if (!wxDirExists(default_dir))
wxMkdir(default_dir);
- wxFileName fullFileName(default_dir, fileName + ".png");
+ wxFileName fullFileName(default_dir, "appear-" + fileName +
+ "-" + wxPlatformInfo::Get().GetPortIdShortName() + ".png");
// do not overwrite already existing files with this name
while (fullFileName.FileExists())