmap();
- if ( bmpDisabled.Ok() )
+ if ( bmpDisabled.IsOk() )
{
+ const wxSize sizeBitmap = bmpDisabled.GetSize();
m_disabledImgList = new wxImageList
(
- m_defaultWidth,
- m_defaultHeight,
+ sizeBitmap.x,
+ sizeBitmap.y,
bmpDisabled.GetMask() != NULL,
GetToolsCount()
);
const int w = bmp.GetWidth();
const int h = bmp.GetHeight();
- if ( bmp.Ok() )
+ if ( bmp.IsOk() )
{
int xOffset = wxMax(0, (m_defaultWidth - w)/2);
int yOffset = wxMax(0, (m_defaultHeight - h)/2);
{
wxBitmap bmpDisabled = tool->GetDisabledBitmap();
#if wxUSE_IMAGE && wxUSE_WXDIB
- if ( !bmpDisabled.Ok() )
+ if ( !bmpDisabled.IsOk() )
{
// no disabled bitmap specified but we still need to
// fill the space in the image list with something, so
// Without the two lines of code below, if the toolbar was repainted during
// OnLeftClick(), then it could end up without the tool bitmap temporarily
// (see http://lists.nongnu.org/archive/html/lmi/2008-10/msg00014.html).
- // The Update() call bellow ensures that this won't happen, by repainting
+ // The Update() call below ensures that this won't happen, by repainting
// invalidated areas of the toolbar immediately.
//
// To complicate matters, the tool would be drawn in depressed state (this
::SendMessage(GetHwnd(), TB_SETSTATE, id, MAKELONG(state, 0));
// OnLeftClick() can veto the button state change - for buttons which
- // may be toggled only, of couse
+ // may be toggled only, of course.
if ( !allowLeftClick && tool->CanBeToggled() )
{
// revert back
{
// for some reason TB_GETITEMRECT returns a rectangle 1 pixel
// shorter than the full window size (at least under Windows 7)
- // but we need to erase the full height below
+ // but we need to erase the full width/height below
RECT rcItem = wxGetTBItemRect(GetHwnd(), toolIndex);
- rcItem.top = 0;
- rcItem.bottom = rectTotal.height;
+ if ( IsVertical() )
+ {
+ rcItem.left = 0;
+ rcItem.right = rectTotal.width;
+ }
+ else
+ {
+ rcItem.top = 0;
+ rcItem.bottom = rectTotal.height;
+ }
rgnDummySeps.Union(wxRectFromRECT(rcItem));
}