cousins above. The difference is that these methods bypass wxString
and always use a char* even if used in a unicode build of wxWidgets.
In that case the character data will be utf-8 encoded since that is
cousins above. The difference is that these methods bypass wxString
and always use a char* even if used in a unicode build of wxWidgets.
In that case the character data will be utf-8 encoded since that is