// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __WX_DCMEMORY_H__
#define __WX_DCMEMORY_H__
-#ifdef __GNUG__
-#pragma interface "dcmemory.h"
-#endif
-
#include "wx/defs.h"
#include "wx/dcclient.h"
// classes
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxMemoryDC;
+class WXDLLIMPEXP_FWD_CORE wxMemoryDC;
//-----------------------------------------------------------------------------
// wxMemoryDC
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxMemoryDC : public wxDC
+class WXDLLIMPEXP_CORE wxMemoryDC : public wxDC, public wxMemoryDCBase
{
public:
- wxMemoryDC();
+ wxMemoryDC() { Init(); }
+ wxMemoryDC(wxBitmap& bitmap) { Init(); SelectObject(bitmap); }
wxMemoryDC(wxDC *dc); // Create compatible DC
- ~wxMemoryDC();
- virtual void SelectObject(const wxBitmap& bitmap);
+ virtual ~wxMemoryDC();
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
wxBitmap GetSelectedObject() const { return m_selected; }
+protected:
+ virtual void DoSelect(const wxBitmap& bitmap);
+
private:
+ void Init();
+
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};