This class allows to show the user a message non intrusively.
- Currently it is implemented natively only for the Maemo platform and uses
+ Currently it is implemented natively for Windows and GTK and uses
(non-modal) dialogs for the display of the notifications under the other
- platforms but it will be extended to use the platform-specific notifications
- in the other ports in the future.
+ platforms.
Notice that this class is not a window and so doesn't derive from wxWindow.
class wxNotificationMessage : public wxEvtHandler
{
public:
+ /// Possible values for Show() timeout.
+ enum
+ {
+ Timeout_Auto = -1, ///< Notification will be hidden automatically.
+ Timeout_Never = 0 ///< Notification will never time out.
+ };
+
/**
Default constructor, use SetParent(), SetTitle() and SetMessage() to
initialize the object before showing it.
wxNotificationMessage(const wxString& title, const wxString& message = wxEmptyString,
wxWindow* parent = NULL, int flags = wxICON_INFORMATION);
+ /**
+ Destructor does not hide the notification.
+
+ The notification can continue to be shown even after the C++ object was
+ destroyed, call Close() explicitly if it needs to be hidden.
+ */
+ virtual ~wxNotificationMessage();
+
/**
Hides the notification.
because the current platform may only support default timeout value
and also because the user may be able to close the notification.
+ @note When using native notifications in wxGTK, the timeout is ignored
+ for the notifications with @c wxICON_WARNING or @c wxICON_ERROR
+ flags, they always remain shown unless they're explicitly hidden by
+ the user, i.e. behave as if Timeout_Auto were given.
+
@return @false if an error occurred.
*/
virtual bool Show(int timeout = Timeout_Auto);