#include "wx/settings.h"
#endif //WX_PRECOMP
+#include "wx/dcgraph.h"
#include "wx/scopeguard.h"
#include "wx/splitter.h"
#include "wx/renderer.h"
wxDC& dc,
const wxRect& rect,
int flags = 0);
+
+ void DrawChoice(wxWindow* win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0);
+
+ void DrawComboBox(wxWindow* win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0);
+
+ virtual void DrawComboBoxDropButton(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0) = 0;
+
+ virtual void DrawTextCtrl(wxWindow* win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0) = 0;
};
// ----------------------------------------------------------------------------
const wxRect& rect,
int flags = 0);
- virtual void DrawChoice(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0);
-
- virtual void DrawComboBox(wxWindow* win,
- wxDC& dc,
- const wxRect& rect,
- int flags = 0);
-
virtual void DrawTextCtrl(wxWindow* win,
wxDC& dc,
const wxRect& rect,
virtual int GetHeaderButtonHeight(wxWindow *win);
+ virtual int GetHeaderButtonMargin(wxWindow *win);
+
private:
// wrapper of DrawFrameControl()
void DoDrawFrameControl(UINT type,
m_rendererNative.DrawPushButton(win, dc, rect, flags);
}
+ virtual void DrawTextCtrl(wxWindow* win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags = 0);
+
virtual void DrawRadioBitmap(wxWindow *win,
wxDC& dc,
const wxRect& rect,
DrawFocusRect( win, dc, rect, flags );
}
+void wxRendererMSWBase::DrawChoice(wxWindow* win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ DrawComboBox(win, dc, rect, flags);
+}
+
+void wxRendererMSWBase::DrawComboBox(wxWindow* win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ // Draw the main part of the control same as TextCtrl
+ DrawTextCtrl(win, dc, rect, flags);
+
+ // Draw the button inside the border, on the right side
+ wxRect br(rect);
+ br.height -= 2;
+ br.x += br.width - br.height - 1;
+ br.width = br.height;
+ br.y += 1;
+
+ DrawComboBoxDropButton(win, dc, br, flags);
+}
// ============================================================================
// wxRendererNative and wxRendererMSW implementation
const wxRect& rect,
int flags)
{
+ wxCHECK_RET( dc.GetImpl(), wxT("Invalid wxDC") );
+
+ wxRect adjustedRect = dc.GetImpl()->MSWApplyGDIPlusTransform(rect);
+
RECT r;
- wxCopyRectToRECT(rect, r);
+ wxCopyRectToRECT(adjustedRect, r);
int style = DFCS_SCROLLCOMBOBOX;
if ( flags & wxCONTROL_DISABLED )
const wxRect& rect,
int flags)
{
+ wxCHECK_RET( dc.GetImpl(), wxT("Invalid wxDC") );
+
+ wxRect adjustedRect = dc.GetImpl()->MSWApplyGDIPlusTransform(rect);
+
RECT r;
- wxCopyRectToRECT(rect, r);
+ wxCopyRectToRECT(adjustedRect, r);
int style = kind;
if ( flags & wxCONTROL_CHECKED )
style |= DFCS_PUSHED;
if ( flags & wxCONTROL_CURRENT )
style |= DFCS_HOT;
+ if ( flags & wxCONTROL_UNDETERMINED )
+ // Using DFCS_BUTTON3STATE here doesn't work (as might be expected),
+ // use the following two styles to get the same look of a check box
+ // in the undetermined state.
+ style |= DFCS_INACTIVE | DFCS_CHECKED;
::DrawFrameControl(GetHdcOf(dc.GetTempHDC()), &r, type, style);
}
return Header_Layout(hwndHeader, &hdl) ? wp.cy : DEFAULT_HEIGHT;
}
+int wxRendererMSW::GetHeaderButtonMargin(wxWindow *WXUNUSED(win))
+{
+ return 10;
+}
+
// Uses the theme to draw the border and fill for something like a wxTextCtrl
-void wxRendererMSW::DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+void wxRendererMSW::DrawTextCtrl(wxWindow* WXUNUSED(win),
+ wxDC& dc,
+ const wxRect& rect,
+ int WXUNUSED(flags))
{
wxColour fill;
wxColour bdr;
- COLORREF cref;
-
-#if wxUSE_UXTHEME
- wxUxThemeHandle hTheme(win, L"EDIT");
- if (hTheme)
- {
- wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
- ETS_NORMAL, TMT_FILLCOLOR, &cref);
- fill = wxRGBToColour(cref);
-
- int etsState;
- if ( flags & wxCONTROL_DISABLED )
- etsState = ETS_DISABLED;
- else
- etsState = ETS_NORMAL;
-
- wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
- etsState, TMT_BORDERCOLOR, &cref);
- bdr = wxRGBToColour(cref);
- }
- else
-#endif
{
fill = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
bdr = *wxBLACK;
}
- dc.SetPen( bdr );
- dc.SetBrush( fill );
+ dc.SetPen(bdr);
+ dc.SetBrush(fill);
dc.DrawRectangle(rect);
}
-// Draw the equivalent of a wxComboBox
-void wxRendererMSW::DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
-{
- // Draw the main part of the control same as TextCtrl
- DrawTextCtrl(win, dc, rect, flags);
-
- // Draw the button inside the border, on the right side
- wxRect br(rect);
- br.height -= 2;
- br.x += br.width - br.height - 1;
- br.width = br.height;
- br.y += 1;
-
- DrawComboBoxDropButton(win, dc, br, flags);
-}
-
-
-void wxRendererMSW::DrawChoice(wxWindow* win, wxDC& dc,
- const wxRect& rect, int flags)
-{
- DrawComboBox(win, dc, rect, flags);
-}
-
// ============================================================================
// wxRendererXP implementation
// ============================================================================
return;
}
+ wxCHECK_RET( dc.GetImpl(), wxT("Invalid wxDC") );
+
+ wxRect adjustedRect = dc.GetImpl()->MSWApplyGDIPlusTransform(rect);
+
RECT r;
- wxCopyRectToRECT(rect, r);
+ wxCopyRectToRECT(adjustedRect, r);
int state;
if ( flags & wxCONTROL_PRESSED )
return m_rendererNative.DrawHeaderButton(win, dc, rect, flags, sortArrow, params);
}
+ wxCHECK_MSG( dc.GetImpl(), -1, wxT("Invalid wxDC") );
+
+ wxRect adjustedRect = dc.GetImpl()->MSWApplyGDIPlusTransform(rect);
+
RECT r;
- wxCopyRectToRECT(rect, r);
+ wxCopyRectToRECT(adjustedRect, r);
int state;
if ( flags & wxCONTROL_PRESSED )
return;
}
+ wxCHECK_RET( dc.GetImpl(), wxT("Invalid wxDC") );
+
+ wxRect adjustedRect = dc.GetImpl()->MSWApplyGDIPlusTransform(rect);
+
RECT r;
- wxCopyRectToRECT(rect, r);
+ wxCopyRectToRECT(adjustedRect, r);
int state = flags & wxCONTROL_EXPANDED ? GLPS_OPENED : GLPS_CLOSED;
wxUxThemeEngine::Get()->DrawThemeBackground
const wxRect& rect,
int flags)
{
+ wxCHECK_RET( dc.GetImpl(), wxT("Invalid wxDC") );
+
+ wxRect adjustedRect = dc.GetImpl()->MSWApplyGDIPlusTransform(rect);
+
RECT r;
- wxCopyRectToRECT(rect, r);
+ wxCopyRectToRECT(adjustedRect, r);
// the base state is always 1, whether it is PBS_NORMAL,
// {CBS,RBS}_UNCHECKEDNORMAL or CBS_NORMAL
DoDrawButtonLike(hTheme, part, dc, rect, flags);
}
+// Uses the theme to draw the border and fill for something like a wxTextCtrl
+void wxRendererXP::DrawTextCtrl(wxWindow* win,
+ wxDC& dc,
+ const wxRect& rect,
+ int flags)
+{
+ wxUxThemeHandle hTheme(win, L"EDIT");
+ if ( !hTheme )
+ {
+ m_rendererNative.DrawTextCtrl(win,dc,rect,flags);
+ return;
+ }
+
+ wxColour fill;
+ wxColour bdr;
+ COLORREF cref;
+
+ wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
+ ETS_NORMAL, TMT_FILLCOLOR, &cref);
+ fill = wxRGBToColour(cref);
+
+ int etsState;
+ if ( flags & wxCONTROL_DISABLED )
+ etsState = ETS_DISABLED;
+ else
+ etsState = ETS_NORMAL;
+
+ wxUxThemeEngine::Get()->GetThemeColor(hTheme, EP_EDITTEXT,
+ etsState, TMT_BORDERCOLOR, &cref);
+ bdr = wxRGBToColour(cref);
+
+ dc.SetPen( bdr );
+ dc.SetBrush( fill );
+ dc.DrawRectangle(rect);
+}
+
// ----------------------------------------------------------------------------
// splitter drawing
// ----------------------------------------------------------------------------