-
-#include "wx/bitmap.h"
-
-// Icon
-class WXDLLEXPORT wxIcon: public wxBitmap
-{
- DECLARE_DYNAMIC_CLASS(wxIcon)
-
-public:
- wxIcon();
-
- // Copy constructors
- inline wxIcon(const wxIcon& icon) { Ref(icon); }
-
- wxIcon(const char **data);
- wxIcon(char **data);
- wxIcon(const char bits[], int width , int height );
- wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
- int desiredWidth = -1, int desiredHeight = -1);
- ~wxIcon();
-
- bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
- int desiredWidth /* = -1 */ , int desiredHeight = -1);
- bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
- { return LoadFile( name , flags , -1 , -1 ) ; }
-
- inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
- inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
-
- // create from bitmap (which should have a mask unless it's monochrome):
- // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
- // ctors, assignment operators...), but it's ok to have such function
- void CopyFromBitmap(const wxBitmap& bmp);
-};
-
-/*
-class WXDLLEXPORT wxICONFileHandler: public wxBitmapHandler
-{
- DECLARE_DYNAMIC_CLASS(wxICONFileHandler)
-public:
- inline wxICONFileHandler()
- {
- m_name = "ICO icon file";
- m_extension = "ico";
- m_type = wxBITMAP_TYPE_ICO;
- };
-
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth = -1, int desiredHeight = -1);
-};
-*/
-
-class WXDLLEXPORT wxICONResourceHandler: public wxBitmapHandler
-{
- DECLARE_DYNAMIC_CLASS(wxICONResourceHandler)
-public:
- inline wxICONResourceHandler()
- {
- m_name = "ICON resource";
- m_extension = "";
- m_type = wxBITMAP_TYPE_ICON_RESOURCE;
- };
-
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth = -1, int desiredHeight = -1);
-
-};
-
-#endif
- // _WX_ICON_H_