- // we don't check for !HasModifiers() because IsAcceptedKey() did it
-
- // insert the key in the control
- wxChar ch;
- int keycode = event.GetKeyCode();
- switch ( keycode )
- {
- case WXK_NUMPAD0:
- case WXK_NUMPAD1:
- case WXK_NUMPAD2:
- case WXK_NUMPAD3:
- case WXK_NUMPAD4:
- case WXK_NUMPAD5:
- case WXK_NUMPAD6:
- case WXK_NUMPAD7:
- case WXK_NUMPAD8:
- case WXK_NUMPAD9:
- ch = _T('0') + keycode - WXK_NUMPAD0;
- break;
-
- case WXK_MULTIPLY:
- case WXK_NUMPAD_MULTIPLY:
- ch = _T('*');
- break;
-
- case WXK_ADD:
- case WXK_NUMPAD_ADD:
- ch = _T('+');
- break;
-
- case WXK_SUBTRACT:
- case WXK_NUMPAD_SUBTRACT:
- ch = _T('-');
- break;
-
- case WXK_DECIMAL:
- case WXK_NUMPAD_DECIMAL:
- ch = _T('.');
- break;
-
- case WXK_DIVIDE:
- case WXK_NUMPAD_DIVIDE:
- ch = _T('/');
- break;
-
- default:
- if ( keycode < 256 && keycode >= 0 && isprint(keycode) )
- {
- // FIXME this is not going to work for non letters...
- if ( !event.ShiftDown() )
- {
- keycode = tolower(keycode);
- }
-
- ch = (wxChar)keycode;
- }
- else
- {
- ch = _T('\0');
- }
- }
-
- if ( ch )
- {
- Text()->AppendText(ch);
- }
- else