*/
virtual bool Create(wxWindow* parent) = 0;
+ /**
+ You only need to implement this member function if you create
+ your popup class in non-standard way. The default implementation can
+ handle both multiple-inherited popup control (as seen in wxComboCtrl
+ samples) and one allocated separately in heap.
+
+ If you do completely re-implement this function, make sure it calls
+ Destroy() for the popup control and also deletes @a this object
+ (usually as the last thing).
+ */
+ virtual void DestroyPopup();
+
/**
Utility function that hides the popup.
*/
void Dismiss();
+ /**
+ Implement to customize matching of value string to an item container
+ entry.
+
+ @param item
+ String entered, usually by user or from SetValue() call.
+
+ @param trueItem
+ When item matches an entry, but the entry's string representation
+ is not exactly the same (case mismatch, for example), then the
+ true item string should be written back to here, if it is not
+ a NULL pointer.
+
+ @remarks
+ Default implementation always return true and does not alter
+ trueItem.
+ */
+ virtual bool FindItem(const wxString& item, wxString* trueItem=NULL);
+
/**
The derived class may implement this to return adjusted size for the
popup control, according to the variables given.
Useful in conjunction with LazyCreate().
*/
bool IsCreated() const;
-
+
/**
The derived class may implement this to return @true if it wants to
delay call to Create() until the popup is shown for the first time. It
@style{wxCB_SORT}
Sorts the entries in the list alphabetically.
@style{wxTE_PROCESS_ENTER}
- The control will generate the event wxEVT_COMMAND_TEXT_ENTER
+ The control will generate the event @c wxEVT_COMMAND_TEXT_ENTER
(otherwise pressing Enter key is either processed internally by the
control or used for navigation between dialog controls). Windows
only.
@beginEventEmissionTable{wxCommandEvent}
@event{EVT_TEXT(id, func)}
- Process a wxEVT_COMMAND_TEXT_UPDATED event, when the text changes.
+ Process a @c wxEVT_COMMAND_TEXT_UPDATED event, when the text changes.
@event{EVT_TEXT_ENTER(id, func)}
- Process a wxEVT_COMMAND_TEXT_ENTER event, when RETURN is pressed in
+ Process a @c wxEVT_COMMAND_TEXT_ENTER event, when RETURN is pressed in
the combo control.
@event{EVT_COMBOBOX_DROPDOWN(id, func)}
- Process a wxEVT_COMMAND_COMBOBOX_DROPDOWN event, which is generated
+ Process a @c wxEVT_COMMAND_COMBOBOX_DROPDOWN event, which is generated
when the popup window is shown (drops down).
@event{EVT_COMBOBOX_CLOSEUP(id, func)}
- Process a wxEVT_COMMAND_COMBOBOX_CLOSEUP event, which is generated
+ Process a @c wxEVT_COMMAND_COMBOBOX_CLOSEUP event, which is generated
when the popup window of the combo control disappears (closes up).
You should avoid adding or deleting items in this event.
@endEventTable
@see wxComboBox, wxChoice, wxOwnerDrawnComboBox, wxComboPopup,
wxCommandEvent
*/
-class wxComboCtrl : public wxControl
+class wxComboCtrl : public wxControl,
+ public wxTextEntry
{
public:
/**
*/
virtual void Cut();
+ /**
+ Dismisses the popup window.
+
+ Notice that calling this function will generate a
+ @c wxEVT_COMMAND_COMBOBOX_CLOSEUP event.
+
+ @since 2.9.2
+ */
+ virtual void Dismiss();
+
+
/**
Enables or disables popup animation, if any, depending on the value of
the argument.
@param generateEvent
Set this to @true in order to generate
- wxEVT_COMMAND_COMBOBOX_CLOSEUP event.
+ @c wxEVT_COMMAND_COMBOBOX_CLOSEUP event.
+
+ @deprecated Use Dismiss() instead.
*/
virtual void HidePopup(bool generateEvent=false);
*/
virtual void Paste();
+ /**
+ Shows the popup portion of the combo control.
+
+ Notice that calling this function will generate a
+ @c wxEVT_COMMAND_COMBOBOX_DROPDOWN event.
+
+ @since 2.9.2
+ */
+ virtual void Popup();
+
/**
Removes the text between the two positions in the combo control text
field.
/**
Same as SetValue(), but also sends wxCommandEvent of type
- wxEVT_COMMAND_TEXT_UPDATED if @a withEvent is @true.
+ @c wxEVT_COMMAND_TEXT_UPDATED if @a withEvent is @true.
*/
void SetValueWithEvent(const wxString& value, bool withEvent = true);
/**
Show the popup.
+
+ @deprecated Use Popup() instead.
*/
virtual void ShowPopup();
/**
This member function is not normally called in application code.
Instead, it can be implemented in a derived class to return default
- wxComboPopup, incase @a popup is @NULL.
+ wxComboPopup, in case @a popup is @NULL.
@note If you have implemented OnButtonClick() to do something else than
show the popup, then DoSetPopupControl() must always set @a popup