wxSoundFormatType GetType() const { return wxSOUND_ULAW; }
wxSoundFormatBase *Clone() const;
- wxUint32 GetTimeFromByte(wxUint32 bytes) const;
- wxUint32 GetByteFromTime(wxUint32 time) const;
+ wxUint32 GetTimeFromBytes(wxUint32 bytes) const;
+ wxUint32 GetBytesFromTime(wxUint32 time) const;
bool operator !=(const wxSoundFormatBase& frmt2) const;
wxSoundStreamUlaw(wxSoundStream& sndio);
~wxSoundStreamUlaw();
- wxSoundStream& Read(void *buffer, size_t len);
- wxSoundStream& Write(const void *buffer, size_t len);
+ wxSoundStream& Read(void *buffer, wxUint32 len);
+ wxSoundStream& Write(const void *buffer, wxUint32 len);
bool SetSoundFormat(const wxSoundFormatBase& format);