*/
static void AddHandler(wxFileSystemHandler* handler);
+ /**
+ Remove a filesystem handler from the list of handlers.
+ */
+ static wxFileSystemHandler* RemoveHandler(wxFileSystemHandler *handler);
+
/**
Sets the current location. @a location parameter passed to OpenFile() is
relative to this path.
/**
Detaches the stream from the wxFSFile object. That is, the
- stream obtained with GetStream() will continue its existance
+ stream obtained with GetStream() will continue its existence
after the wxFSFile object is deleted.
You will have to delete the stream yourself.
static wxString GetRightLocation(const wxString& location);
};
+
+/**
+ Input stream for virtual file stream files.
+
+ The stream reads data from wxFSFile obtained from wxFileSystem. It is
+ especially useful to allow using virtual files with other wxWidgets
+ functions and classes working with streams, e.g. for loading images or
+ animations from virtual files and not only physical ones.
+
+ @library{wxbase}
+ @category{streams}
+
+ @see wxWrapperInputStream, wxFSFile
+
+ @since 2.9.4
+*/
+class wxFSInputStream : public wxWrapperInputStream
+{
+public:
+ /**
+ Create a stream associated with the data of the given virtual file
+ system file.
+
+ @param filename
+ The name of the input file passed to wxFileSystem::OpenFile().
+ @param flags
+ Combination of flags from wxFileSystemOpenFlags. ::wxFS_READ is
+ implied, i.e. it is always added to the flags value.
+
+ Use wxStreamBase::IsOk() to verify if the constructor succeeded.
+ */
+ wxFileInputStream(const wxString& filename, int flags = 0);
+
+ /**
+ Returns @true if the stream is initialized and ready.
+ */
+ bool IsOk() const;
+};