/////////////////////////////////////////////////////////////////////////////
// Name: grid.h
-// Purpose: interface of wxGridCellFloatRenderer
+// Purpose: interface of wxGrid and related classes
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+/**
+ @class wxGridCellRenderer
+
+ This class is responsible for actually drawing the cell in the grid. You
+ may pass it to the wxGridCellAttr (below) to change the format of one given
+ cell or to wxGrid::SetDefaultRenderer() to change the view of all cells.
+ This is an abstract class, and you will normally use one of the predefined
+ derived classes or derive your own class from it.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellAutoWrapStringRenderer, wxGridCellBoolRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellRenderer
+{
+public:
+ /**
+ This function must be implemented in derived classes to return a copy
+ of itself.
+ */
+ virtual wxGridCellRenderer* Clone() const = 0;
+
+ /**
+ Draw the given cell on the provided DC inside the given rectangle using
+ the style specified by the attribute and the default or selected state
+ corresponding to the isSelected value.
+
+ This pure virtual function has a default implementation which will
+ prepare the DC using the given attribute: it will draw the rectangle
+ with the background colour from attr and set the text colour and font.
+ */
+ virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ const wxRect& rect, int row, int col,
+ bool isSelected) = 0;
+
+ /**
+ Get the preferred size of the cell for its contents.
+ */
+ virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ int row, int col) = 0;
+};
+
+/**
+ @class wxGridCellAutoWrapStringRenderer
+
+ This class may be used to format string data in a cell. The too
+ long lines are wrapped to be shown entirely at word boundaries.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellBoolRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+
+class wxGridCellAutoWrapStringRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellAutoWrapStringRenderer();
+};
+
+
+/**
+ @class wxGridCellBoolRenderer
+
+ This class may be used to format boolean data in a cell.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellDateTimeRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellBoolRenderer : public wxGridCellRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellBoolRenderer();
+};
+
+/**
+ @class wxGridCellDateTimeRenderer
+
+ This class may be used to format a date/time data in a cell.
+ The class wxDateTime is used internally to display the local date/time
+ or to parse the string date entered in the cell thanks to the defined format.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellEnumRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellDateTimeRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Date/time renderer constructor.
+
+ @param outformat
+ strptime()-like format string used the parse the output date/time.
+ @param informat
+ strptime()-like format string used to parse the string entered in the cell.
+ */
+ wxGridCellDateTimeRenderer(const wxString& outformat = wxDefaultDateTimeFormat,
+ const wxString& informat = wxDefaultDateTimeFormat);
+
+
+ /**
+ Sets the strptime()-like format string which will be used to parse
+ the date/time.
+
+ @param params
+ strptime()-like format string used to parse the date/time.
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellEnumRenderer
+
+ This class may be used to render in a cell a number as a textual
+ equivalent.
+
+ The corresponding text strings are specified as comma-separated items in
+ the string passed to this renderer ctor or SetParameters() method. For
+ example, if this string is @c "John,Fred,Bob" the cell will be rendered as
+ "John", "Fred" or "Bob" if its contents is 0, 1 or 2 respectively.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellEnumRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Enum renderer ctor.
+
+ @param choices
+ Comma separated string parameters "item1[,item2[...,itemN]]".
+ */
+ wxGridCellEnumRenderer( const wxString& choices = wxEmptyString );
+
+ /**
+ Sets the comma separated string content of the enum.
+
+ @param params
+ Comma separated string parameters "item1[,item2[...,itemN]]".
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
/**
@class wxGridCellFloatRenderer
@library{wxadv}
@category{grid}
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellStringRenderer,
- wxGridCellBoolRenderer
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
*/
class wxGridCellFloatRenderer : public wxGridCellStringRenderer
{
public:
/**
+ Float cell renderer ctor.
+
@param width
Minimum number of characters to be shown.
@param precision
void SetWidth(int width);
};
-
-
/**
- @class wxGridTableBase
-
- The almost abstract base class for grid tables.
-
- A grid table is responsible for storing the grid data and, indirectly, grid
- cell attributes. The data can be stored in the way most convenient for the
- application but has to be provided in string form to wxGrid. It is also
- possible to provide cells values in other formats if appropriate, e.g. as
- numbers.
-
- This base class is not quite abstract as it implements a trivial strategy
- for storing the attributes by forwarding it to wxGridCellAttrProvider and
- also provides stubs for some other functions. However it does have a number
- of pure virtual methods which must be implemented in the derived classes.
+ @class wxGridCellNumberRenderer
- @see wxGridStringTable
+ This class may be used to format integer data in a cell.
@library{wxadv}
@category{grid}
+
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellFloatRenderer,
+ wxGridCellStringRenderer
*/
-class wxGridTableBase : public wxObject
+class wxGridCellNumberRenderer : public wxGridCellStringRenderer
{
public:
- /// Default constructor.
- wxGridTableBase();
-
- /// Destructor frees the attribute provider if it was created.
- virtual ~wxGridTableBase();
-
/**
- Must be overridden to return the number of rows in the table.
+ Default constructor.
+ */
+ wxGridCellNumberRenderer();
+};
- For backwards compatibility reasons, this method is not const.
- Use GetRowsCount() instead of it in const methods of derived table
- classes.
- */
- virtual int GetNumberRows() = 0;
+/**
+ @class wxGridCellStringRenderer
- /**
- Must be overridden to return the number of columns in the table.
+ This class may be used to format string data in a cell; it is the default
+ for string cells.
- For backwards compatibility reasons, this method is not const.
- Use GetColsCount() instead of it in const methods of derived table
- classes,
- */
- virtual int GetNumberCols() = 0;
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellRenderer, wxGridCellAutoWrapStringRenderer,
+ wxGridCellBoolRenderer, wxGridCellDateTimeRenderer,
+ wxGridCellEnumRenderer, wxGridCellFloatRenderer,
+ wxGridCellNumberRenderer
+*/
+class wxGridCellStringRenderer : public wxGridCellRenderer
+{
+public:
/**
- Return the number of rows in the table.
+ Default constructor.
+ */
+ wxGridCellStringRenderer();
+};
- This method is not virtual and is only provided as a convenience for
- the derived classes which can't call GetNumberRows() without a @c
- const_cast from their const methods.
- */
- int GetRowsCount() const;
- /**
- Return the number of columns in the table.
+/**
+ @class wxGridCellEditor
- This method is not virtual and is only provided as a convenience for
- the derived classes which can't call GetNumberCols() without a @c
- const_cast from their const methods.
- */
- int GetColsCount() const;
+ This class is responsible for providing and manipulating the in-place edit
+ controls for the grid. Instances of wxGridCellEditor (actually, instances
+ of derived classes since it is an abstract class) can be associated with
+ the cell attributes for individual cells, rows, columns, or even for the
+ entire grid.
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellAutoWrapStringEditor, wxGridCellBoolEditor,
+ wxGridCellChoiceEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellEditor
+{
+public:
/**
- Accessing table cells.
- */
- //@{
-
- /// Must be overridden to implement testing for empty cells.
- virtual bool IsEmptyCell(int row, int col) = 0;
+ Default constructor.
+ */
+ wxGridCellEditor();
/**
- Same as IsEmptyCell() but taking wxGridCellCoords.
-
- Notice that this method is not virtual, only IsEmptyCell() should be
- overridden.
- */
- bool IsEmpty(const wxGridCellCoords& coords);
+ Fetch the value from the table and prepare the edit control to begin
+ editing.
- /// Must be overridden to implement accessing the table values as text.
- virtual wxString GetValue(int row, int col) = 0;
+ This function should save the original value of the grid cell at the
+ given @a row and @a col and show the control allowing the user to
+ change it.
- /// Must be overridden to implement setting the table values as text.
- virtual void SetValue(int row, int col, const wxString& value) = 0;
+ @see EndEdit()
+ */
+ virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
/**
- Returns the type of the value in the given cell.
-
- By default all cells are strings and this method returns @c
- wxGRID_VALUE_STRING.
- */
- virtual wxString GetTypeName(int row, int col);
+ Create a new object which is the copy of this one.
+ */
+ virtual wxGridCellEditor* Clone() const = 0;
/**
- Returns true if the value of the given cell can be accessed as if it
- were of the specified type.
+ Creates the actual edit control.
+ */
+ virtual void Create(wxWindow* parent, wxWindowID id,
+ wxEvtHandler* evtHandler) = 0;
- By default the cells can only be accessed as strings. Note that a cell
- could be accessible in different ways, e.g. a numeric cell may return
- @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
- indicating that the value can be coerced to a string form.
- */
- virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+ /**
+ Final cleanup.
+ */
+ virtual void Destroy();
/**
- Returns true if the value of the given cell can be set as if it were of
- the specified type.
+ End editing the cell.
- @see CanGetValueAs()
- */
- virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+ This function must check if the current value of the editing control is
+ valid and different from the original value (available as @a oldval in
+ its string form and possibly saved internally using its real type by
+ BeginEdit()). If it isn't, it just returns @false, otherwise it must do
+ the following:
+ # Save the new value internally so that ApplyEdit() could apply it.
+ # Fill @a newval (which is never @NULL) with the string
+ representation of the new value.
+ # Return @true
- /**
- Returns the value of the given cell as a long.
+ Notice that it must @em not modify the grid as the change could still
+ be vetoed.
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_NUMBER argument. Default implementation always
- return 0.
- */
- virtual long GetValueAsLong(int row, int col);
+ If the user-defined wxEVT_GRID_CELL_CHANGING event handler doesn't veto
+ this change, ApplyEdit() will be called next.
+ */
+ virtual bool EndEdit(int row, int col, const wxGrid* grid,
+ const wxString& oldval, wxString* newval) = 0;
/**
- Returns the value of the given cell as a double.
+ Effectively save the changes in the grid.
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_FLOAT argument. Default implementation always
- return 0.0.
+ This function should save the value of the control in the grid. It is
+ called only after EndEdit() returns @true.
*/
- virtual double GetValueAsDouble(int row, int col);
+ virtual void ApplyEdit(int row, int col, wxGrid* grid) = 0;
/**
- Returns the value of the given cell as a boolean.
+ Some types of controls on some platforms may need some help with the
+ Return key.
+ */
+ virtual void HandleReturn(wxKeyEvent& event);
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_BOOL argument. Default implementation always
- return false.
- */
- virtual bool GetValueAsBool(int row, int col);
+ /**
+ Returns @true if the edit control has been created.
+ */
+ bool IsCreated();
/**
- Returns the value of the given cell as a user-defined type.
+ Draws the part of the cell not occupied by the control: the base class
+ version just fills it with background colour from the attribute.
+ */
+ virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr);
- This should only be called if CanGetValueAs() returns @true when called
+ /**
+ Reset the value in the control back to its starting value.
+ */
+ virtual void Reset() = 0;
+
+ /**
+ Size and position the edit control.
+ */
+ virtual void SetSize(const wxRect& rect);
+
+ /**
+ Show or hide the edit control, use the specified attributes to set
+ colours/fonts for it.
+ */
+ virtual void Show(bool show, wxGridCellAttr* attr = NULL);
+
+ /**
+ If the editor is enabled by clicking on the cell, this method will be
+ called.
+ */
+ virtual void StartingClick();
+
+ /**
+ If the editor is enabled by pressing keys on the grid, this will be
+ called to let the editor do something about that first key if desired.
+ */
+ virtual void StartingKey(wxKeyEvent& event);
+
+protected:
+
+ /**
+ The destructor is private because only DecRef() can delete us.
+ */
+ virtual ~wxGridCellEditor();
+};
+
+/**
+ @class wxGridCellAutoWrapStringEditor
+
+ Grid cell editor for wrappable string/text data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
+*/
+class wxGridCellAutoWrapStringEditor : public wxGridCellTextEditor
+{
+public:
+ wxGridCellAutoWrapStringEditor();
+};
+
+/**
+ @class wxGridCellBoolEditor
+
+ Grid cell editor for boolean data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellChoiceEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellBoolEditor : public wxGridCellEditor
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellBoolEditor();
+
+ /**
+ Returns @true if the given @a value is equal to the string
+ representation of the truth value we currently use (see
+ UseStringValues()).
+ */
+ static bool IsTrueValue(const wxString& value);
+
+ /**
+ This method allows you to customize the values returned by GetValue()
+ for the cell using this editor. By default, the default values of the
+ arguments are used, i.e. @c "1" is returned if the cell is checked and
+ an empty string otherwise.
+ */
+ static void UseStringValues(const wxString& valueTrue = "1",
+ const wxString& valueFalse = wxEmptyString);
+};
+
+/**
+ @class wxGridCellChoiceEditor
+
+ Grid cell editor for string data providing the user a choice from a list of
+ strings.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellEnumEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellChoiceEditor : public wxGridCellEditor
+{
+public:
+ /**
+ Choice cell renderer ctor.
+
+ @param count
+ Number of strings from which the user can choose.
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
+ wxGridCellChoiceEditor(size_t count = 0,
+ const wxString choices[] = NULL,
+ bool allowOthers = false);
+
+ /**
+ Choice cell renderer ctor.
+
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
+ wxGridCellChoiceEditor(const wxArrayString& choices,
+ bool allowOthers = false);
+
+ /**
+ Parameters string format is "item1[,item2[...,itemN]]"
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellEnumEditor
+
+ Grid cell editor which displays an enum number as a textual equivalent
+ (eg. data in cell is 0,1,2 ... n the cell could be displayed as
+ "John","Fred"..."Bob" in the combo choice box).
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellTextEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor
+*/
+class wxGridCellEnumEditor : public wxGridCellChoiceEditor
+{
+public:
+ /**
+ Enum cell editor ctor.
+
+ @param choices
+ Comma separated choice parameters "item1[,item2[...,itemN]]".
+ */
+ wxGridCellEnumEditor( const wxString& choices = wxEmptyString );
+};
+
+/**
+ @class wxGridCellTextEditor
+
+ Grid cell editor for string/text data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor
+*/
+class wxGridCellTextEditor : public wxGridCellEditor
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellTextEditor();
+
+ /**
+ The parameters string format is "n" where n is a number representing
+ the maximum width.
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellFloatEditor
+
+ The editor for floating point numbers data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellNumberEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellFloatEditor : public wxGridCellTextEditor
+{
+public:
+ /**
+ Float cell editor ctor.
+
+ @param width
+ Minimum number of characters to be shown.
+ @param precision
+ Number of digits after the decimal dot.
+ */
+ wxGridCellFloatEditor(int width = -1, int precision = -1);
+
+ /**
+ Parameters string format is "width,precision"
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellNumberEditor
+
+ Grid cell editor for numeric integer data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellAutoWrapStringEditor,
+ wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellEnumEditor, wxGridCellFloatEditor,
+ wxGridCellTextEditor
+*/
+class wxGridCellNumberEditor : public wxGridCellTextEditor
+{
+public:
+ /**
+ Allows you to specify the range for acceptable data. Values equal to
+ -1 for both @a min and @a max indicate that no range checking should be
+ done.
+ */
+ wxGridCellNumberEditor(int min = -1, int max = -1);
+
+
+ /**
+ Parameters string format is "min,max".
+ */
+ virtual void SetParameters(const wxString& params);
+
+protected:
+
+ /**
+ If the return value is @true, the editor uses a wxSpinCtrl to get user
+ input, otherwise it uses a wxTextCtrl.
+ */
+ bool HasRange() const;
+
+ /**
+ String representation of the value.
+ */
+ wxString GetString() const;
+};
+
+
+
+/**
+ @class wxGridCellAttr
+
+ This class can be used to alter the cells' appearance in the grid by
+ changing their attributes from the defaults. An object of this class may be
+ returned by wxGridTableBase::GetAttr().
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridCellAttr
+{
+public:
+ /**
+ Kind of the attribute to retrieve.
+
+ @see wxGridCellAttrProvider::GetAttr(), wxGridTableBase::GetAttr()
+ */
+ enum wxAttrKind
+ {
+ /// Return the combined effective attribute for the cell.
+ Any,
+
+ /// Return the attribute explicitly set for this cell.
+ Cell,
+
+ /// Return the attribute set for this cells row.
+ Row,
+
+ /// Return the attribute set for this cells column.
+ Col
+ };
+
+ /**
+ Default constructor.
+ */
+ wxGridCellAttr(wxGridCellAttr* attrDefault = NULL);
+ /**
+ Constructor specifying some of the often used attributes.
+ */
+ wxGridCellAttr(const wxColour& colText, const wxColour& colBack,
+ const wxFont& font, int hAlign, int vAlign);
+
+ /**
+ Creates a new copy of this object.
+ */
+ wxGridCellAttr* Clone() const;
+
+ /**
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
+ */
+ void DecRef();
+
+ /**
+ Get the alignment to use for the cell with the given attribute.
+
+ If this attribute doesn't specify any alignment, the default attribute
+ alignment is used (which can be changed using
+ wxGrid::SetDefaultCellAlignment() but is left and top by default).
+
+ Notice that @a hAlign and @a vAlign values are always overwritten by
+ this function, use GetNonDefaultAlignment() if this is not desirable.
+
+ @param hAlign
+ Horizontal alignment is returned here if this argument is non-@NULL.
+ It is one of wxALIGN_LEFT, wxALIGN_CENTRE or wxALIGN_RIGHT.
+ @param vAlign
+ Vertical alignment is returned here if this argument is non-@NULL.
+ It is one of wxALIGN_TOP, wxALIGN_CENTRE or wxALIGN_BOTTOM.
+ */
+ void GetAlignment(int* hAlign, int* vAlign) const;
+
+ /**
+ Returns the background colour.
+ */
+ const wxColour& GetBackgroundColour() const;
+
+ /**
+ Returns the cell editor.
+ */
+ wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const;
+
+ /**
+ Returns the font.
+ */
+ const wxFont& GetFont() const;
+
+ /**
+ Get the alignment defined by this attribute.
+
+ Unlike GetAlignment() this function only modifies @a hAlign and @a
+ vAlign if this attribute does define a non-default alignment. This
+ means that they must be initialized before calling this function and
+ that their values will be preserved unchanged if they are different
+ from wxALIGN_INVALID.
+
+ For example, the following fragment can be used to use the cell
+ alignment if one is defined but right-align its contents by default
+ (instead of left-aligning it by default) while still using the default
+ vertical alignment:
+ @code
+ int hAlign = wxALIGN_RIGHT,
+ vAlign = wxALIGN_INVALID;
+ attr.GetNonDefaultAlignment(&hAlign, &vAlign);
+ @endcode
+
+ @since 2.9.1
+ */
+ void GetNonDefaultAlignment(int *hAlign, int *vAlign) const;
+
+ /**
+ Returns the cell renderer.
+ */
+ wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const;
+
+ /**
+ Returns the text colour.
+ */
+ const wxColour& GetTextColour() const;
+
+ /**
+ Returns @true if this attribute has a valid alignment set.
+ */
+ bool HasAlignment() const;
+
+ /**
+ Returns @true if this attribute has a valid background colour set.
+ */
+ bool HasBackgroundColour() const;
+
+ /**
+ Returns @true if this attribute has a valid cell editor set.
+ */
+ bool HasEditor() const;
+
+ /**
+ Returns @true if this attribute has a valid font set.
+ */
+ bool HasFont() const;
+
+ /**
+ Returns @true if this attribute has a valid cell renderer set.
+ */
+ bool HasRenderer() const;
+
+ /**
+ Returns @true if this attribute has a valid text colour set.
+ */
+ bool HasTextColour() const;
+
+ /**
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
+ */
+ void IncRef();
+
+ /**
+ Returns @true if this cell is set as read-only.
+ */
+ bool IsReadOnly() const;
+
+ /**
+ Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one of
+ @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetAlignment(int hAlign, int vAlign);
+
+ /**
+ Sets the background colour.
+ */
+ void SetBackgroundColour(const wxColour& colBack);
+
+ /**
+ @todo Needs documentation.
+ */
+ void SetDefAttr(wxGridCellAttr* defAttr);
+
+ /**
+ Sets the editor to be used with the cells with this attribute.
+ */
+ void SetEditor(wxGridCellEditor* editor);
+
+ /**
+ Sets the font.
+ */
+ void SetFont(const wxFont& font);
+
+ /**
+ Sets the cell as read-only.
+ */
+ void SetReadOnly(bool isReadOnly = true);
+
+ /**
+ Sets the renderer to be used for cells with this attribute. Takes
+ ownership of the pointer.
+ */
+ void SetRenderer(wxGridCellRenderer* renderer);
+
+ /**
+ Sets the text colour.
+ */
+ void SetTextColour(const wxColour& colText);
+};
+
+/**
+ Base class for corner window renderer.
+
+ This is the simplest of all header renderers and only has a single
+ function.
+
+ @see wxGridCellAttrProvider::GetCornerRenderer()
+
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRenderer
+{
+public:
+ /**
+ Called by the grid to draw the corner window border.
+
+ This method is responsible for drawing the border inside the given @a
+ rect and adjusting the rectangle size to correspond to the area inside
+ the border, i.e. usually call wxRect::Deflate() to account for the
+ border width.
+
+ @param grid
+ The grid whose corner window is being drawn.
+ @param dc
+ The device context to use for drawing.
+ @param rect
+ Input/output parameter which contains the border rectangle on input
+ and should be updated to contain the area inside the border on
+ function return.
+ */
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const = 0;
+};
+/**
+ Common base class for row and column headers renderers.
+
+ @see wxGridColumnHeaderRenderer, wxGridRowHeaderRenderer
+
+ @since 2.9.1
+ */
+class wxGridHeaderLabelsRenderer : public wxGridCornerHeaderRenderer
+{
+public:
+ /**
+ Called by the grid to draw the specified label.
+
+ Notice that the base class DrawBorder() method is called before this
+ one.
+
+ The default implementation uses wxGrid::GetLabelTextColour() and
+ wxGrid::GetLabelFont() to draw the label.
+ */
+ virtual void DrawLabel(const wxGrid& grid,
+ wxDC& dc,
+ const wxString& value,
+ const wxRect& rect,
+ int horizAlign,
+ int vertAlign,
+ int textOrientation) const;
+};
+
+/**
+ Base class for row headers renderer.
+
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridColumnHeaderRenderer.
+
+ @see wxGridRowHeaderRendererDefault
+
+ @see wxGridCellAttrProvider::GetRowHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridRowHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
+
+/**
+ Base class for column headers renderer.
+
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridRowHeaderRenderer.
+
+ @see wxGridColumnHeaderRendererDefault
+
+ @see wxGridCellAttrProvider::GetColumnHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
+
+/**
+ Default row header renderer.
+
+ You may derive from this class if you need to only override one of its
+ methods (i.e. either DrawLabel() or DrawBorder()) but continue to use the
+ default implementation for the other one.
+
+ @see wxGridColumnHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridRowHeaderRendererDefault : public wxGridRowHeaderRenderer
+{
+public:
+ /// Implement border drawing for the row labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Default column header renderer.
+
+ @see wxGridRowHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRendererDefault : public wxGridColumnHeaderRenderer
+{
+public:
+ /// Implement border drawing for the column labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Default corner window renderer.
+
+ @see wxGridColumnHeaderRendererDefault, wxGridRowHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRendererDefault : public wxGridCornerHeaderRenderer
+{
+public:
+ /// Implement border drawing for the corner window.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Class providing attributes to be used for the grid cells.
+
+ This class both defines an interface which grid cell attributes providers
+ should implement -- and which can be implemented differently in derived
+ classes -- and a default implementation of this interface which is often
+ good enough to be used without modification, especially with not very large
+ grids for which the efficiency of attributes storage hardly matters (see
+ the discussion below).
+
+ An object of this class can be associated with a wxGrid using
+ wxGridTableBase::SetAttrProvider() but it's not necessary to call it if you
+ intend to use the default provider as it is used by wxGridTableBase by
+ default anyhow.
+
+ Notice that while attributes provided by this class can be set for
+ individual cells using SetAttr() or the entire rows or columns using
+ SetRowAttr() and SetColAttr() they are always retrieved using GetAttr()
+ function.
+
+
+ The default implementation of this class stores the attributes passed to
+ its SetAttr(), SetRowAttr() and SetColAttr() in a straightforward way. A
+ derived class may use its knowledge about how the attributes are used in
+ your program to implement it much more efficiently: for example, using a
+ special background colour for all even-numbered rows can be implemented by
+ simply returning the same attribute from GetAttr() if the row number is
+ even instead of having to store N/2 row attributes where N is the total
+ number of rows in the grid.
+
+ Notice that objects of this class can't be copied.
+ */
+class wxGridCellAttrProvider : public wxClientDataContainer
+{
+public:
+ /// Trivial default constructor.
+ wxGridCellAttrProvider();
+
+ /// Destructor releases any attributes held by this class.
+ virtual ~wxGridCellAttrProvider();
+
+ /**
+ Get the attribute to use for the specified cell.
+
+ If wxGridCellAttr::Any is used as @a kind value, this function combines
+ the attributes set for this cell using SetAttr() and those for its row
+ or column (set with SetRowAttr() or SetColAttr() respectively), with
+ the cell attribute having the highest precedence.
+
+ Notice that the caller must call DecRef() on the returned pointer if it
+ is non-@NULL.
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param kind
+ The kind of the attribute to return.
+ @return
+ The attribute to use which should be DecRef()'d by caller or @NULL
+ if no attributes are defined for this cell.
+ */
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind) const;
+
+ /**
+ Setting attributes.
+
+ All these functions take ownership of the attribute passed to them,
+ i.e. will call DecRef() on it themselves later and so it should not be
+ destroyed by the caller. And the attribute can be @NULL to reset a
+ previously set value.
+ */
+ //@{
+
+ /// Set attribute for the specified cell.
+ virtual void SetAttr(wxGridCellAttr *attr, int row, int col);
+
+ /// Set attribute for the specified row.
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
+
+ /// Set attribute for the specified column.
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
+
+ //@}
+
+ /**
+ Getting header renderers.
+
+ These functions return the renderers for the given row or column header
+ label and the corner window. Unlike cell attributes, these objects are
+ not reference counted and are never @NULL so they are returned by
+ reference and not pointer and DecRef() shouldn't (and can't) be called
+ for them.
+
+ All these functions were added in wxWidgets 2.9.1.
+ */
+ //@{
+
+ /**
+ Return the renderer used for drawing column headers.
+
+ By default wxGridColumnHeaderRendererDefault is returned.
+
+ @see wxGrid::SetUseNativeColLabels(), wxGrid::UseNativeColHeader()
+
+ @since 2.9.1
+ */
+ virtual const wxGridColumnHeaderRenderer& GetColumnHeaderRenderer(int col);
+
+ /**
+ Return the renderer used for drawing row headers.
+
+ By default wxGridRowHeaderRendererDefault is returned.
+
+ @since 2.9.1
+ */
+ virtual const wxGridRowHeaderRenderer& GetRowHeaderRenderer(int row);
+
+ /**
+ Return the renderer used for drawing the corner window.
+
+ By default wxGridCornerHeaderRendererDefault is returned.
+
+ @since 2.9.1
+ */
+ virtual const wxGridCornerHeaderRenderer& GetCornerRenderer();
+
+ //@}
+};
+
+
+/**
+ @class wxGridTableBase
+
+ The almost abstract base class for grid tables.
+
+ A grid table is responsible for storing the grid data and, indirectly, grid
+ cell attributes. The data can be stored in the way most convenient for the
+ application but has to be provided in string form to wxGrid. It is also
+ possible to provide cells values in other formats if appropriate, e.g. as
+ numbers.
+
+ This base class is not quite abstract as it implements a trivial strategy
+ for storing the attributes by forwarding it to wxGridCellAttrProvider and
+ also provides stubs for some other functions. However it does have a number
+ of pure virtual methods which must be implemented in the derived classes.
+
+ @see wxGridStringTable
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridTableBase : public wxObject
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridTableBase();
+
+ /**
+ Destructor frees the attribute provider if it was created.
+ */
+ virtual ~wxGridTableBase();
+
+ /**
+ Must be overridden to return the number of rows in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetRowsCount() instead of it in const methods of derived table
+ classes.
+ */
+ virtual int GetNumberRows() = 0;
+
+ /**
+ Must be overridden to return the number of columns in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetColsCount() instead of it in const methods of derived table
+ classes,
+ */
+ virtual int GetNumberCols() = 0;
+
+ /**
+ Return the number of rows in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberRows() without a
+ @c const_cast from their const methods.
+ */
+ int GetRowsCount() const;
+
+ /**
+ Return the number of columns in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberCols() without a
+ @c const_cast from their const methods.
+ */
+ int GetColsCount() const;
+
+
+ /**
+ @name Table Cell Accessors
+ */
+ //@{
+
+ /**
+ May be overridden to implement testing for empty cells.
+
+ This method is used by the grid to test if the given cell is not used
+ and so whether a neighbouring cell may overflow into it. By default it
+ only returns true if the value of the given cell, as returned by
+ GetValue(), is empty.
+ */
+ virtual bool IsEmptyCell(int row, int col);
+
+ /**
+ Same as IsEmptyCell() but taking wxGridCellCoords.
+
+ Notice that this method is not virtual, only IsEmptyCell() should be
+ overridden.
+ */
+ bool IsEmpty(const wxGridCellCoords& coords);
+
+ /**
+ Must be overridden to implement accessing the table values as text.
+ */
+ virtual wxString GetValue(int row, int col) = 0;
+
+ /**
+ Must be overridden to implement setting the table values as text.
+ */
+ virtual void SetValue(int row, int col, const wxString& value) = 0;
+
+ /**
+ Returns the type of the value in the given cell.
+
+ By default all cells are strings and this method returns
+ @c wxGRID_VALUE_STRING.
+ */
+ virtual wxString GetTypeName(int row, int col);
+
+ /**
+ Returns true if the value of the given cell can be accessed as if it
+ were of the specified type.
+
+ By default the cells can only be accessed as strings. Note that a cell
+ could be accessible in different ways, e.g. a numeric cell may return
+ @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
+ indicating that the value can be coerced to a string form.
+ */
+ virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns true if the value of the given cell can be set as if it were of
+ the specified type.
+
+ @see CanGetValueAs()
+ */
+ virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns the value of the given cell as a long.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation always
+ return 0.
+ */
+ virtual long GetValueAsLong(int row, int col);
+
+ /**
+ Returns the value of the given cell as a double.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation always
+ return 0.0.
+ */
+ virtual double GetValueAsDouble(int row, int col);
+
+ /**
+ Returns the value of the given cell as a boolean.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation always
+ return false.
+ */
+ virtual bool GetValueAsBool(int row, int col);
+
+ /**
+ Returns the value of the given cell as a user-defined type.
+
+ This should only be called if CanGetValueAs() returns @true when called
with @a typeName. Default implementation always return @NULL.
*/
virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
-
/**
Sets the value of the given cell as a long.
virtual void SetValueAsLong(int row, int col, long value);
/**
- Sets the value of the given cell as a double.
+ Sets the value of the given cell as a double.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsDouble(int row, int col, double value);
+
+ /**
+ Sets the value of the given cell as a boolean.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsBool( int row, int col, bool value );
+
+ /**
+ Sets the value of the given cell as a user-defined type.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @a typeName. Default implementation doesn't do anything.
+ */
+ virtual void SetValueAsCustom(int row, int col, const wxString& typeName,
+ void *value);
+
+ //@}
+
+
+ /**
+ Called by the grid when the table is associated with it.
+
+ The default implementation stores the pointer and returns it from its
+ GetView() and so only makes sense if the table cannot be associated
+ with more than one grid at a time.
+ */
+ virtual void SetView(wxGrid *grid);
+
+ /**
+ Returns the last grid passed to SetView().
+ */
+ virtual wxGrid *GetView() const;
+
+
+ /**
+ @name Table Structure Modifiers
+
+ Notice that none of these functions are pure virtual as they don't have
+ to be implemented if the table structure is never modified after
+ creation, i.e. neither rows nor columns are never added or deleted but
+ that you do need to implement them if they are called, i.e. if your
+ code either calls them directly or uses the matching wxGrid methods, as
+ by default they simply do nothing which is definitely inappropriate.
+ */
+ //@{
+
+ /**
+ Clear the table contents.
+
+ This method is used by wxGrid::ClearGrid().
+ */
+ virtual void Clear();
+
+ /**
+ Insert additional rows into the table.
+
+ @param pos
+ The position of the first new row.
+ @param numRows
+ The number of rows to insert.
+ */
+ virtual bool InsertRows(size_t pos = 0, size_t numRows = 1);
+
+ /**
+ Append additional rows at the end of the table.
+
+ This method is provided in addition to InsertRows() as some data models
+ may only support appending rows to them but not inserting them at
+ arbitrary locations. In such case you may implement this method only
+ and leave InsertRows() unimplemented.
+
+ @param numRows
+ The number of rows to add.
+ */
+ virtual bool AppendRows(size_t numRows = 1);
+
+ /**
+ Delete rows from the table.
+
+ @param pos
+ The first row to delete.
+ @param numRows
+ The number of rows to delete.
+ */
+ virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1);
+
+ /**
+ Exactly the same as InsertRows() but for columns.
+ */
+ virtual bool InsertCols(size_t pos = 0, size_t numCols = 1);
+
+ /**
+ Exactly the same as AppendRows() but for columns.
+ */
+ virtual bool AppendCols(size_t numCols = 1);
+
+ /**
+ Exactly the same as DeleteRows() but for columns.
+ */
+ virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1);
+
+ //@}
+
+ /**
+ @name Table Row and Column Labels
+
+ By default the numbers are used for labeling rows and Latin letters for
+ labeling columns. If the table has more than 26 columns, the pairs of
+ letters are used starting from the 27-th one and so on, i.e. the
+ sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ,
+ AAA, ...
+ */
+ //@{
+
+ /**
+ Return the label of the specified row.
+ */
+ virtual wxString GetRowLabelValue(int row);
+
+ /**
+ Return the label of the specified column.
+ */
+ virtual wxString GetColLabelValue(int col);
+
+ /**
+ Set the given label for the specified row.
+
+ The default version does nothing, i.e. the label is not stored. You
+ must override this method in your derived class if you wish
+ wxGrid::SetRowLabelValue() to work.
+ */
+ virtual void SetRowLabelValue(int row, const wxString& label);
+
+ /**
+ Exactly the same as SetRowLabelValue() but for columns.
+ */
+ virtual void SetColLabelValue(int col, const wxString& label);
+
+ //@}
+
+
+ /**
+ @name Attributes Management
+
+ By default the attributes management is delegated to
+ wxGridCellAttrProvider class. You may override the methods in this
+ section to handle the attributes directly if, for example, they can be
+ computed from the cell values.
+ */
+ //@{
+
+ /**
+ Associate this attributes provider with the table.
+
+ The table takes ownership of @a attrProvider pointer and will delete it
+ when it doesn't need it any more. The pointer can be @NULL, however
+ this won't disable attributes management in the table but will just
+ result in a default attributes being recreated the next time any of the
+ other functions in this section is called. To completely disable the
+ attributes support, should this be needed, you need to override
+ CanHaveAttributes() to return @false.
+ */
+ void SetAttrProvider(wxGridCellAttrProvider *attrProvider);
+
+ /**
+ Returns the attribute provider currently being used.
+
+ This function may return @NULL if the attribute provider hasn't been
+ neither associated with this table by SetAttrProvider() nor created on
+ demand by any other methods.
+ */
+ wxGridCellAttrProvider *GetAttrProvider() const;
+
+ /**
+ Return the attribute for the given cell.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::GetAttr() but it may be overridden to handle
+ attributes directly in the table.
+ */
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind);
+
+ /**
+ Set attribute of the specified cell.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetAttr().
+
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetAttr(wxGridCellAttr* attr, int row, int col);
+
+ /**
+ Set attribute of the specified row.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetRowAttr().
+
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
+
+ /**
+ Set attribute of the specified column.
+
+ By default this function is simply forwarded to
+ wxGridCellAttrProvider::SetColAttr().
+
+ The table takes ownership of @a attr, i.e. will call DecRef() on it.
+ */
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
+
+ //@}
+
+ /**
+ Returns true if this table supports attributes or false otherwise.
+
+ By default, the table automatically creates a wxGridCellAttrProvider
+ when this function is called if it had no attribute provider before and
+ returns @true.
+ */
+ virtual bool CanHaveAttributes();
+};
+
+/**
+ @class wxGridSizesInfo
+
+ wxGridSizesInfo stores information about sizes of all wxGrid rows or
+ columns.
+
+ It assumes that most of the rows or columns (which are both called elements
+ here as the difference between them doesn't matter at this class level)
+ have the default size and so stores it separately. And it uses a wxHashMap
+ to store the sizes of all elements which have the non-default size.
+
+ This structure is particularly useful for serializing the sizes of all
+ wxGrid elements at once.
+
+ @library{wxadv}
+ @category{grid}
+ */
+struct wxGridSizesInfo
+{
+ /**
+ Default constructor.
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
- anything.
+ m_sizeDefault and m_customSizes must be initialized later.
*/
- virtual void SetValueAsDouble(int row, int col, double value);
+ wxGridSizesInfo();
/**
- Sets the value of the given cell as a boolean.
+ Constructor.
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
- anything.
+ This constructor is used by wxGrid::GetRowSizes() and GetColSizes()
+ methods. User code will usually use the default constructor instead.
+
+ @param defSize
+ The default element size.
+ @param allSizes
+ Array containing the sizes of @em all elements, including those
+ which have the default size.
*/
- virtual void SetValueAsBool( int row, int col, bool value );
+ wxGridSizesInfo(int defSize, const wxArrayInt& allSizes);
/**
- Sets the value of the given cell as a user-defined type.
+ Get the element size.
- This should only be called if CanSetValueAs() returns @true when called
- with @a typeName. Default implementation doesn't do anything.
+ @param pos
+ The index of the element.
+ @return
+ The size for this element, using m_customSizes if @a pos is in it
+ or m_sizeDefault otherwise.
*/
- virtual void SetValueAsCustom(int row, int col, const wxString& typeName,
- void *value);
+ int GetSize(unsigned pos) const;
- //@}
+
+ /// Default size
+ int m_sizeDefault;
/**
- Called by the grid when the table is associated with it.
+ Map with element indices as keys and their sizes as values.
- The default implementation stores the pointer and returns it from its
- GetView() and so only makes sense if the table cannot be associated
- with more than one grid at a time.
+ This map only contains the elements with non-default size.
*/
- virtual void SetView(wxGrid *grid);
+ wxUnsignedToIntHashMap m_customSizes;
+};
+
+
+/**
+ @class wxGrid
+
+ wxGrid and its related classes are used for displaying and editing tabular
+ data. They provide a rich set of features for display, editing, and
+ interacting with a variety of data sources. For simple applications, and to
+ help you get started, wxGrid is the only class you need to refer to
+ directly. It will set up default instances of the other classes and manage
+ them for you. For more complex applications you can derive your own classes
+ for custom grid views, grid data tables, cell editors and renderers. The
+ @ref overview_grid has examples of simple and more complex applications,
+ explains the relationship between the various grid classes and has a
+ summary of the keyboard shortcuts and mouse functions provided by wxGrid.
+
+ A wxGridTableBase class holds the actual data to be displayed by a wxGrid
+ class. One or more wxGrid classes may act as a view for one table class.
+ The default table class is called wxGridStringTable and holds an array of
+ strings. An instance of such a class is created by CreateGrid().
+
+ wxGridCellRenderer is the abstract base class for rendereing contents in a
+ cell. The following renderers are predefined:
+
+ - wxGridCellBoolRenderer
+ - wxGridCellFloatRenderer
+ - wxGridCellNumberRenderer
+ - wxGridCellStringRenderer
+
+ The look of a cell can be further defined using wxGridCellAttr. An object
+ of this type may be returned by wxGridTableBase::GetAttr().
+
+ wxGridCellEditor is the abstract base class for editing the value of a
+ cell. The following editors are predefined:
+
+ - wxGridCellBoolEditor
+ - wxGridCellChoiceEditor
+ - wxGridCellFloatEditor
+ - wxGridCellNumberEditor
+ - wxGridCellTextEditor
+
+ Please see wxGridEvent, wxGridSizeEvent, wxGridRangeSelectEvent, and
+ wxGridEditorCreatedEvent for the documentation of all event types you can
+ use with wxGrid.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see @ref overview_grid, wxGridUpdateLocker
+*/
+class wxGrid : public wxScrolledWindow
+{
+public:
/**
- Returns the last grid passed to SetView().
+ Different selection modes supported by the grid.
*/
- virtual wxGrid *GetView() const;
+ enum wxGridSelectionModes
+ {
+ /**
+ The default selection mode allowing selection of the individual
+ cells as well as of the entire rows and columns.
+ */
+ wxGridSelectCells,
+
+ /**
+ The selection mode allowing the selection of the entire rows only.
+
+ The user won't be able to select any cells or columns in this mode.
+ */
+ wxGridSelectRows,
+
+ /**
+ The selection mode allowing the selection of the entire columns only.
+
+ The user won't be able to select any cells or rows in this mode.
+ */
+ wxGridSelectColumns,
+
+ /**
+ The selection mode allowing the user to select either the entire
+ columns or the entire rows but not individual cells nor blocks.
+ Notice that while this constant is defined as @code
+ wxGridSelectColumns | wxGridSelectRows @endcode this doesn't mean
+ that all the other combinations are valid -- at least currently
+ they are not.
+
+ @since 2.9.1
+ */
+ wxGridSelectRowsOrColumns
+ };
/**
- Modifying the table structure.
+ Return values for GetCellSize().
- Notice that none of these functions are pure virtual as they don't have
- to be implemented if the table structure is never modified after
- creation, i.e. neither rows nor columns are never added or deleted but
- that you do need to implement them if they are called, i.e. if your
- code either calls them directly or uses the matching wxGrid methods, as
- by default they simply do nothing which is definitely inappropriate.
+ @since 2.9.1
*/
- //@{
+ enum CellSpan
+ {
+ /// This cell is inside a span covered by another cell.
+ CellSpan_Inside = -1,
- /**
- Clear the table contents.
+ /// This is a normal, non-spanning cell.
+ CellSpan_None = 0,
- This method is used by wxGrid::ClearGrid().
+ /// This cell spans several physical wxGrid cells.
+ CellSpan_Main
+ };
+
+ /**
+ @name Constructors and Initialization
*/
- virtual void Clear();
+ //@{
/**
- Insert additional rows into the table.
+ Default constructor.
- @param pos
- The position of the first new row.
- @param numRows
- The number of rows to insert.
+ You must call Create() to really create the grid window and also call
+ CreateGrid() or SetTable() to initialize the grid contents.
*/
- virtual bool InsertRows(size_t pos = 0, size_t numRows = 1);
+ wxGrid();
+ /**
+ Constructor creating the grid window.
+
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
+ */
+ wxGrid(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
/**
- Append additional rows at the end of the table.
+ Destructor.
- This method is provided in addition to InsertRows() as some data models
- may only support appending rows to them but not inserting them at
- arbitrary locations. In such case you may implement this method only
- and leave InsertRows() unimplemented.
+ This will also destroy the associated grid table unless you passed a
+ table object to the grid and specified that the grid should not take
+ ownership of the table (see SetTable()).
+ */
+ virtual ~wxGrid();
- @param pos
- The position of the first new row.
- @param numRows
- The number of rows to add.
+ /**
+ Creates the grid window for an object initialized using the default
+ constructor.
+
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
*/
- virtual bool AppendRows(size_t numRows = 1);
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
/**
- Delete rows from the table.
+ Creates a grid with the specified initial number of rows and columns.
- @param pos
- The first row to delete.
- @param numRows
- The number of rows to delete.
- */
- virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1);
+ Call this directly after the grid constructor. When you use this
+ function wxGrid will create and manage a simple table of string values
+ for you. All of the grid data will be stored in memory.
- /// Exactly the same as InsertRows() but for columns.
- virtual bool InsertCols(size_t pos = 0, size_t numCols = 1);
+ For applications with more complex data types or relationships, or for
+ dealing with very large datasets, you should derive your own grid table
+ class and pass a table object to the grid with SetTable().
+ */
+ bool CreateGrid(int numRows, int numCols,
+ wxGridSelectionModes selmode = wxGridSelectCells);
- /// Exactly the same as AppendRows() but for columns.
- virtual bool AppendCols(size_t numCols = 1);
+ /**
+ Passes a pointer to a custom grid table to be used by the grid.
- /// Exactly the same as DeleteRows() but for columns.
- virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1);
+ This should be called after the grid constructor and before using the
+ grid object. If @a takeOwnership is set to @true then the table will be
+ deleted by the wxGrid destructor.
+
+ Use this function instead of CreateGrid() when your application
+ involves complex or non-string data or data sets that are too large to
+ fit wholly in memory.
+ */
+ bool SetTable(wxGridTableBase* table, bool takeOwnership = false,
+ wxGridSelectionModes selmode = wxGridSelectCells);
//@}
- /**
- Table rows and columns labels.
- By default the numbers are used for labeling rows and Latin letters for
- labeling columns. If the table has more than 26 columns, the pairs of
- letters are used starting from the 27-th one and so on, i.e. the
- sequence of labels is A, B, ..., Z, AA, AB, ..., AZ, BA, ..., ..., ZZ,
- AAA, ...
+ /**
+ @name Grid Line Formatting
*/
//@{
- /// Return the label of the specified row.
- virtual wxString GetRowLabelValue(int row);
-
- /// Return the label of the specified column.
- virtual wxString GetColLabelValue(int col);
+ /**
+ Turns the drawing of grid lines on or off.
+ */
+ void EnableGridLines(bool enable = true);
/**
- Set the given label for the specified row.
+ Returns the pen used for vertical grid lines.
- The default version does nothing, i.e. the label is not stored. You
- must override this method in your derived class if you wish
- wxGrid::SetRowLabelValue() to work.
- */
- virtual void SetRowLabelValue(int row, const wxString& label);
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid lines for the given column
+ @a col.
- /// Exactly the same as SetRowLabelValue() but for columns.
- virtual void SetColLabelValue(int col, const wxString& label);
+ See GetRowGridLinePen() for an example.
+ */
+ virtual wxPen GetColGridLinePen(int col);
- //@}
+ /**
+ Returns the pen used for grid lines.
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of grid lines. Note that currently the pen width
+ must be 1.
+
+ @see GetColGridLinePen(), GetRowGridLinePen()
+ */
+ virtual wxPen GetDefaultGridLinePen();
/**
- Attributes management.
+ Returns the colour used for grid lines.
- By default the attributes management is delegated to
- wxGridCellAttrProvider class. You may override the methods in this
- section to handle the attributes directly if, for example, they can be
- computed from the cell values.
- */
- //@{
+ @see GetDefaultGridLinePen()
+ */
+ wxColour GetGridLineColour() const;
/**
- Associate this attributes provider with the table.
+ Returns the pen used for horizontal grid lines.
- The table takes ownership of @a attrProvider pointer and will delete it
- when it doesn't need it any more. The pointer can be @NULL, however
- this won't disable attributes management in the table but will just
- result in a default attributes being recreated the next time any of the
- other functions in this section is called. To completely disable the
- attributes support, should this be needed, you need to override
- CanHaveAttributes() to return @false.
- */
- void SetAttrProvider(wxGridCellAttrProvider *attrProvider);
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid line for the given @a row.
+
+ Example:
+ @code
+ // in a grid displaying music notation, use a solid black pen between
+ // octaves (C0=row 127, C1=row 115 etc.)
+ wxPen MidiGrid::GetRowGridLinePen(int row)
+ {
+ if ( row % 12 == 7 )
+ return wxPen(*wxBLACK, 1, wxSOLID);
+ else
+ return GetDefaultGridLinePen();
+ }
+ @endcode
+ */
+ virtual wxPen GetRowGridLinePen(int row);
/**
- Returns the attribute provider currently being used.
+ Returns @true if drawing of grid lines is turned on, @false otherwise.
+ */
+ bool GridLinesEnabled() const;
- This function may return @NULL if the attribute provider hasn't been
- neither associated with this table by SetAttrProvider() nor created on
- demand by any other methods.
- */
- wxGridCellAttrProvider *GetAttrProvider() const { return m_attrProvider; }
+ /**
+ Sets the colour used to draw grid lines.
+ */
+ void SetGridLineColour(const wxColour& colour);
- /**
- Returns true if this table supports attributes or false otherwise.
+ //@}
- By default, the table automatically creates a wxGridCellAttrProvider
- when this function is called if it had no attribute provider before and
- returns @true.
- */
- virtual bool CanHaveAttributes();
/**
- Return the attribute for the given cell.
-
- By default this function is simply forwarded to
- wxGridCellAttrProvider::GetAttr() but it may be overridden to handle
- attributes directly in the table.
+ @name Label Values and Formatting
*/
- virtual wxGridCellAttr *GetAttr(int row, int col,
- wxGridCellAttr::wxAttrKind kind);
+ //@{
/**
- Set attribute of the specified cell.
+ Sets the arguments to the current column label alignment values.
- By default this function is simply forwarded to
- wxGridCellAttrProvider::SetAttr().
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- The table takes ownership of @a attr, i.e. will call DecRef() on it.
- */
- virtual void SetAttr(wxGridCellAttr* attr, int row, int col);
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetColLabelAlignment(int* horiz, int* vert) const;
/**
- Set attribute of the specified row.
+ Returns the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
+ */
+ int GetColLabelTextOrientation() const;
- By default this function is simply forwarded to
- wxGridCellAttrProvider::SetRowAttr().
+ /**
+ Returns the specified column label.
- The table takes ownership of @a attr, i.e. will call DecRef() on it.
- */
- virtual void SetRowAttr(wxGridCellAttr *attr, int row);
+ The default grid table class provides column labels of the form
+ A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
+ override wxGridTableBase::GetColLabelValue() to provide your own
+ labels.
+ */
+ wxString GetColLabelValue(int col) const;
/**
- Set attribute of the specified column.
+ Returns the colour used for the background of row and column labels.
+ */
+ wxColour GetLabelBackgroundColour() const;
- By default this function is simply forwarded to
- wxGridCellAttrProvider::SetColAttr().
+ /**
+ Returns the font used for row and column labels.
+ */
+ wxFont GetLabelFont() const;
- The table takes ownership of @a attr, i.e. will call DecRef() on it.
- */
- virtual void SetColAttr(wxGridCellAttr *attr, int col);
+ /**
+ Returns the colour used for row and column label text.
+ */
+ wxColour GetLabelTextColour() const;
- //@}
-};
+ /**
+ Returns the alignment used for row labels.
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetRowLabelAlignment(int* horiz, int* vert) const;
-/**
- @class wxGridCellEditor
+ /**
+ Returns the specified row label.
- This class is responsible for providing and manipulating
- the in-place edit controls for the grid. Instances of wxGridCellEditor
- (actually, instances of derived classes since it is an abstract class) can be
- associated with the cell attributes for individual cells, rows, columns, or
- even for the entire grid.
+ The default grid table class provides numeric row labels. If you are
+ using a custom grid table you can override
+ wxGridTableBase::GetRowLabelValue() to provide your own labels.
+ */
+ wxString GetRowLabelValue(int row) const;
- @library{wxadv}
- @category{grid}
+ /**
+ Hides the column labels by calling SetColLabelSize() with a size of 0.
+ Show labels again by calling that method with a width greater than 0.
+ */
+ void HideColLabels();
- @see wxGridCellTextEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellEditor
-{
-public:
/**
+ Hides the row labels by calling SetRowLabelSize() with a size of 0.
+ The labels can be shown again by calling SetRowLabelSize() with a width
+ greater than 0.
*/
- wxGridCellEditor();
+ void HideRowLabels();
/**
- The dtor is private because only DecRef() can delete us.
+ Sets the horizontal and vertical alignment of column label text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- virtual ~wxGridCellEditor();
+ void SetColLabelAlignment(int horiz, int vert);
/**
- Fetch the value from the table and prepare the edit control
- to begin editing. Set the focus to the edit control.
+ Sets the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
*/
- virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
+ void SetColLabelTextOrientation(int textOrientation);
/**
- Create a new object which is the copy of this one.
+ Set the value for the given column label.
+
+ If you are using a custom grid table you must override
+ wxGridTableBase::SetColLabelValue() for this to have any effect.
*/
- virtual wxGridCellEditor* Clone() const = 0;
+ void SetColLabelValue(int col, const wxString& value);
/**
- Creates the actual edit control.
+ Sets the background colour for row and column labels.
*/
- virtual void Create(wxWindow* parent, wxWindowID id,
- wxEvtHandler* evtHandler) = 0;
+ void SetLabelBackgroundColour(const wxColour& colour);
/**
- Final cleanup.
+ Sets the font for row and column labels.
*/
- virtual void Destroy();
+ void SetLabelFont(const wxFont& font);
/**
- Complete the editing of the current cell. Returns @true if the value has
- changed. If necessary, the control may be destroyed.
+ Sets the colour for row and column label text.
*/
- virtual bool EndEdit(int row, int col, wxGrid* grid) = 0;
+ void SetLabelTextColour(const wxColour& colour);
/**
- Some types of controls on some platforms may need some help
- with the Return key.
+ Sets the horizontal and vertical alignment of row label text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- virtual void HandleReturn(wxKeyEvent& event);
+ void SetRowLabelAlignment(int horiz, int vert);
/**
+ Sets the value for the given row label.
+ If you are using a derived grid table you must override
+ wxGridTableBase::SetRowLabelValue() for this to have any effect.
*/
- bool IsCreated();
+ void SetRowLabelValue(int row, const wxString& value);
/**
- Draws the part of the cell not occupied by the control: the base class
- version just fills it with background colour from the attribute.
+ Call this in order to make the column labels use a native look by using
+ wxRendererNative::DrawHeaderButton() internally.
+
+ There is no equivalent method for drawing row columns as there is not
+ native look for that. This option is useful when using wxGrid for
+ displaying tables and not as a spread-sheet.
+
+ @see UseNativeColHeader()
*/
- virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr);
+ void SetUseNativeColLabels(bool native = true);
/**
- Reset the value in the control back to its starting value.
- */
- virtual void Reset() = 0;
+ Enable the use of native header window for column labels.
+
+ If this function is called with @true argument, a wxHeaderCtrl is used
+ instead to display the column labels instead of drawing them in wxGrid
+ code itself. This has the advantage of making the grid look and feel
+ perfectly the same as native applications (using SetUseNativeColLabels()
+ the grid can be made to look more natively but it still doesn't feel
+ natively, notably the column resizing and dragging still works slightly
+ differently as it is implemented in wxWidgets itself) but results in
+ different behaviour for column and row headers, for which there is no
+ equivalent function, and, most importantly, is unsuitable for grids
+ with huge numbers of columns as wxHeaderCtrl doesn't support virtual
+ mode. Because of this, by default the grid does not use the native
+ header control but you should call this function to enable it if you
+ are using the grid to display tabular data and don't have thousands of
+ columns in it.
+
+ Another difference between the default behaviour and the native header
+ behaviour is that the latter provides the user with a context menu
+ (which appears on right clicking the header) allowing to rearrange the
+ grid columns if CanDragColMove() returns @true. If you want to prevent
+ this from happening for some reason, you need to define a handler for
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event which simply does nothing (in
+ particular doesn't skip the event) as this will prevent the default
+ right click handling from working.
+
+ Also note that currently @c wxEVT_GRID_LABEL_RIGHT_DCLICK event is not
+ generated for the column labels if the native columns header is used
+ (but this limitation could possibly be lifted in the future).
+ */
+ void UseNativeColHeader(bool native = true);
+
+ //@}
+
/**
- Size and position the edit control.
+ @name Cell Formatting
+
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
+ //@{
+
+ /**
+ Sets the arguments to the horizontal and vertical text alignment values
+ for the grid cell at the specified location.
+
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
- virtual void SetSize(const wxRect& rect);
+ void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
/**
- Show or hide the edit control, use the specified attributes to set
- colours/fonts for it.
+ Returns the background colour of the cell at the specified location.
*/
- virtual void Show(bool show, wxGridCellAttr* attr = NULL);
+ wxColour GetCellBackgroundColour(int row, int col) const;
/**
- If the editor is enabled by clicking on the cell, this method will be
- called.
+ Returns the font for text in the grid cell at the specified location.
*/
- virtual void StartingClick();
+ wxFont GetCellFont(int row, int col) const;
/**
- If the editor is enabled by pressing keys on the grid,
- this will be called to let the editor do something about
- that first key if desired.
+ Returns the text colour for the grid cell at the specified location.
*/
- virtual void StartingKey(wxKeyEvent& event);
-};
+ wxColour GetCellTextColour(int row, int col) const;
+ /**
+ Returns the default cell alignment.
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
-/**
- @class wxGridCellTextEditor
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
- The editor for string/text data.
+ @see SetDefaultCellAlignment()
+ */
+ void GetDefaultCellAlignment(int* horiz, int* vert) const;
- @library{wxadv}
- @category{grid}
+ /**
+ Returns the current default background colour for grid cells.
+ */
+ wxColour GetDefaultCellBackgroundColour() const;
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellTextEditor : public wxGridCellEditor
-{
-public:
/**
- Default constructor.
+ Returns the current default font for grid cell text.
*/
- wxGridCellTextEditor();
+ wxFont GetDefaultCellFont() const;
/**
- The parameters string format is "n" where n is a number representing the
- maximum width.
+ Returns the current default colour for grid cell text.
*/
- virtual void SetParameters(const wxString& params);
-};
+ wxColour GetDefaultCellTextColour() const;
+ /**
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
-/**
- @class wxGridCellStringRenderer
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
+ */
+ void SetCellAlignment(int row, int col, int horiz, int vert);
+ /**
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
- This class may be used to format string data in a cell; it is the default
- for string cells.
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- @library{wxadv}
- @category{grid}
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
+ */
+ void SetCellAlignment(int align, int row, int col);
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
-*/
-class wxGridCellStringRenderer : public wxGridCellRenderer
-{
-public:
/**
- Default constructor
+ Set the background colour for the given cell or all cells by default.
*/
- wxGridCellStringRenderer();
-};
-
-
+ void SetCellBackgroundColour(int row, int col, const wxColour& colour);
-/**
- @class wxGridCellChoiceEditor
+ /**
+ Sets the font for text in the grid cell at the specified location.
+ */
+ void SetCellFont(int row, int col, const wxFont& font);
- The editor for string data allowing to choose from a list of strings.
+ /**
+ Sets the text colour for the given cell.
+ */
+ void SetCellTextColour(int row, int col, const wxColour& colour);
+ /**
+ Sets the text colour for the given cell.
+ */
+ void SetCellTextColour(const wxColour& val, int row, int col);
+ /**
+ Sets the text colour for all cells by default.
+ */
+ void SetCellTextColour(const wxColour& colour);
- @library{wxadv}
- @category{grid}
+ /**
+ Sets the default horizontal and vertical alignment for grid cell text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetDefaultCellAlignment(int horiz, int vert);
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellNumberEditor
-*/
-class wxGridCellChoiceEditor : public wxGridCellEditor
-{
-public:
- //@{
/**
- @param count
- Number of strings from which the user can choose.
- @param choices
- An array of strings from which the user can choose.
- @param allowOthers
- If allowOthers is @true, the user can type a string not in choices array.
+ Sets the default background colour for grid cells.
*/
- wxGridCellChoiceEditor(size_t count = 0,
- const wxString choices[] = NULL,
- bool allowOthers = false);
- wxGridCellChoiceEditor(const wxArrayString& choices,
- bool allowOthers = false);
- //@}
+ void SetDefaultCellBackgroundColour(const wxColour& colour);
/**
- Parameters string format is "item1[,item2[...,itemN]]"
+ Sets the default font to be used for grid cell text.
*/
- virtual void SetParameters(const wxString& params);
-};
+ void SetDefaultCellFont(const wxFont& font);
+ /**
+ Sets the current default colour for grid cell text.
+ */
+ void SetDefaultCellTextColour(const wxColour& colour);
+ //@}
-/**
- @class wxGridEditorCreatedEvent
+ /**
+ @name Cell Values, Editors, and Renderers
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEditorCreatedEvent : public wxCommandEvent
-{
-public:
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
//@{
+
/**
+ Returns @true if the in-place edit control for the current grid cell
+ can be used and @false otherwise.
+ This function always returns @false for the read-only cells.
*/
- wxGridEditorCreatedEvent();
- wxGridEditorCreatedEvent(int id, wxEventType type,
- wxObject* obj,
- int row,
- int col,
- wxControl* ctrl);
- //@}
+ bool CanEnableCellControl() const;
/**
- Returns the column at which the event occurred.
- */
- int GetCol();
+ Disables in-place editing of grid cells.
- /**
- Returns the edit control.
+ Equivalent to calling EnableCellEditControl(@false).
*/
- wxControl* GetControl();
+ void DisableCellEditControl();
/**
- Returns the row at which the event occurred.
+ Enables or disables in-place editing of grid cell data.
+
+ The grid will issue either a @c wxEVT_GRID_EDITOR_SHOWN or
+ @c wxEVT_GRID_EDITOR_HIDDEN event.
*/
- int GetRow();
+ void EnableCellEditControl(bool enable = true);
/**
- Sets the column at which the event occurred.
+ Makes the grid globally editable or read-only.
+
+ If the edit argument is @false this function sets the whole grid as
+ read-only. If the argument is @true the grid is set to the default
+ state where cells may be editable. In the default state you can set
+ single grid cells and whole rows and columns to be editable or
+ read-only via wxGridCellAttr::SetReadOnly(). For single cells you
+ can also use the shortcut function SetReadOnly().
+
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr class and the @ref overview_grid.
*/
- void SetCol(int col);
+ void EnableEditing(bool edit);
/**
- Sets the edit control.
+ Returns a pointer to the editor for the cell at the specified location.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
*/
- void SetControl(wxControl* ctrl);
+ wxGridCellEditor* GetCellEditor(int row, int col) const;
/**
- Sets the row at which the event occurred.
- */
- void SetRow(int row);
-};
+ Returns a pointer to the renderer for the grid cell at the specified
+ location.
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellRenderer* GetCellRenderer(int row, int col) const;
-/**
- @class wxGridRangeSelectEvent
+ /**
+ Returns the string contained in the cell at the specified location.
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
- @library{wxadv}
- @category{grid}
-*/
-class wxGridRangeSelectEvent : public wxNotifyEvent
-{
-public:
- //@{
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ wxString GetCellValue(int row, int col) const;
/**
+ Returns the string contained in the cell at the specified location.
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
*/
- wxGridRangeSelectEvent();
- wxGridRangeSelectEvent(int id, wxEventType type,
- wxObject* obj,
- const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ wxString GetCellValue(const wxGridCellCoords& coords) const;
/**
- Returns @true if the Alt key was down at the time of the event.
+ Returns a pointer to the current default grid cell editor.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- bool AltDown() const;
+ wxGridCellEditor* GetDefaultEditor() const;
/**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown() const;
+ Returns the default editor for the specified cell.
+
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
/**
- Top left corner of the rectangular area that was (de)selected.
+ Returns the default editor for the specified cell.
+
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
+
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
+
+ The caller must call DecRef() on the returned pointer.
*/
- wxGridCellCoords GetBottomRightCoords();
+ wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
/**
- Bottom row of the rectangular area that was (de)selected.
+ Returns the default editor for the cells containing values of the given
+ type.
+
+ The base class version returns the editor which was associated with the
+ specified @a typeName when it was registered RegisterDataType() but
+ this function may be overridden to return something different. This
+ allows to override an editor used for one of the standard types.
+
+ The caller must call DecRef() on the returned pointer.
*/
- int GetBottomRow();
+ virtual wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const;
/**
- Left column of the rectangular area that was (de)selected.
+ Returns a pointer to the current default grid cell renderer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
*/
- int GetLeftCol();
+ wxGridCellRenderer* GetDefaultRenderer() const;
/**
- Right column of the rectangular area that was (de)selected.
+ Returns the default renderer for the given cell.
+
+ The base class version returns the renderer appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom renderers for some cells by default.
+
+ The caller must call DecRef() on the returned pointer.
*/
- int GetRightCol();
+ virtual wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const;
/**
- Top left corner of the rectangular area that was (de)selected.
+ Returns the default renderer for the cell containing values of the
+ given type.
+
+ @see GetDefaultEditorForType()
*/
- wxGridCellCoords GetTopLeftCoords();
+ virtual wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const;
/**
- Top row of the rectangular area that was (de)selected.
+ Hides the in-place cell edit control.
*/
- int GetTopRow();
+ void HideCellEditControl();
/**
- Returns @true if the Meta key was down at the time of the event.
+ Returns @true if the in-place edit control is currently enabled.
*/
- bool MetaDown() const;
+ bool IsCellEditControlEnabled() const;
/**
- Returns @true if the area was selected, @false otherwise.
+ Returns @true if the current cell is read-only.
+
+ @see SetReadOnly(), IsReadOnly()
*/
- bool Selecting();
+ bool IsCurrentCellReadOnly() const;
/**
- Returns @true if the Shift key was down at the time of the event.
- */
- bool ShiftDown() const;
-};
+ Returns @false if the whole grid has been set as read-only or @true
+ otherwise.
+ See EnableEditing() for more information about controlling the editing
+ status of grid cells.
+ */
+ bool IsEditable() const;
+ /**
+ Returns @true if the cell at the specified location can't be edited.
-/**
- @class wxGridCellRenderer
+ @see SetReadOnly(), IsCurrentCellReadOnly()
+ */
+ bool IsReadOnly(int row, int col) const;
- This class is responsible for actually drawing the cell
- in the grid. You may pass it to the wxGridCellAttr (below) to change the
- format of one given cell or to wxGrid::SetDefaultRenderer() to change the
- view of all cells. This is an abstract class, and you will normally use one of
- the
- predefined derived classes or derive your own class from it.
+ /**
+ Register a new data type.
- @library{wxadv}
- @category{grid}
+ The data types allow to naturally associate specific renderers and
+ editors to the cells containing values of the given type. For example,
+ the grid automatically registers a data type with the name
+ @c wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
+ wxGridCellTextEditor as its renderer and editor respectively -- this is
+ the data type used by all the cells of the default wxGridStringTable,
+ so this renderer and editor are used by default for all grid cells.
- @see wxGridCellStringRenderer, wxGridCellNumberRenderer,
- wxGridCellFloatRenderer, wxGridCellBoolRenderer
-*/
-class wxGridCellRenderer
-{
-public:
- /**
+ However if a custom table returns @c wxGRID_VALUE_BOOL from its
+ wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
+ wxGridCellBoolEditor are used for it because the grid also registers a
+ boolean data type with this name.
- */
- virtual wxGridCellRenderer* Clone() const = 0;
+ And as this mechanism is completely generic, you may register your own
+ data types using your own custom renderers and editors. Just remember
+ that the table must identify a cell as being of the given type for them
+ to be used for this cell.
- /**
- Draw the given cell on the provided DC inside the given rectangle
- using the style specified by the attribute and the default or selected
- state corresponding to the isSelected value.
- This pure virtual function has a default implementation which will
- prepare the DC using the given attribute: it will draw the rectangle
- with the background colour from attr and set the text colour and font.
+ @param typeName
+ Name of the new type. May be any string, but if the type name is
+ the same as the name of an already registered type, including one
+ of the standard ones (which are @c wxGRID_VALUE_STRING, @c
+ wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
+ and @c wxGRID_VALUE_CHOICE), then the new registration information
+ replaces the previously used renderer and editor.
+ @param renderer
+ The renderer to use for the cells of this type. Its ownership is
+ taken by the grid, i.e. it will call DecRef() on this pointer when
+ it doesn't need it any longer.
+ @param editor
+ The editor to use for the cells of this type. Its ownership is also
+ taken by the grid.
*/
- virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- const wxRect& rect, int row, int col,
- bool isSelected) = 0;
+ void RegisterDataType(const wxString& typeName,
+ wxGridCellRenderer* renderer,
+ wxGridCellEditor* editor);
/**
- Get the preferred size of the cell for its contents.
+ Sets the value of the current grid cell to the current in-place edit
+ control value.
+
+ This is called automatically when the grid cursor moves from the
+ current cell to a new cell. It is also a good idea to call this
+ function when closing a grid since any edits to the final cell location
+ will not be saved otherwise.
*/
- virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- int row, int col) = 0;
-};
+ void SaveEditControlValue();
+ /**
+ Sets the editor for the grid cell at the specified location.
+ The grid will take ownership of the pointer.
-/**
- @class wxGridCellNumberEditor
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetCellEditor(int row, int col, wxGridCellEditor* editor);
- The editor for numeric integer data.
+ /**
+ Sets the renderer for the grid cell at the specified location.
- @library{wxadv}
- @category{grid}
+ The grid will take ownership of the pointer.
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellNumberEditor : public wxGridCellTextEditor
-{
-public:
- /**
- Allows to specify the range for acceptable data;
- if min == max == -1, no range checking is done
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- wxGridCellNumberEditor(int min = -1, int max = -1);
+ void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
/**
- String representation of the value.
- */
- wxString GetString() const;
+ Sets the string value for the cell at the specified location.
- /**
- If the return value is @true, the editor uses a wxSpinCtrl to get user input,
- otherwise it uses a wxTextCtrl.
- */
- bool HasRange() const;
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
- /**
- Parameters string format is "min,max".
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
*/
- virtual void SetParameters(const wxString& params);
-};
-
+ void SetCellValue(int row, int col, const wxString& s);
+ /**
+ Sets the string value for the cell at the specified location.
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
-/**
- @class wxGridSizeEvent
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
+ /**
+ @deprecated Please use SetCellValue(int,int,const wxString&) or
+ SetCellValue(const wxGridCellCoords&,const wxString&)
+ instead.
- This event class contains information about a row/column resize event.
+ Sets the string value for the cell at the specified location.
- @library{wxadv}
- @category{grid}
-*/
-class wxGridSizeEvent : public wxNotifyEvent
-{
-public:
- //@{
- /**
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
*/
- wxGridSizeEvent();
- wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
- int rowOrCol = -1,
- int x = -1,
- int y = -1,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ void SetCellValue(const wxString& val, int row, int col);
/**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown() const;
+ Sets the specified column to display boolean values.
- /**
- Returns @true if the Control key was down at the time of the event.
+ @see SetColFormatCustom()
*/
- bool ControlDown() const;
+ void SetColFormatBool(int col);
/**
- Position in pixels at which the event occurred.
+ Sets the specified column to display data in a custom format.
+
+ This method provides an alternative to defining a custom grid table
+ which would return @a typeName from its GetTypeName() method for the
+ cells in this column: while it doesn't really change the type of the
+ cells in this column, it does associate the renderer and editor used
+ for the cells of the specified type with them.
+
+ See the @ref overview_grid for more information on working with custom
+ data types.
*/
- wxPoint GetPosition();
+ void SetColFormatCustom(int col, const wxString& typeName);
/**
- Row or column at that was resized.
+ Sets the specified column to display floating point values with the
+ given width and precision.
+
+ @see SetColFormatCustom()
*/
- int GetRowOrCol();
+ void SetColFormatFloat(int col, int width = -1, int precision = -1);
/**
- Returns @true if the Meta key was down at the time of the event.
+ Sets the specified column to display integer values.
+
+ @see SetColFormatCustom()
*/
- bool MetaDown() const;
+ void SetColFormatNumber(int col);
/**
- Returns @true if the Shift key was down at the time of the event.
- */
- bool ShiftDown() const;
-};
+ Sets the default editor for grid cells.
+ The grid will take ownership of the pointer.
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetDefaultEditor(wxGridCellEditor* editor);
-/**
- @class wxGridCellNumberRenderer
+ /**
+ Sets the default renderer for grid cells.
- This class may be used to format integer data in a cell.
+ The grid will take ownership of the pointer.
- @library{wxadv}
- @category{grid}
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ void SetDefaultRenderer(wxGridCellRenderer* renderer);
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
-*/
-class wxGridCellNumberRenderer : public wxGridCellStringRenderer
-{
-public:
/**
- Default constructor
+ Makes the cell at the specified location read-only or editable.
+
+ @see IsReadOnly()
*/
- wxGridCellNumberRenderer();
-};
+ void SetReadOnly(int row, int col, bool isReadOnly = true);
+ /**
+ Displays the in-place cell edit control for the current cell.
+ */
+ void ShowCellEditControl();
+ //@}
-/**
- @class wxGridCellAttr
- This class can be used to alter the cells' appearance in
- the grid by changing their colour/font/... from default. An object of this
- class may be returned by wxGridTableBase::GetAttr.
+ /**
+ @name Column and Row Sizes
- @library{wxadv}
- @category{grid}
-*/
-class wxGridCellAttr
-{
-public:
+ @see @ref overview_grid_resizing
+ */
//@{
- /**
- Constructor specifying some of the often used attributes.
- */
- wxGridCellAttr();
- wxGridCellAttr(const wxColour& colText,
- const wxColour& colBack,
- const wxFont& font,
- int hAlign, int vAlign);
- //@}
/**
- Creates a new copy of this object.
+ Automatically sets the height and width of all rows and columns to fit
+ their contents.
*/
- wxGridCellAttr* Clone() const;
+ void AutoSize();
/**
-
+ Automatically adjusts width of the column to fit its label.
*/
- void DecRef();
+ void AutoSizeColLabelSize(int col);
/**
- See SetAlignment() for the returned values.
+ Automatically sizes the column to fit its contents. If @a setAsMin is
+ @true the calculated width will also be set as the minimal width for
+ the column.
*/
- void GetAlignment(int* hAlign, int* vAlign) const;
+ void AutoSizeColumn(int col, bool setAsMin = true);
/**
-
+ Automatically sizes all columns to fit their contents. If @a setAsMin
+ is @true the calculated widths will also be set as the minimal widths
+ for the columns.
*/
- const wxColour& GetBackgroundColour() const;
+ void AutoSizeColumns(bool setAsMin = true);
/**
-
+ Automatically sizes the row to fit its contents. If @a setAsMin is
+ @true the calculated height will also be set as the minimal height for
+ the row.
*/
- wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const;
+ void AutoSizeRow(int row, bool setAsMin = true);
/**
-
+ Automatically adjusts height of the row to fit its label.
*/
- const wxFont& GetFont() const;
+ void AutoSizeRowLabelSize(int col);
/**
-
+ Automatically sizes all rows to fit their contents. If @a setAsMin is
+ @true the calculated heights will also be set as the minimal heights
+ for the rows.
*/
- wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const;
+ void AutoSizeRows(bool setAsMin = true);
/**
-
+ Returns the current height of the column labels.
*/
- const wxColour& GetTextColour() const;
+ int GetColLabelSize() const;
/**
+ Returns the minimal width to which a column may be resized.
- */
- bool HasAlignment() const;
-
- /**
+ Use SetColMinimalAcceptableWidth() to change this value globally or
+ SetColMinimalWidth() to do it for individual columns.
+ @see GetRowMinimalAcceptableHeight()
*/
- bool HasBackgroundColour() const;
+ int GetColMinimalAcceptableWidth() const;
/**
-
+ Returns the width of the specified column.
*/
- bool HasEditor() const;
+ int GetColSize(int col) const;
/**
+ Returns @true if the specified column is not currently hidden.
+ */
+ bool IsColShown(int col) const;
+ /**
+ Returns the default height for column labels.
*/
- bool HasFont() const;
+ int GetDefaultColLabelSize() const;
/**
-
+ Returns the current default width for grid columns.
*/
- bool HasRenderer() const;
+ int GetDefaultColSize() const;
/**
- accessors
+ Returns the default width for the row labels.
*/
- bool HasTextColour() const;
+ int GetDefaultRowLabelSize() const;
/**
- This class is ref counted: it is created with ref count of 1, so
- calling DecRef() once will delete it. Calling IncRef() allows to lock
- it until the matching DecRef() is called
+ Returns the current default height for grid rows.
*/
- void IncRef();
+ int GetDefaultRowSize() const;
/**
+ Returns the minimal size to which rows can be resized.
+
+ Use SetRowMinimalAcceptableHeight() to change this value globally or
+ SetRowMinimalHeight() to do it for individual cells.
+ @see GetColMinimalAcceptableWidth()
*/
- bool IsReadOnly() const;
+ int GetRowMinimalAcceptableHeight() const;
/**
- Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
- @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one
- of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ Returns the current width of the row labels.
*/
- void SetAlignment(int hAlign, int vAlign);
+ int GetRowLabelSize() const;
/**
- Sets the background colour.
+ Returns the height of the specified row.
*/
- void SetBackgroundColour(const wxColour& colBack);
+ int GetRowSize(int row) const;
/**
-
- */
- void SetDefAttr(wxGridCellAttr* defAttr);
+ Returns @true if the specified row is not currently hidden.
+ */
+ bool IsRowShown(int row) const;
/**
+ Sets the height of the column labels.
+ If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
- void SetEditor(wxGridCellEditor* editor);
+ void SetColLabelSize(int height);
/**
- Sets the font.
+ Sets the minimal @a width to which the user can resize columns.
+
+ @see GetColMinimalAcceptableWidth()
*/
- void SetFont(const wxFont& font);
+ void SetColMinimalAcceptableWidth(int width);
/**
+ Sets the minimal @a width for the specified column @a col.
+
+ It is usually best to call this method during grid creation as calling
+ it later will not resize the column to the given minimal width even if
+ it is currently narrower than it.
+ @a width must be greater than the minimal acceptable column width as
+ returned by GetColMinimalAcceptableWidth().
*/
- void SetReadOnly(bool isReadOnly = true);
+ void SetColMinimalWidth(int col, int width);
/**
- takes ownership of the pointer
+ Sets the width of the specified column.
+
+ @param col
+ The column index.
+ @param width
+ The new column width in pixels, 0 to hide the column or -1 to fit
+ the column width to its label width.
*/
- void SetRenderer(wxGridCellRenderer* renderer);
+ void SetColSize(int col, int width);
/**
- Sets the text colour.
- */
- void SetTextColour(const wxColour& colText);
-};
+ Hides the specified column.
+ To show the column later you need to call SetColSize() with non-0
+ width or ShowCol().
+ @param col
+ The column index.
+ */
+ void HideCol(int col);
-/**
- @class wxGridCellBoolRenderer
+ /**
+ Shows the previously hidden column by resizing it to non-0 size.
- This class may be used to format boolean data in a cell.
- for string cells.
+ @see HideCol(), SetColSize()
+ */
+ void ShowCol(int col);
- @library{wxadv}
- @category{grid}
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellNumberRenderer
-*/
-class wxGridCellBoolRenderer : public wxGridCellRenderer
-{
-public:
/**
- Default constructor
- */
- wxGridCellBoolRenderer();
-};
-
-
+ Sets the default width for columns in the grid.
-/**
- @class wxGridEvent
+ This will only affect columns subsequently added to the grid unless
+ @a resizeExistingCols is @true.
- This event class contains information about various grid events.
+ If @a width is less than GetColMinimalAcceptableWidth(), then the
+ minimal acceptable width is used instead of it.
+ */
+ void SetDefaultColSize(int width, bool resizeExistingCols = false);
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEvent : public wxNotifyEvent
-{
-public:
- //@{
/**
+ Sets the default height for rows in the grid.
- */
- wxGridEvent();
- wxGridEvent(int id, wxEventType type, wxObject* obj,
- int row = -1, int col = -1,
- int x = -1, int y = -1,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ This will only affect rows subsequently added to the grid unless
+ @a resizeExistingRows is @true.
- /**
- Returns @true if the Alt key was down at the time of the event.
+ If @a height is less than GetRowMinimalAcceptableHeight(), then the
+ minimal acceptable heihgt is used instead of it.
*/
- bool AltDown() const;
+ void SetDefaultRowSize(int height, bool resizeExistingRows = false);
/**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown() const;
+ Sets the width of the row labels.
- /**
- Column at which the event occurred.
+ If @a width equals @c wxGRID_AUTOSIZE then width is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
- virtual int GetCol();
+ void SetRowLabelSize(int width);
/**
- Position in pixels at which the event occurred.
- */
- wxPoint GetPosition();
+ Sets the minimal row @a height used by default.
- /**
- Row at which the event occurred.
+ See SetColMinimalAcceptableWidth() for more information.
*/
- virtual int GetRow();
+ void SetRowMinimalAcceptableHeight(int height);
/**
- Returns @true if the Meta key was down at the time of the event.
- */
- bool MetaDown() const;
+ Sets the minimal @a height for the specified @a row.
- /**
- Returns @true if the user is selecting grid cells, @false -- if
- deselecting.
+ See SetColMinimalWidth() for more information.
*/
- bool Selecting();
+ void SetRowMinimalHeight(int row, int height);
/**
- Returns @true if the Shift key was down at the time of the event.
+ Sets the height of the specified row.
+
+ See SetColSize() for more information.
*/
- bool ShiftDown() const;
-};
+ void SetRowSize(int row, int height);
+ /**
+ Hides the specified row.
+ To show the row later you need to call SetRowSize() with non-0
+ width or ShowRow().
-/**
- @class wxGridCellFloatEditor
+ @param col
+ The row index.
+ */
+ void HideRow(int col);
- The editor for floating point numbers data.
+ /**
+ Shows the previously hidden row by resizing it to non-0 size.
- @library{wxadv}
- @category{grid}
+ @see HideRow(), SetRowSize()
+ */
+ void ShowRow(int col);
- @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellFloatEditor : public wxGridCellTextEditor
-{
-public:
/**
- @param width
- Minimum number of characters to be shown.
- @param precision
- Number of digits after the decimal dot.
- */
- wxGridCellFloatEditor(int width = -1, int precision = -1);
+ Get size information for all columns at once.
+
+ This method is useful when the information about all column widths
+ needs to be saved. The widths can be later restored using
+ SetColSizes().
+
+ @sa wxGridSizesInfo, GetRowSizes()
+ */
+ wxGridSizesInfo GetColSizes() const;
/**
- Parameters string format is "width,precision"
- */
- virtual void SetParameters(const wxString& params);
-};
+ Get size information for all row at once.
+ @sa wxGridSizesInfo, GetColSizes()
+ */
+ wxGridSizesInfo GetRowSizes() const;
+ /**
+ Restore all columns sizes.
-/**
- @class wxGrid
+ This is usually called with wxGridSizesInfo object previously returned
+ by GetColSizes().
- wxGrid and its related classes are used for displaying and editing tabular
- data.
- They provide a rich set of features for display, editing, and interacting
- with a variety of data sources. For simple applications, and to help you
- get started, wxGrid is the only class you need to refer to directly. It
- will set up default instances of the other classes and manage them for you.
- For more complex applications you can derive your own classes for custom
- grid views, grid data tables, cell editors and renderers. The @ref
- overview_grid "wxGrid overview" has examples of simple and more complex applications,
- explains the relationship between the various grid classes and has a
- summary of the keyboard shortcuts and mouse functions provided by wxGrid.
+ @sa SetRowSizes()
+ */
+ void SetColSizes(const wxGridSizesInfo& sizeInfo);
- wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards.
- The new grid classes are reasonably backward-compatible but there are some
- exceptions. There are also easier ways of doing many things compared to the
- previous implementation.
+ /**
+ Restore all rows sizes.
- A wxGridTableBase class holds the actual data to be displayed by a wxGrid
- class. One or more wxGrid classes may act as a view for one table class.
- The default table class is called wxGridStringTable and holds an array of
- strings. An instance of such a class is created by wxGrid::CreateGrid.
+ @sa SetColSizes()
+ */
+ void SetRowSizes(const wxGridSizesInfo& sizeInfo);
- wxGridCellRenderer is the abstract base class for rendereing contents in a
- cell. The following renderers are predefined:
- - wxGridCellStringRenderer,
- - wxGridCellBoolRenderer,
- - wxGridCellFloatRenderer,
- - wxGridCellNumberRenderer.
- The look of a cell can be further defined using wxGridCellAttr. An object
- of this type may be returned by wxGridTableBase::GetAttr.
+ /**
+ Set the size of the cell.
- wxGridCellEditor is the abstract base class for editing the value of a
- cell. The following editors are predefined:
- - wxGridCellTextEditor
- - wxGridCellBoolEditor
- - wxGridCellChoiceEditor
- - wxGridCellNumberEditor.
+ Specifying a value of more than 1 in @a num_rows or @a num_cols will
+ make the cell at (@a row, @a col) span the block of the specified size,
+ covering the other cells which would be normally shown in it. Passing 1
+ for both arguments resets the cell to normal appearance.
- @library{wxadv}
- @category{grid}
+ @see GetCellSize()
- @see @ref overview_grid "wxGrid overview"
-*/
-class wxGrid : public wxScrolledWindow
-{
-public:
- /**
- Different selection modes supported by the grid.
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param num_rows
+ Number of rows to be occupied by this cell, must be >= 1.
+ @param num_cols
+ Number of columns to be occupied by this cell, must be >= 1.
*/
- enum wxGridSelectionModes
- {
- /**
- The default selection mode allowing selection of the individual
- cells as well as of the entire rows and columns.
- */
- wxGridSelectCells,
+ void SetCellSize(int row, int col, int num_rows, int num_cols);
- /**
- The selection mode allowing the selection of the entire rows only.
+ /**
+ Get the size of the cell in number of cells covered by it.
- The user won't be able to select any cells or columns in this mode.
- */
- wxGridSelectRows,
+ For normal cells, the function fills both @a num_rows and @a num_cols
+ with 1 and returns CellSpan_None. For cells which span multiple cells, i.e.
+ for which SetCellSize() had been called, the returned values are the
+ same ones as were passed to SetCellSize() call and the function return
+ value is CellSpan_Main.
- /**
- The selection mode allowing the selection of the entire columns only.
+ More unexpectedly, perhaps, the returned values may be @em negative for
+ the cells which are inside a span covered by a cell occupying multiple
+ rows or columns. They correspond to the offset of the main cell of the
+ span from the cell passed to this functions and the function returns
+ CellSpan_Inside value to indicate this.
- The user won't be able to select any cells or rows in this mode.
- */
- wxGridSelectColumns
- };
+ As an example, consider a 3*3 grid with the cell (1, 1) (the one in the
+ middle) having a span of 2 rows and 2 columns, i.e. the grid looks like
+ @code
+ +----+----+----+
+ | | | |
+ +----+----+----+
+ | | |
+ +----+ |
+ | | |
+ +----+----+----+
+ @endcode
+ Then the function returns 2 and 2 in @a num_rows and @a num_cols for
+ the cell (1, 1) itself and -1 and -1 for the cell (2, 2) as well as -1
+ and 0 for the cell (2, 1).
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param num_rows
+ Pointer to variable receiving the number of rows, must not be @NULL.
+ @param num_cols
+ Pointer to variable receiving the number of columns, must not be
+ @NULL.
+ @return
+ The kind of this cell span (the return value is new in wxWidgets
+ 2.9.1, this function was void in previous wxWidgets versions).
+ */
+ CellSpan GetCellSize( int row, int col, int *num_rows, int *num_cols ) const;
/**
- Default constructor.
+ Get the number of rows and columns allocated for this cell.
- You must call Create() to really create the grid window and also call
- CreateGrid() or SetTable() to initialize the grid contents.
+ This overload doesn't return a CellSpan value but the values returned
+ may still be negative, see GetCellSize(int, int, int *, int *) for
+ details.
*/
- wxGrid();
+ wxSize GetCellSize(const wxGridCellCoords& coords);
- /**
- Constructor creating the grid window.
+ //@}
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
- */
- wxGrid(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
/**
- Creates the grid window for an object initialized using the default
- constructor.
+ @name User-Resizing and Dragging
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
+ Functions controlling various interactive mouse operations.
+
+ By default, columns and rows can be resized by dragging the edges of
+ their labels (this can be disabled using DisableDragColSize() and
+ DisableDragRowSize() methods). And if grid line dragging is enabled with
+ EnableDragGridSize() they can also be resized by dragging the right or
+ bottom edge of the grid cells.
+
+ Columns can also be moved to interactively change their order but this
+ needs to be explicitly enabled with EnableDragColMove().
*/
- bool Create(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ //@{
/**
- Destructor.
-
- This will also destroy the associated grid table unless you passed a
- table object to the grid and specified that the grid should not take
- ownership of the table (see wxGrid::SetTable).
+ Return @true if the dragging of cells is enabled or @false otherwise.
*/
- virtual ~wxGrid();
+ bool CanDragCell() const;
/**
- Appends one or more new columns to the right of the grid.
+ Returns @true if columns can be moved by dragging with the mouse.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendCols. See InsertCols() for further information.
+ Columns can be moved by dragging on their labels.
+ */
+ bool CanDragColMove() const;
- @return @true on success or @false if appending columns failed.
+ /**
+ Returns @true if the given column can be resized by dragging with the
+ mouse.
+
+ This function returns @true if resizing the columns interactively is
+ globally enabled, i.e. if DisableDragColSize() hadn't been called, and
+ if this column wasn't explicitly marked as non-resizable with
+ DisableColResize().
*/
- bool AppendCols(int numCols = 1, bool updateLabels = true);
+ bool CanDragColSize(int col) const;
/**
- Appends one or more new rows to the bottom of the grid.
+ Return @true if the dragging of grid lines to resize rows and columns
+ is enabled or @false otherwise.
+ */
+ bool CanDragGridSize() const;
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendRows. See InsertRows() for further information.
+ /**
+ Returns @true if the given row can be resized by dragging with the
+ mouse.
- @return @true on success or @false if appending rows failed.
+ This is the same as CanDragColSize() but for rows.
*/
- bool AppendRows(int numRows = 1, bool updateLabels = true);
+ bool CanDragRowSize(int row) const;
/**
- Return @true if the horizontal grid lines stop at the last column
- boundary or @false if they continue to the end of the window.
+ Disable interactive resizing of the specified column.
- The default is to clip grid lines.
+ This method allows to disable resizing of an individual column in a
+ grid where the columns are otherwise resizable (which is the case by
+ default).
- @see ClipHorzGridLines(), AreVertGridLinesClipped()
+ Notice that currently there is no way to make some columns resizable in
+ a grid where columns can't be resized by default as there doesn't seem
+ to be any need for this in practice. There is also no way to make the
+ column marked as fixed using this method resizeable again because it is
+ supposed that fixed columns are used for static parts of the grid and
+ so should remain fixed during the entire grid lifetime.
+
+ Also notice that disabling interactive column resizing will not prevent
+ the program from changing the column size.
+
+ @see EnableDragColSize()
*/
- bool AreHorzGridLinesClipped() const;
+ void DisableColResize(int col);
/**
- Return @true if the vertical grid lines stop at the last row
- boundary or @false if they continue to the end of the window.
+ Disable interactive resizing of the specified row.
- The default is to clip grid lines.
+ This is the same as DisableColResize() but for rows.
- @see ClipVertGridLines(), AreHorzGridLinesClipped()
+ @see EnableDragRowSize()
*/
- bool AreVertGridLinesClipped() const;
+ void DisableRowResize(int row);
/**
- Automatically sets the height and width of all rows and columns to fit their
- contents.
- */
- void AutoSize();
+ Disables column moving by dragging with the mouse.
- /**
- Automatically adjusts width of the column to fit its label.
+ Equivalent to passing @false to EnableDragColMove().
*/
- void AutoSizeColLabelSize(int col);
+ void DisableDragColMove();
/**
- Automatically sizes the column to fit its contents. If setAsMin is @true the
- calculated width will
- also be set as the minimal width for the column.
- */
- void AutoSizeColumn(int col, bool setAsMin = true);
+ Disables column sizing by dragging with the mouse.
- /**
- Automatically sizes all columns to fit their contents. If setAsMin is @true the
- calculated widths will
- also be set as the minimal widths for the columns.
+ Equivalent to passing @false to EnableDragColSize().
*/
- void AutoSizeColumns(bool setAsMin = true);
+ void DisableDragColSize();
/**
- Automatically sizes the row to fit its contents. If setAsMin is @true the
- calculated height will
- also be set as the minimal height for the row.
+ Disable mouse dragging of grid lines to resize rows and columns.
+
+ Equivalent to passing @false to EnableDragGridSize()
*/
- void AutoSizeRow(int row, bool setAsMin = true);
+ void DisableDragGridSize();
/**
- Automatically adjusts height of the row to fit its label.
+ Disables row sizing by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragRowSize().
*/
- void AutoSizeRowLabelSize(int col);
+ void DisableDragRowSize();
/**
- Automatically sizes all rows to fit their contents. If setAsMin is @true the
- calculated heights will
- also be set as the minimal heights for the rows.
+ Enables or disables cell dragging with the mouse.
*/
- void AutoSizeRows(bool setAsMin = true);
+ void EnableDragCell(bool enable = true);
/**
- Increments the grid's batch count.
-
- When the count is greater than zero repainting of the grid is
- suppressed. Each call to BeginBatch must be matched by a later call to
- EndBatch(). Code that does a lot of grid modification can be enclosed
- between BeginBatch and EndBatch calls to avoid screen flicker. The
- final EndBatch will cause the grid to be repainted.
-
- Notice that you should use wxGridUpdateLocker which ensures that there
- is always a matching EndBatch() call for this BeginBatch() if possible
- instead of calling this method directly.
+ Enables or disables column moving by dragging with the mouse.
*/
- void BeginBatch();
+ void EnableDragColMove(bool enable = true);
/**
- Convert grid cell coordinates to grid window pixel coordinates.
-
- This function returns the rectangle that encloses the block of cells
- limited by @a topLeft and @a bottomRight cell in device coords and
- clipped to the client size of the grid window.
+ Enables or disables column sizing by dragging with the mouse.
- @see CellToRect()
+ @see DisableColResize()
*/
- wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight) const;
+ void EnableDragColSize(bool enable = true);
/**
- Returns @true if columns can be moved by dragging with the mouse.
-
- Columns can be moved by dragging on their labels.
+ Enables or disables row and column resizing by dragging gridlines with
+ the mouse.
*/
- bool CanDragColMove() const;
+ void EnableDragGridSize(bool enable = true);
/**
- Returns @true if columns can be resized by dragging with the mouse.
+ Enables or disables row sizing by dragging with the mouse.
- Columns can be resized by dragging the edges of their labels. If grid
- line dragging is enabled they can also be resized by dragging the right
- edge of the column in the grid cell area (see
- wxGrid::EnableDragGridSize).
+ @see DisableRowResize()
*/
- bool CanDragColSize() const;
+ void EnableDragRowSize(bool enable = true);
/**
- Return @true if the dragging of grid lines to resize rows and columns
- is enabled or @false otherwise.
+ Returns the column ID of the specified column position.
*/
- bool CanDragGridSize() const;
+ int GetColAt(int colPos) const;
/**
- Returns @true if rows can be resized by dragging with the mouse.
-
- Rows can be resized by dragging the edges of their labels. If grid line
- dragging is enabled they can also be resized by dragging the lower edge
- of the row in the grid cell area (see wxGrid::EnableDragGridSize).
+ Returns the position of the specified column.
*/
- bool CanDragRowSize() const;
+ int GetColPos(int colID) const;
/**
- Returns @true if the in-place edit control for the current grid cell
- can be used and @false otherwise.
-
- This function always returns @false for the read-only cells.
+ Sets the position of the specified column.
*/
- bool CanEnableCellControl() const;
+ void SetColPos(int colID, int newPos);
/**
- Returns @true if this grid has support for cell attributes.
+ Sets the positions of all columns at once.
- The grid supports attributes if it has the associated table which, in
- turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
- returns @true.
+ This method takes an array containing the indices of the columns in
+ their display order, i.e. uses the same convention as
+ wxHeaderCtrl::SetColumnsOrder().
*/
- bool CanHaveAttributes() const;
+ void SetColumnsOrder(const wxArrayInt& order);
- //@{
/**
- Return the rectangle corresponding to the grid cell's size and position
- in logical coordinates.
-
- @see BlockToDeviceRect()
+ Resets the position of the columns to the default.
*/
- wxRect CellToRect(int row, int col) const;
- const wxRect CellToRect(const wxGridCellCoords& coords) const;
+ void ResetColPos();
//@}
- /**
- Clears all data in the underlying grid table and repaints the grid.
- The table is not deleted by this function. If you are using a derived
- table class then you need to override wxGridTableBase::Clear() for this
- function to have any effect.
+ /**
+ @name Cursor Movement
*/
- void ClearGrid();
+ //@{
/**
- Deselects all cells that are currently selected.
+ Returns the current grid cell column position.
*/
- void ClearSelection();
+ int GetGridCursorCol() const;
/**
- Change whether the horizontal grid lines are clipped by the end of the
- last column.
+ Returns the current grid cell row position.
+ */
+ int GetGridCursorRow() const;
- By default the grid lines are not drawn beyond the end of the last
- column but after calling this function with @a clip set to @false they
- will be drawn across the entire grid window.
+ /**
+ Make the given cell current and ensure it is visible.
- @see AreHorzGridLinesClipped(), ClipVertGridLines()
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
*/
- void ClipHorzGridLines(bool clip);
-
+ void GoToCell(int row, int col);
/**
- Change whether the vertical grid lines are clipped by the end of the
- last row.
-
- By default the grid lines are not drawn beyond the end of the last
- row but after calling this function with @a clip set to @false they
- will be drawn across the entire grid window.
+ Make the given cell current and ensure it is visible.
- @see AreVertzGridLinesClipped(), ClipHorzGridLines()
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
*/
- void ClipVertzGridLines(bool clip);
+ void GoToCell(const wxGridCellCoords& coords);
/**
- Creates a grid with the specified initial number of rows and columns.
+ Moves the grid cursor down by one row.
- Call this directly after the grid constructor. When you use this
- function wxGrid will create and manage a simple table of string values
- for you. All of the grid data will be stored in memory.
- For applications with more complex data types or relationships, or for
- dealing with very large datasets, you should derive your own grid table
- class and pass a table object to the grid with SetTable().
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- bool CreateGrid(int numRows, int numCols,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ bool MoveCursorDown(bool expandSelection);
/**
- Deletes one or more columns from a grid starting at the specified
- position.
-
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteCols. See InsertCols() for further information.
+ Moves the grid cursor down in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
- @return @true on success or @false if deleting columns failed.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+ bool MoveCursorDownBlock(bool expandSelection);
/**
- Deletes one or more rows from a grid starting at the specified position.
-
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteRows. See InsertRows() for further information.
+ Moves the grid cursor left by one column.
- @return @true on success or @false if appending rows failed.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ bool MoveCursorLeft(bool expandSelection);
/**
- Disables in-place editing of grid cells.
+ Moves the grid cursor left in the current row such that it skips to the
+ beginning or end of a block of non-empty cells.
- Equivalent to calling EnableCellEditControl(@false).
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void DisableCellEditControl();
+ bool MoveCursorLeftBlock(bool expandSelection);
/**
- Disables column moving by dragging with the mouse.
+ Moves the grid cursor right by one column.
- Equivalent to passing @false to EnableDragColMove().
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void DisableDragColMove();
+ bool MoveCursorRight(bool expandSelection);
/**
- Disables column sizing by dragging with the mouse.
+ Moves the grid cursor right in the current row such that it skips to
+ the beginning or end of a block of non-empty cells.
- Equivalent to passing @false to EnableDragColSize().
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void DisableDragColSize();
+ bool MoveCursorRightBlock(bool expandSelection);
/**
- Disable mouse dragging of grid lines to resize rows and columns.
+ Moves the grid cursor up by one row.
- Equivalent to passing @false to EnableDragGridSize()
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void DisableDragGridSize();
+ bool MoveCursorUp(bool expandSelection);
/**
- Disables row sizing by dragging with the mouse.
+ Moves the grid cursor up in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
- Equivalent to passing @false to EnableDragRowSize().
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void DisableDragRowSize();
+ bool MoveCursorUpBlock(bool expandSelection);
/**
- Enables or disables in-place editing of grid cell data.
-
- The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or
- wxEVT_GRID_EDITOR_HIDDEN event.
+ Moves the grid cursor down by some number of rows so that the previous
+ bottom visible row becomes the top visible row.
*/
- void EnableCellEditControl(bool enable = true);
+ bool MovePageDown();
/**
- Enables or disables column moving by dragging with the mouse.
+ Moves the grid cursor up by some number of rows so that the previous
+ top visible row becomes the bottom visible row.
*/
- void EnableDragColMove(bool enable = true);
+ bool MovePageUp();
/**
- Enables or disables column sizing by dragging with the mouse.
- */
- void EnableDragColSize(bool enable = true);
+ Set the grid cursor to the specified cell.
+
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
+ */
+ void SetGridCursor(int row, int col);
/**
- Enables or disables row and column resizing by dragging gridlines with the
- mouse.
+ Set the grid cursor to the specified cell.
+
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
+
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
*/
- void EnableDragGridSize(bool enable = true);
+ void SetGridCursor(const wxGridCellCoords& coords);
+
+ //@}
+
/**
- Enables or disables row sizing by dragging with the mouse.
+ @name User Selection
+ */
+ //@{
+
+ /**
+ Deselects all cells that are currently selected.
*/
- void EnableDragRowSize(bool enable = true);
+ void ClearSelection();
/**
- Makes the grid globally editable or read-only.
+ Returns an array of individually selected cells.
- If the edit argument is @false this function sets the whole grid as
- read-only. If the argument is @true the grid is set to the default
- state where cells may be editable. In the default state you can set
- single grid cells and whole rows and columns to be editable or
- read-only via wxGridCellAttribute::SetReadOnly. For single cells you
- can also use the shortcut function SetReadOnly().
+ Notice that this array does @em not contain all the selected cells in
+ general as it doesn't include the cells selected as part of column, row
+ or block selection. You must use this method, GetSelectedCols(),
+ GetSelectedRows() and GetSelectionBlockTopLeft() and
+ GetSelectionBlockBottomRight() methods to obtain the entire selection
+ in general.
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the
- @ref overview_grid "wxGrid overview".
+ Please notice this behaviour is by design and is needed in order to
+ support grids of arbitrary size (when an entire column is selected in
+ a grid with a million of columns, we don't want to create an array with
+ a million of entries in this function, instead it returns an empty
+ array and GetSelectedCols() returns an array containing one element).
*/
- void EnableEditing(bool edit);
+ wxGridCellCoordsArray GetSelectedCells() const;
/**
- Turns the drawing of grid lines on or off.
+ Returns an array of selected columns.
+
+ Please notice that this method alone is not sufficient to find all the
+ selected columns as it contains only the columns which were
+ individually selected but not those being part of the block selection
+ or being selected in virtue of all of their cells being selected
+ individually, please see GetSelectedCells() for more details.
*/
- void EnableGridLines(bool enable = true);
+ wxArrayInt GetSelectedCols() const;
/**
- Decrements the grid's batch count.
-
- When the count is greater than zero repainting of the grid is
- suppressed. Each previous call to BeginBatch() must be matched by a
- later call to EndBatch. Code that does a lot of grid modification can
- be enclosed between BeginBatch and EndBatch calls to avoid screen
- flicker. The final EndBatch will cause the grid to be repainted.
+ Returns an array of selected rows.
- @see wxGridUpdateLocker
+ Please notice that this method alone is not sufficient to find all the
+ selected rows as it contains only the rows which were individually
+ selected but not those being part of the block selection or being
+ selected in virtue of all of their cells being selected individually,
+ please see GetSelectedCells() for more details.
*/
- void EndBatch();
+ wxArrayInt GetSelectedRows() const;
/**
- Overridden wxWindow method.
+ Returns the colour used for drawing the selection background.
*/
- void Fit();
+ wxColour GetSelectionBackground() const;
/**
- Causes immediate repainting of the grid.
+ Returns an array of the bottom right corners of blocks of selected
+ cells.
- Use this instead of the usual wxWindow::Refresh.
- */
- void ForceRefresh();
+ Please see GetSelectedCells() for more information about the selection
+ representation in wxGrid.
- /**
- Returns the number of times that BeginBatch() has been called
- without (yet) matching calls to EndBatch(). While
- the grid's batch count is greater than zero the display will not be updated.
+ @see GetSelectionBlockTopLeft()
*/
- int GetBatchCount();
+ wxGridCellCoordsArray GetSelectionBlockBottomRight() const;
/**
- Sets the arguments to the horizontal and vertical text alignment values
- for the grid cell at the specified location.
+ Returns an array of the top left corners of blocks of selected cells.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ Please see GetSelectedCells() for more information about the selection
+ representation in wxGrid.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ @see GetSelectionBlockBottomRight()
*/
- void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
+ wxGridCellCoordsArray GetSelectionBlockTopLeft() const;
/**
- Returns the background colour of the cell at the specified location.
+ Returns the colour used for drawing the selection foreground.
*/
- wxColour GetCellBackgroundColour(int row, int col) const;
+ wxColour GetSelectionForeground() const;
/**
- Returns a pointer to the editor for the cell at the specified location.
-
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ Returns the current selection mode.
- The caller must call DecRef() on the returned pointer.
+ @see SetSelectionMode().
*/
- wxGridCellEditor* GetCellEditor(int row, int col) const;
+ wxGridSelectionModes GetSelectionMode() const;
/**
- Returns the font for text in the grid cell at the specified location.
+ Returns @true if the given cell is selected.
*/
- wxFont GetCellFont(int row, int col) const;
-
+ bool IsInSelection(int row, int col) const;
/**
- Returns a pointer to the renderer for the grid cell at the specified
- location.
-
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
-
- The caller must call DecRef() on the returned pointer.
+ Returns @true if the given cell is selected.
*/
- wxGridCellRenderer* GetCellRenderer(int row, int col) const;
+ bool IsInSelection(const wxGridCellCoords& coords) const;
/**
- Returns the text colour for the grid cell at the specified location.
+ Returns @true if there are currently any selected cells, rows, columns
+ or blocks.
*/
- wxColour GetCellTextColour(int row, int col) const;
+ bool IsSelection() const;
- //@{
/**
- Returns the string contained in the cell at the specified location.
-
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- SetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
-
- See wxGridTableBase::CanGetValueAs and the @ref overview_grid "wxGrid overview"
- for more information.
+ Selects all cells in the grid.
*/
- wxString GetCellValue(int row, int col) const;
- const wxString GetCellValue(const wxGridCellCoords& coords) const;
- //@}
+ void SelectAll();
/**
- Returns the column ID of the specified column position.
- */
- int GetColAt(int colPos) const;
+ Selects a rectangular block of cells.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+ */
+ void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
+ bool addToSelected = false);
/**
- Returns the pen used for vertical grid lines.
-
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid lines for the given column @e
- col.
+ Selects a rectangular block of cells.
- See GetRowGridLinePen() for an example.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
*/
- virtual wxPen GetColGridLinePen(int col);
+ void SelectBlock(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool addToSelected = false);
/**
- Sets the arguments to the current column label alignment values.
+ Selects the specified column.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ This method won't select anything if the current selection mode is
+ wxGridSelectRows.
*/
- void GetColLabelAlignment(int* horiz, int* vert) const;
+ void SelectCol(int col, bool addToSelected = false);
/**
- Returns the current height of the column labels.
- */
- int GetColLabelSize() const;
+ Selects the specified row.
- /**
- Returns the specified column label.
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the row will be added to the existing selection.
- The default grid table class provides column labels of the form
- A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
- override wxGridTableBase::GetColLabelValue to provide your own labels.
+ This method won't select anything if the current selection mode is
+ wxGridSelectColumns.
*/
- wxString GetColLabelValue(int col) const;
+ void SelectRow(int row, bool addToSelected = false);
/**
- Returns the coordinate of the left border specified column.
+ Set the colour to be used for drawing the selection background.
*/
- int GetColLeft(int col) const;
+ void SetSelectionBackground(const wxColour& c);
/**
- Returns the minimal width to which a column may be resized.
-
- Use SetColMinimalAcceptableWidth() to change this value globally or
- SetColMinimalWidth() to do it for individual columns.
+ Set the colour to be used for drawing the selection foreground.
*/
- int GetColMinimalAcceptableWidth() const;
+ void SetSelectionForeground(const wxColour& c);
/**
- Get the minimal width of the given column/row.
+ Set the selection behaviour of the grid.
- The value returned by this function may be different than that returned
- by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
- called for this column.
+ The existing selection is converted to conform to the new mode if
+ possible and discarded otherwise (e.g. any individual selected cells
+ are deselected if the new mode allows only the selection of the entire
+ rows or columns).
*/
- int GetColMinimalWidth(int col) const;
+ void SetSelectionMode(wxGridSelectionModes selmode);
- /**
- Returns the position of the specified column.
- */
- int GetColPos(int colID) const;
+ //@}
- /**
- Returns the coordinate of the right border specified column.
- */
- int GetColRight(int col) const;
/**
- Returns the width of the specified column.
- */
- int GetColSize(int col) const;
+ @name Scrolling
+ */
+ //@{
/**
- Returns the default cell alignment.
-
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ Returns the number of pixels per horizontal scroll increment.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ The default is 15.
- @see SetDefaultCellAlignment()
+ @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
*/
- void GetDefaultCellAlignment(int* horiz, int* vert) const;
+ int GetScrollLineX() const;
/**
- Returns the current default background colour for grid cells.
- */
- wxColour GetDefaultCellBackgroundColour() const;
+ Returns the number of pixels per vertical scroll increment.
- /**
- Returns the current default font for grid cell text.
- */
- wxFont GetDefaultCellFont() const;
+ The default is 15.
- /**
- Returns the current default colour for grid cell text.
+ @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
*/
- wxColour GetDefaultCellTextColour() const;
+ int GetScrollLineY() const;
/**
- Returns the default height for column labels.
- */
- int GetDefaultColLabelSize() const;
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
- /**
- Returns the current default width for grid columns.
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
*/
- int GetDefaultColSize() const;
-
+ bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
/**
- Returns a pointer to the current default grid cell editor.
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
*/
- wxGridCellEditor* GetDefaultEditor() const;
+ bool IsVisible(const wxGridCellCoords& coords,
+ bool wholeCellVisible = true) const;
- //@{
/**
- Returns the default editor for the specified cell.
-
- The base class version returns the editor appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom editors for some cells by default.
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
- Notice that the same may be usually achieved in simpler way by
- associating a custom editor with the given cell or cells.
+ Does nothing if the cell is already visible.
+ */
+ void MakeCellVisible(int row, int col);
+ /**
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
- The caller must call DecRef() on the returned pointer.
+ Does nothing if the cell is already visible.
*/
- virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
- wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
- //@}
+ void MakeCellVisible(const wxGridCellCoords& coords);
/**
- Returns the default editor for the cells containing values of the given
- type.
+ Sets the number of pixels per horizontal scroll increment.
- The base class version returns the editor which was associated with the
- specified @a typeName when it was registered RegisterDataType() but
- this function may be overridden to return something different. This
- allows to override an editor used for one of the standard types.
+ The default is 15.
- The caller must call DecRef() on the returned pointer.
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
*/
- virtual wxGridCellEditor *
- GetDefaultEditorForType(const wxString& typeName) const;
+ void SetScrollLineX(int x);
/**
- Returns the pen used for grid lines.
+ Sets the number of pixels per vertical scroll increment.
- This virtual function may be overridden in derived classes in order to
- change the appearance of grid lines. Note that currently the pen width
- must be 1.
+ The default is 15.
- @see GetColGridLinePen(), GetRowGridLinePen()
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
*/
- virtual wxPen GetDefaultGridLinePen();
+ void SetScrollLineY(int y);
- /**
- Returns a pointer to the current default grid cell renderer.
+ //@}
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
- The caller must call DecRef() on the returned pointer.
- */
- wxGridCellRenderer* GetDefaultRenderer() const;
+ /**
+ @name Cell and Device Coordinate Translation
+ */
+ //@{
/**
- Returns the default renderer for the given cell.
+ Convert grid cell coordinates to grid window pixel coordinates.
- The base class version returns the renderer appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom renderers for some cells by default.
+ This function returns the rectangle that encloses the block of cells
+ limited by @a topLeft and @a bottomRight cell in device coords and
+ clipped to the client size of the grid window.
- The caller must call DecRef() on the returned pointer.
+ @see CellToRect()
*/
- virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const;
+ wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight) const;
/**
- Returns the default renderer for the cell containing values of the
- given type.
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
- @see GetDefaultEditorForType()
+ @see BlockToDeviceRect()
*/
- virtual wxGridCellRenderer *
- GetDefaultRendererForType(const wxString& typeName) const;
-
+ wxRect CellToRect(int row, int col) const;
/**
- Returns the default width for the row labels.
- */
- int GetDefaultRowLabelSize() const;
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
- /**
- Returns the current default height for grid rows.
+ @see BlockToDeviceRect()
*/
- int GetDefaultRowSize() const;
+ wxRect CellToRect(const wxGridCellCoords& coords) const;
/**
- Returns the current grid cell column position.
- */
- int GetGridCursorCol() const;
+ Returns the column at the given pixel position.
- /**
- Returns the current grid cell row position.
+ @param x
+ The x position to evaluate.
+ @param clipToMinMax
+ If @true, rather than returning @c wxNOT_FOUND, it returns either
+ the first or last column depending on whether @a x is too far to
+ the left or right respectively.
+ @return
+ The column index or @c wxNOT_FOUND.
*/
- int GetGridCursorRow() const;
+ int XToCol(int x, bool clipToMinMax = false) const;
/**
- Returns the colour used for grid lines.
+ Returns the column whose right hand edge is close to the given logical
+ @a x position.
- @see GetDefaultGridLinePen()
+ If no column edge is near to this position @c wxNOT_FOUND is returned.
*/
- wxColour GetGridLineColour() const;
+ int XToEdgeOfCol(int x) const;
/**
- Returns the colour used for the background of row and column labels.
- */
- wxColour GetLabelBackgroundColour() const;
+ Translates logical pixel coordinates to the grid cell coordinates.
- /**
- Returns the font used for row and column labels.
- */
- wxFont GetLabelFont() const;
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(int x, int y) const;
/**
- Returns the colour used for row and column label text.
- */
- wxColour GetLabelTextColour() const;
+ Translates logical pixel coordinates to the grid cell coordinates.
- /**
- Returns the total number of grid columns.
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
- This is the same as the number of columns in the underlying grid
- table.
- */
- int GetNumberCols() const;
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(const wxPoint& pos) const;
+ // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
+ // undocumented, using it is ugly and non-const reference parameters are
+ // not used in wxWidgets API
/**
- Returns the total number of grid rows.
+ Returns the row whose bottom edge is close to the given logical @a y
+ position.
- This is the same as the number of rows in the underlying grid table.
+ If no row edge is near to this position @c wxNOT_FOUND is returned.
*/
- int GetNumberRows() const;
+ int YToEdgeOfRow(int y) const;
/**
- Returns the attribute for the given cell creating one if necessary.
-
- If the cell already has an attribute, it is returned. Otherwise a new
- attribute is created, associated with the cell and returned. In any
- case the caller must call DecRef() on the returned pointer.
+ Returns the grid row that corresponds to the logical @a y coordinate.
- This function may only be called if CanHaveAttributes() returns @true.
+ Returns @c wxNOT_FOUND if there is no row at the @a y position.
*/
- wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
+ int YToRow(int y, bool clipToMinMax = false) const;
- /**
- Returns the pen used for horizontal grid lines.
+ //@}
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid line for the given row @e row.
- Example:
- @code
- // in a grid displaying music notation, use a solid black pen between
- // octaves (C0=row 127, C1=row 115 etc.)
- wxPen MidiGrid::GetRowGridLinePen(int row)
- {
- if ( row % 12 == 7 )
- return wxPen(*wxBLACK, 1, wxSOLID);
- else
- return GetDefaultGridLinePen();
- }
- @endcode
- */
- virtual wxPen GetRowGridLinePen(int row);
+ /**
+ @name Miscellaneous Functions
+ */
+ //@{
/**
- Returns the alignment used for row labels.
+ Appends one or more new columns to the right of the grid.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendCols(). See InsertCols() for further
+ information.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ @return @true on success or @false if appending columns failed.
*/
- void GetRowLabelAlignment(int* horiz, int* vert) const;
+ bool AppendCols(int numCols = 1, bool updateLabels = true);
/**
- Returns the current width of the row labels.
- */
- int GetRowLabelSize() const;
+ Appends one or more new rows to the bottom of the grid.
- /**
- Returns the specified row label.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendRows(). See InsertRows() for further
+ information.
- The default grid table class provides numeric row labels. If you are
- using a custom grid table you can override
- wxGridTableBase::GetRowLabelValue to provide your own labels.
+ @return @true on success or @false if appending rows failed.
*/
- wxString GetRowLabelValue(int row) const;
+ bool AppendRows(int numRows = 1, bool updateLabels = true);
/**
- Returns the minimal size to which rows can be resized.
+ Return @true if the horizontal grid lines stop at the last column
+ boundary or @false if they continue to the end of the window.
- Use SetRowMinimalAcceptableHeight() to change this value globally or
- SetRowMinimalHeight() to do it for individual cells.
+ The default is to clip grid lines.
- @see GetColMinimalAcceptableWidth()
- */
- int GetRowMinimalAcceptableHeight() const;
+ @see ClipHorzGridLines(), AreVertGridLinesClipped()
+ */
+ bool AreHorzGridLinesClipped() const;
/**
- Returns the minimal size for the given column.
+ Return @true if the vertical grid lines stop at the last row
+ boundary or @false if they continue to the end of the window.
- The value returned by this function may be different than that returned
- by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
- called for this row.
- */
- int GetRowMinimalHeight(int col) const;
+ The default is to clip grid lines.
- /**
- Returns the height of the specified row.
- */
- int GetRowSize(int row) const;
+ @see ClipVertGridLines(), AreHorzGridLinesClipped()
+ */
+ bool AreVertGridLinesClipped() const;
/**
- Returns the number of pixels per horizontal scroll increment.
+ Increments the grid's batch count.
- The default is 15.
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each call to BeginBatch must be matched by a later call to
+ EndBatch(). Code that does a lot of grid modification can be enclosed
+ between BeginBatch() and EndBatch() calls to avoid screen flicker. The
+ final EndBatch() call will cause the grid to be repainted.
- @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
+ Notice that you should use wxGridUpdateLocker which ensures that there
+ is always a matching EndBatch() call for this BeginBatch() if possible
+ instead of calling this method directly.
*/
- int GetScrollLineX() const;
+ void BeginBatch();
/**
- Returns the number of pixels per vertical scroll increment.
-
- The default is 15.
+ Clears all data in the underlying grid table and repaints the grid.
- @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
+ The table is not deleted by this function. If you are using a derived
+ table class then you need to override wxGridTableBase::Clear() for this
+ function to have any effect.
*/
- int GetScrollLineY() const;
+ void ClearGrid();
/**
- Returns an array of individually selected cells.
+ Change whether the horizontal grid lines are clipped by the end of the
+ last column.
- Notice that this array does @em not contain all the selected cells in
- general as it doesn't include the cells selected as part of column, row
- or block selection. You must use this method, GetSelectedCols(),
- GetSelectedRows() and GetSelectionBlockTopLeft() and
- GetSelectionBlockBottomRight() methods to obtain the entire selection
- in general.
+ By default the grid lines are not drawn beyond the end of the last
+ column but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
- Please notice this behaviour is by design and is needed in order to
- support grids of arbitrary size (when an entire column is selected in
- a grid with a million of columns, we don't want to create an array with
- a million of entries in this function, instead it returns an empty
- array and GetSelectedCols() returns an array containing one element).
- */
- wxGridCellCoordsArray GetSelectedCells() const;
+ @see AreHorzGridLinesClipped(), ClipVertGridLines()
+ */
+ void ClipHorzGridLines(bool clip);
/**
- Returns an array of selected columns.
+ Change whether the vertical grid lines are clipped by the end of the
+ last row.
- Please notice that this method alone is not sufficient to find all the
- selected columns as it contains only the columns which were
- individually selected but not those being part of the block selection
- or being selected in virtue of all of their cells being selected
- individually, please see GetSelectedCells() for more details.
- */
- wxArrayInt GetSelectedCols() const;
+ By default the grid lines are not drawn beyond the end of the last
+ row but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreVertGridLinesClipped(), ClipHorzGridLines()
+ */
+ void ClipVertGridLines(bool clip);
/**
- Returns an array of selected rows.
+ Deletes one or more columns from a grid starting at the specified
+ position.
- Please notice that this method alone is not sufficient to find all the
- selected rows as it contains only the rows which were individually
- selected but not those being part of the block selection or being
- selected in virtue of all of their cells being selected individually,
- please see GetSelectedCells() for more details.
- */
- wxArrayInt GetSelectedRows() const;
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteCols(). See InsertCols() for further
+ information.
- /**
- Access or update the selection fore/back colours
+ @return @true on success or @false if deleting columns failed.
*/
- wxColour GetSelectionBackground() const;
+ bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
/**
- Returns an array of the bottom right corners of blocks of selected
- cells.
+ Deletes one or more rows from a grid starting at the specified
+ position.
- Please see GetSelectedCells() for more information about the selection
- representation in wxGrid.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteRows(). See InsertRows() for further
+ information.
- @see GetSelectionBlockTopLeft()
+ @return @true on success or @false if appending rows failed.
*/
- wxGridCellCoordsArray GetSelectionBlockBottomRight() const;
+ bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
- Returns an array of the top left corners of blocks of selected cells.
+ Decrements the grid's batch count.
- Please see GetSelectedCells() for more information about the selection
- representation in wxGrid.
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each previous call to BeginBatch() must be matched by a
+ later call to EndBatch(). Code that does a lot of grid modification can
+ be enclosed between BeginBatch() and EndBatch() calls to avoid screen
+ flicker. The final EndBatch() will cause the grid to be repainted.
- @see GetSelectionBlockBottomRight()
+ @see wxGridUpdateLocker
*/
- wxGridCellCoordsArray GetSelectionBlockTopLeft() const;
+ void EndBatch();
/**
- Returns the colour used for drawing the selection foreground.
+ Overridden wxWindow method.
*/
- wxColour GetSelectionForeground() const;
+ virtual void Fit();
/**
- Returns the current selection mode.
+ Causes immediate repainting of the grid.
- @see SetSelectionMode().
+ Use this instead of the usual wxWindow::Refresh().
*/
- wxGridSelectionModes GetSelectionMode() const;
+ void ForceRefresh();
/**
- Returns a base pointer to the current table object.
-
- The returned pointer is still owned by the grid.
+ Returns the number of times that BeginBatch() has been called without
+ (yet) matching calls to EndBatch(). While the grid's batch count is
+ greater than zero the display will not be updated.
*/
- wxGridTableBase *GetTable() const;
+ int GetBatchCount();
- //@{
/**
- Make the given cell current and ensure it is visible.
-
- This method is equivalent to calling MakeCellVisible() and
- SetGridCursor() and so, as with the latter, a wxEVT_GRID_SELECT_CELL
- event is generated by it and the selected cell doesn't change if the
- event is vetoed.
- */
- void GoToCell(int row, int col);
- void GoToCell(const wxGridCellCoords& coords);
- //@}
+ Returns the total number of grid columns.
- /**
- Returns @true if drawing of grid lines is turned on, @false otherwise.
+ This is the same as the number of columns in the underlying grid table.
*/
- bool GridLinesEnabled() const;
+ int GetNumberCols() const;
/**
- Hides the in-place cell edit control.
+ Returns the total number of grid rows.
+
+ This is the same as the number of rows in the underlying grid table.
*/
- void HideCellEditControl();
+ int GetNumberRows() const;
/**
- Hides the column labels by calling SetColLabelSize()
- with a size of 0. Show labels again by calling that method with
- a width greater than 0.
+ Returns the attribute for the given cell creating one if necessary.
+
+ If the cell already has an attribute, it is returned. Otherwise a new
+ attribute is created, associated with the cell and returned. In any
+ case the caller must call DecRef() on the returned pointer.
+
+ This function may only be called if CanHaveAttributes() returns @true.
*/
- void HideColLabels();
+ wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
/**
- Hides the row labels by calling SetRowLabelSize() with a size of 0.
+ Returns a base pointer to the current table object.
- The labels can be shown again by calling SetRowLabelSize() with a width
- greater than 0.
+ The returned pointer is still owned by the grid.
*/
- void HideRowLabels();
+ wxGridTableBase *GetTable() const;
/**
Inserts one or more new columns into a grid with the first new column
cooperation: when this method is called, grid object begins by
requesting the underlying grid table to insert new columns. If this is
successful the table notifies the grid and the grid updates the
- display. For a default grid (one where you have called
- wxGrid::CreateGrid) this process is automatic. If you are using a
- custom grid table (specified with wxGrid::SetTable) then you must
- override wxGridTableBase::InsertCols() in your derived table class.
+ display. For a default grid (one where you have called CreateGrid())
+ this process is automatic. If you are using a custom grid table
+ (specified with SetTable()) then you must override
+ wxGridTableBase::InsertCols() in your derived table class.
@param pos
The position which the first newly inserted column will have.
bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
- Returns @true if the in-place edit control is currently enabled.
- */
- bool IsCellEditControlEnabled() const;
-
- /**
- Returns @true if the current cell is read-only.
-
- @see SetReadOnly(), IsReadOnly()
- */
- bool IsCurrentCellReadOnly() const;
-
- /**
- Returns @false if the whole grid has been set as read-only or @true
- otherwise.
-
- See EnableEditing() for more information about controlling the editing
- status of grid cells.
- */
- bool IsEditable() const;
-
- //@{
- /**
- Is this cell currently selected?
- */
- bool IsInSelection(int row, int col) const;
- bool IsInSelection(const wxGridCellCoords& coords) const;
- //@}
-
- /**
- Returns @true if the cell at the specified location can't be edited.
-
- @see SetReadOnly(), IsCurrentCellReadOnly()
- */
- bool IsReadOnly(int row, int col) const;
-
- /**
- Returns @true if there are currently any selected cells, rows, columns
- or blocks.
- */
- bool IsSelection() const;
-
- //@{
- /**
- Returns @true if a cell is either wholly or at least partially visible
- in the grid window.
-
- By default, the cell must be entirely visible for this function to
- return true but if @a wholeCellVisible is @false, the function returns
- @true even if the cell is only partially visible.
- */
- bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
- const bool IsVisible(const wxGridCellCoords& coords,
- bool wholeCellVisible = true) const;
- //@}
-
- //@{
- /**
- Brings the specified cell into the visible grid cell area with minimal
- scrolling.
-
- Does nothing if the cell is already visible.
- */
- void MakeCellVisible(int row, int col);
- void MakeCellVisible(const wxGridCellCoords& coords);
- //@}
-
- /**
- Moves the grid cursor down by one row.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorDown(bool expandSelection);
-
- /**
- Moves the grid cursor down in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorDownBlock(bool expandSelection);
-
- /**
- Moves the grid cursor left by one column.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorLeft(bool expandSelection);
-
- /**
- Moves the grid cursor left in the current row such that it skips to the
- beginning or end of a block of non-empty cells.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorLeftBlock(bool expandSelection);
-
- /**
- Moves the grid cursor right by one column.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorRight(bool expandSelection);
-
- /**
- Moves the grid cursor right in the current row such that it skips to
- the beginning or end of a block of non-empty cells.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorRightBlock(bool expandSelection);
-
- /**
- Moves the grid cursor up by one row.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorUp(bool expandSelection);
-
- /**
- Moves the grid cursor up in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
-
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorUpBlock(bool expandSelection);
-
- /**
- Moves the grid cursor down by some number of rows so that the previous
- bottom visible row becomes the top visible row.
- */
- bool MovePageDown();
-
- /**
- Moves the grid cursor up by some number of rows so that the previous
- top visible row becomes the bottom visible row.
- */
- bool MovePageUp();
-
- /**
- Register a new data type.
+ Invalidates the cached attribute for the given cell.
- The data types allow to naturally associate specific renderers and
- editors to the cells containing values of the given type. For example,
- the grid automatically registers a data type with the name @c
- wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
- wxGridCellTextEditor as its renderer and editor respectively -- this is
- the data type used by all the cells of the default wxGridStringTable,
- so this renderer and editor are used by default for all grid cells.
-
- However if a custom table returns @c wxGRID_VALUE_BOOL from its
- wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
- wxGridCellBoolEditor are used for it because the grid also registers a
- boolean data type with this name.
+ For efficiency reasons, wxGrid may cache the recently used attributes
+ (currently it caches only the single most recently used one, in fact)
+ which can result in the cell appearance not being refreshed even when
+ the attribute returned by your custom wxGridCellAttrProvider-derived
+ class has changed. To force the grid to refresh the cell attribute,
+ this function may be used. Notice that calling it will not result in
+ actually redrawing the cell, you still need to call
+ wxWindow::RefreshRect() to invalidate the area occupied by the cell in
+ the window to do this. Also note that you don't need to call this
+ function if you store the attributes in wxGrid itself, i.e. use its
+ SetAttr() and similar methods, it is only useful when using a separate
+ custom attributes provider.
- And as this mechanism is completely generic, you may register your own
- data types using your own custom renderers and editors. Just remember
- that the table must identify a cell as being of the given type for them
- to be used for this cell.
+ @param row
+ The row of the cell whose attribute needs to be queried again.
+ @param col
+ The column of the cell whose attribute needs to be queried again.
- @param typeName
- Name of the new type. May be any string, but if the type name is
- the same as the name of an already registered type, including one
- of the standard ones (which are @c wxGRID_VALUE_STRING, @c
- wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
- and @c wxGRID_VALUE_CHOICE), then the new registration information
- replaces the previously used renderer and editor.
- @param renderer
- The renderer to use for the cells of this type. Its ownership is
- taken by the grid, i.e. it will call DecRef() on this pointer when
- it doesn't need it any longer.
- @param editor
- The editor to use for the cells of this type. Its ownership is also
- taken by the grid.
- */
- void RegisterDataType(const wxString& typeName,
- wxGridCellRenderer* renderer,
- wxGridCellEditor* editor);
+ @since 2.9.2
+ */
+ void RefreshAttr(int row, int col);
/**
- Sets the value of the current grid cell to the current in-place edit
- control value.
-
- This is called automatically when the grid cursor moves from the
- current cell to a new cell. It is also a good idea to call this
- function when closing a grid since any edits to the final cell location
- will not be saved otherwise.
- */
- void SaveEditControlValue();
+ Sets the cell attributes for all cells in the specified column.
- /**
- Selects all cells in the grid.
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr cell attribute class and the @ref overview_grid.
*/
- void SelectAll();
+ void SetColAttr(int col, wxGridCellAttr* attr);
- //@{
/**
- Selects a rectangular block of cells.
+ Sets the extra margins used around the grid area.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ A grid may occupy more space than needed for its data display and
+ this function allows to set how big this extra space is
*/
- void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
- bool addToSelected = false);
- void SelectBlock(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool addToSelected = false);
- //@}
+ void SetMargins(int extraWidth, int extraHeight);
/**
- Selects the specified column.
+ Sets the cell attributes for all cells in the specified row.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ The grid takes ownership of the attribute pointer.
- This method won't select anything if the current selection mode is
- wxGridSelectRows.
+ See the wxGridCellAttr class for more information about controlling
+ cell attributes.
*/
- void SelectCol(int col, bool addToSelected = false);
+ void SetRowAttr(int row, wxGridCellAttr* attr);
+
+ //@}
+
/**
- Selects the specified row.
+ @name Sorting support.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the row will be added to the existing selection.
+ wxGrid doesn't provide any support for sorting the data but it does
+ generate events allowing the user code to sort it and supports
+ displaying the sort indicator in the column used for sorting.
- This method won't select anything if the current selection mode is
- wxGridSelectColumns.
- */
- void SelectRow(int row, bool addToSelected = false);
+ To use wxGrid sorting support you need to handle wxEVT_GRID_COL_SORT
+ event (and not veto it) and resort the data displayed in the grid. The
+ grid will automatically update the sorting indicator on the column
+ which was clicked.
+ You can also call the functions in this section directly to update the
+ sorting indicator. Once again, they don't do anything with the grid
+ data, it remains your responsibility to actually sort it appropriately.
+ */
//@{
+
/**
- Sets the horizontal and vertical alignment for grid cell text at the
- specified location.
+ Return the column in which the sorting indicator is currently
+ displayed.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ Returns @c wxNOT_FOUND if sorting indicator is not currently displayed
+ at all.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetCellAlignment(int row, int col, int horiz, int vert);
- void SetCellAlignment(int align, int row, int col);
- //@}
+ @see SetSortingColumn()
+ */
+ int GetSortingColumn() const;
- //@{
/**
- Set the background colour for the given cell or all cells by default.
- */
- void SetCellBackgroundColour(int row, int col, const wxColour& colour);
- //@}
+ Return @true if this column is currently used for sorting.
- /**
- Sets the editor for the grid cell at the specified location.
+ @see GetSortingColumn()
+ */
+ bool IsSortingBy(int col) const;
- The grid will take ownership of the pointer.
+ /**
+ Return @true if the current sorting order is ascending or @false if it
+ is descending.
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
- */
- void SetCellEditor(int row, int col, wxGridCellEditor* editor);
+ It only makes sense to call this function if GetSortingColumn() returns
+ a valid column index and not @c wxNOT_FOUND.
- /**
- Sets the font for text in the grid cell at the specified location.
- */
- void SetCellFont(int row, int col, const wxFont& font);
+ @see SetSortingColumn()
+ */
+ bool IsSortOrderAscending() const;
/**
- Sets the renderer for the grid cell at the specified location.
+ Set the column to display the sorting indicator in and its direction.
- The grid will take ownership of the pointer.
+ @param col
+ The column to display the sorting indicator in or @c wxNOT_FOUND to
+ remove any currently displayed sorting indicator.
+ @param ascending
+ If @true, display the ascending sort indicator, otherwise display
+ the descending sort indicator.
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
- */
- void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
+ @see GetSortingColumn(), IsSortOrderAscending()
+ */
+ void SetSortingColumn(int col, bool ascending = true);
- //@{
/**
- Sets the text colour for the given cell or all cells by default.
- */
- void SetCellTextColour(int row, int col, const wxColour& colour);
- void SetCellTextColour(const wxColour& val, int row, int col);
- void SetCellTextColour(const wxColour& colour);
+ Remove any currently shown sorting indicator.
+
+ This is equivalent to calling SetSortingColumn() with @c wxNOT_FOUND
+ first argument.
+ */
+ void UnsetSortingColumn();
//@}
- //@{
+
/**
- Sets the string value for the cell at the specified location.
+ @name Accessors for component windows.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- GetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
- The last form is for backward compatibility only.
+ Return the various child windows of wxGrid.
- See wxGridTableBase::CanSetValueAs and the @ref overview_grid
- "wxGrid overview" for more information.
- */
- void SetCellValue(int row, int col, const wxString& s);
- void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
- void SetCellValue(const wxString& val, int row, int col);
- //@}
+ wxGrid is an empty parent window for 4 children representing the column
+ labels window (top), the row labels window (left), the corner window
+ (top left) and the main grid window. It may be necessary to use these
+ individual windows and not the wxGrid window itself if you need to
+ handle events for them (this can be done using wxEvtHandler::Connect()
+ or wxWindow::PushEventHandler()) or do something else requiring the use
+ of the correct window pointer. Notice that you should not, however,
+ change these windows (e.g. reposition them or draw over them) because
+ they are managed by wxGrid itself.
+ */
+ //@{
/**
- Sets the cell attributes for all cells in the specified column.
+ Return the main grid window containing the grid cells.
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the @ref overview_grid "wxGrid overview".
- */
- void SetColAttr(int col, wxGridCellAttr* attr);
+ This window is always shown.
+ */
+ wxWindow *GetGridWindow() const;
/**
- Sets the specified column to display boolean values.
+ Return the row labels window.
- @see SetColFormatCustom()
- */
- void SetColFormatBool(int col);
+ This window is not shown if the row labels were hidden using
+ HideRowLabels().
+ */
+ wxWindow *GetGridRowLabelWindow() const;
/**
- Sets the specified column to display data in a custom format.
+ Return the column labels window.
- This method provides an alternative to defining a custom grid table
- which would return @a typeName from its GetTypeName() method for the
- cells in this column: while it doesn't really change the type of the
- cells in this column, it does associate the renderer and editor used
- for the cells of the specified type with them.
+ This window is not shown if the columns labels were hidden using
+ HideColLabels().
- See the @ref overview_grid "wxGrid overview" for more
- information on working with custom data types.
- */
- void SetColFormatCustom(int col, const wxString& typeName);
+ Depending on whether UseNativeColHeader() was called or not this can be
+ either a wxHeaderCtrl or a plain wxWindow. This function returns a valid
+ window pointer in either case but in the former case you can also use
+ GetGridColHeader() to access it if you need wxHeaderCtrl-specific
+ functionality.
+ */
+ wxWindow *GetGridColLabelWindow() const;
/**
- Sets the specified column to display floating point values with the
- given width and precision.
+ Return the window in the top left grid corner.
- @see SetColFormatCustom()
- */
- void SetColFormatFloat(int col, int width = -1, int precision = -1);
+ This window is shown only of both columns and row labels are shown and
+ normally doesn't contain anything. Clicking on it is handled by wxGrid
+ however and can be used to select the entire grid.
+ */
+ wxWindow *GetGridCornerLabelWindow() const;
/**
- Sets the specified column to display integer values.
+ Return the header control used for column labels display.
- @see SetColFormatCustom()
- */
- void SetColFormatNumber(int col);
+ This function can only be called if UseNativeColHeader() had been
+ called.
+ */
+ wxHeaderCtrl *GetGridColHeader() const;
+
+ //@}
+protected:
/**
- Sets the horizontal and vertical alignment of column label text.
+ Returns @true if this grid has support for cell attributes.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ The grid supports attributes if it has the associated table which, in
+ turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
+ returns @true.
*/
- void SetColLabelAlignment(int horiz, int vert);
+ bool CanHaveAttributes() const;
/**
- Sets the height of the column labels.
+ Get the minimal width of the given column/row.
- If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
+ The value returned by this function may be different than that returned
+ by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
+ called for this column.
*/
- void SetColLabelSize(int height);
+ int GetColMinimalWidth(int col) const;
/**
- Set the value for the given column label.
-
- If you are using a custom grid table you must override
- wxGridTableBase::SetColLabelValue for this to have any effect.
+ Returns the coordinate of the right border specified column.
*/
- void SetColLabelValue(int col, const wxString& value);
+ int GetColRight(int col) const;
/**
- Sets the minimal width to which the user can resize columns.
-
- @see GetColMinimalAcceptableWidth()
+ Returns the coordinate of the left border specified column.
*/
- void SetColMinimalAcceptableWidth(int width);
+ int GetColLeft(int col) const;
/**
- Sets the minimal width for the specified column.
-
- It is usually best to call this method during grid creation as calling
- it later will not resize the column to the given minimal width even if
- it is currently narrower than it.
+ Returns the minimal size for the given column.
- @a width must be greater than the minimal acceptable column width as
- returned by GetColMinimalAcceptableWidth().
+ The value returned by this function may be different than that returned
+ by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
+ called for this row.
*/
- void SetColMinimalWidth(int col, int width);
+ int GetRowMinimalHeight(int col) const;
+};
- /**
- Sets the position of the specified column.
- */
- void SetColPos(int colID, int newPos);
- /**
- Sets the width of the specified column.
- Notice that this function does not refresh the grid, you need to call
- ForceRefresh() to make the changes take effect immediately.
+/**
+ @class wxGridUpdateLocker
- @param col
- The column index.
- @param width
- The new column width in pixels or a negative value to fit the
- column width to its label width.
- */
- void SetColSize(int col, int width);
+ This small class can be used to prevent wxGrid from redrawing during its
+ lifetime by calling wxGrid::BeginBatch() in its constructor and
+ wxGrid::EndBatch() in its destructor. It is typically used in a function
+ performing several operations with a grid which would otherwise result in
+ flicker. For example:
- /**
- Sets the default horizontal and vertical alignment for grid cell text.
+ @code
+ void MyFrame::Foo()
+ {
+ m_grid = new wxGrid(this, ...);
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetDefaultCellAlignment(int horiz, int vert);
+ wxGridUpdateLocker noUpdates(m_grid);
+ m_grid-AppendColumn();
+ // ... many other operations with m_grid ...
+ m_grid-AppendRow();
+
+ // destructor called, grid refreshed
+ }
+ @endcode
+
+ Using this class is easier and safer than calling wxGrid::BeginBatch() and
+ wxGrid::EndBatch() because you don't risk missing the call the latter (due
+ to an exception for example).
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridUpdateLocker
+{
+public:
/**
- Sets the default background colour for grid cells.
+ Creates an object preventing the updates of the specified @a grid. The
+ parameter could be @NULL in which case nothing is done. If @a grid is
+ non-@NULL then the grid must exist for longer than this
+ wxGridUpdateLocker object itself.
+
+ The default constructor could be followed by a call to Create() to set
+ the grid object later.
*/
- void SetDefaultCellBackgroundColour(const wxColour& colour);
+ wxGridUpdateLocker(wxGrid* grid = NULL);
/**
- Sets the default font to be used for grid cell text.
+ Destructor reenables updates for the grid this object is associated
+ with.
*/
- void SetDefaultCellFont(const wxFont& font);
+ ~wxGridUpdateLocker();
/**
- Sets the current default colour for grid cell text.
+ This method can be called if the object had been constructed using the
+ default constructor. It must not be called more than once.
*/
- void SetDefaultCellTextColour(const wxColour& colour);
+ void Create(wxGrid* grid);
+};
- /**
- Sets the default width for columns in the grid.
- This will only affect columns subsequently added to the grid unless
- @a resizeExistingCols is @true.
- If @a width is less than GetColMinimalAcceptableWidth(), then the
- minimal acceptable width is used instead of it.
- */
- void SetDefaultColSize(int width, bool resizeExistingCols = false);
+/**
+ @class wxGridEvent
- /**
- Sets the default editor for grid cells.
+ This event class contains information about various grid events.
- The grid will take ownership of the pointer.
+ Notice that all grid event table macros are available in two versions:
+ @c EVT_GRID_XXX and @c EVT_GRID_CMD_XXX. The only difference between the
+ two is that the former doesn't allow to specify the grid window identifier
+ and so takes a single parameter, the event handler, but is not suitable if
+ there is more than one grid control in the window where the event table is
+ used (as it would catch the events from all the grids). The version with @c
+ CMD takes the id as first argument and the event handler as the second one
+ and so can be used with multiple grids as well. Otherwise there are no
+ difference between the two and only the versions without the id are
+ documented below for brevity.
+
+ @beginEventTable{wxGridEvent}
+ @event{EVT_GRID_CELL_CHANGING(func)}
+ The user is about to change the data in a cell. The new cell value as
+ string is available from GetString() event object method. This event
+ can be vetoed if the change is not allowed.
+ Processes a @c wxEVT_GRID_CELL_CHANGING event type.
+ @event{EVT_GRID_CELL_CHANGED(func)}
+ The user changed the data in a cell. The old cell value as string is
+ available from GetString() event object method. Notice that vetoing
+ this event still works for backwards compatibility reasons but any new
+ code should only veto EVT_GRID_CELL_CHANGING event and not this one.
+ Processes a @c wxEVT_GRID_CELL_CHANGED event type.
+ @event{EVT_GRID_CELL_LEFT_CLICK(func)}
+ The user clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_CLICK event type.
+ @event{EVT_GRID_CELL_LEFT_DCLICK(func)}
+ The user double-clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_DCLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_CLICK(func)}
+ The user clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_CLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_DCLICK(func)}
+ The user double-clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_EDITOR_HIDDEN(func)}
+ The editor for a cell was hidden. Processes a
+ @c wxEVT_GRID_EDITOR_HIDDEN event type.
+ @event{EVT_GRID_EDITOR_SHOWN(func)}
+ The editor for a cell was shown. Processes a
+ @c wxEVT_GRID_EDITOR_SHOWN event type.
+ @event{EVT_GRID_LABEL_LEFT_CLICK(func)}
+ The user clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_CLICK event type.
+ @event{EVT_GRID_LABEL_LEFT_DCLICK(func)}
+ The user double-clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_DCLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_CLICK(func)}
+ The user clicked a label with the right mouse button. Processes a
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_DCLICK(func)}
+ The user double-clicked a label with the right mouse button. Processes
+ a @c wxEVT_GRID_LABEL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_SELECT_CELL(func)}
+ The given cell was made current, either by user or by the program via a
+ call to SetGridCursor() or GoToCell(). Processes a
+ @c wxEVT_GRID_SELECT_CELL event type.
+ @event{EVT_GRID_COL_MOVE(func)}
+ The user tries to change the order of the columns in the grid by
+ dragging the column specified by GetCol(). This event can be vetoed to
+ either prevent the user from reordering the column change completely
+ (but notice that if you don't want to allow it at all, you simply
+ shouldn't call wxGrid::EnableDragColMove() in the first place), vetoed
+ but handled in some way in the handler, e.g. by really moving the
+ column to the new position at the associated table level, or allowed to
+ proceed in which case wxGrid::SetColPos() is used to reorder the
+ columns display order without affecting the use of the column indices
+ otherwise.
+ This event macro corresponds to @c wxEVT_GRID_COL_MOVE event type.
+ @event{EVT_GRID_COL_SORT(func)}
+ This event is generated when a column is clicked by the user and its
+ name is explained by the fact that the custom reaction to a click on a
+ column is to sort the grid contents by this column. However the grid
+ itself has no special support for sorting and it's up to the handler of
+ this event to update the associated table. But if the event is handled
+ (and not vetoed) the grid supposes that the table was indeed resorted
+ and updates the column to indicate the new sort order and refreshes
+ itself.
+ This event macro corresponds to @c wxEVT_GRID_COL_SORT event type.
+ @endEventTable
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetDefaultEditor(wxGridCellEditor* editor);
-
+ wxGridEvent();
/**
- Sets the default renderer for grid cells.
-
- The grid will take ownership of the pointer.
-
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ Constructor for initializing all event attributes.
*/
- void SetDefaultRenderer(wxGridCellRenderer* renderer);
+ wxGridEvent(int id, wxEventType type, wxObject* obj,
+ int row = -1, int col = -1, int x = -1, int y = -1,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the default height for rows in the grid.
-
- This will only affect rows subsequently added to the grid unless
- @a resizeExistingRows is @true.
-
- If @a height is less than GetRowMinimalAcceptableHeight(), then the
- minimal acceptable heihgt is used instead of it.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetDefaultRowSize(int height, bool resizeExistingRows = false);
+ bool AltDown() const;
- //@{
/**
- Set the grid cursor to the specified cell.
-
- The grid cursor indicates the current cell and can be moved by the user
- using the arrow keys or the mouse.
+ Returns @true if the Control key was down at the time of the event.
+ */
+ bool ControlDown() const;
- Calling this function generates a wxEVT_GRID_SELECT_CELL event and if
- the event handler vetoes this event, the cursor is not moved.
+ /**
+ Column at which the event occurred.
- This function doesn't make the target call visible, use GoToCell() to
- do this.
+ Notice that for a @c wxEVT_GRID_SELECT_CELL event this column is the
+ column of the newly selected cell while the previously selected cell
+ can be retrieved using wxGrid::GetGridCursorCol().
*/
- void SetGridCursor(int row, int col);
- void SetGridCursor(const wxGridCellCoords& coords);
- //@}
+ virtual int GetCol();
/**
- Sets the colour used to draw grid lines.
+ Position in pixels at which the event occurred.
*/
- void SetGridLineColour(const wxColour& colour);
+ wxPoint GetPosition();
/**
- Sets the background colour for row and column labels.
+ Row at which the event occurred.
+
+ Notice that for a @c wxEVT_GRID_SELECT_CELL event this row is the row
+ of the newly selected cell while the previously selected cell can be
+ retrieved using wxGrid::GetGridCursorRow().
*/
- void SetLabelBackgroundColour(const wxColour& colour);
+ virtual int GetRow();
/**
- Sets the font for row and column labels.
+ Returns @true if the Meta key was down at the time of the event.
*/
- void SetLabelFont(const wxFont& font);
+ bool MetaDown() const;
/**
- Sets the colour for row and column label text.
+ Returns @true if the user is selecting grid cells, or @false if
+ deselecting.
*/
- void SetLabelTextColour(const wxColour& colour);
+ bool Selecting();
/**
- Sets the extra margins used around the grid area.
-
- A grid may occupy more space than needed for its data display and
- this function allows to set how big this extra space is
+ Returns @true if the Shift key was down at the time of the event.
*/
- void SetMargins(int extraWidth, int extraHeight);
+ bool ShiftDown() const;
+};
- /**
- Makes the cell at the specified location read-only or editable.
- @see IsReadOnly()
- */
- void SetReadOnly(int row, int col, bool isReadOnly = true);
- /**
- Sets the cell attributes for all cells in the specified row.
+/**
+ @class wxGridSizeEvent
- The grid takes ownership of the attribute pointer.
+ This event class contains information about a row/column resize event.
- See the wxGridCellAttr class for more information about controlling
- cell attributes.
- */
- void SetRowAttr(int row, wxGridCellAttr* attr);
+ @beginEventTable{wxGridSizeEvent}
+ @event{EVT_GRID_CMD_COL_SIZE(id, func)}
+ The user resized a column, corresponds to @c wxEVT_GRID_COL_SIZE event
+ type.
+ @event{EVT_GRID_CMD_ROW_SIZE(id, func)}
+ The user resized a row, corresponds to @c wxEVT_GRID_ROW_SIZE event
+ type.
+ @event{EVT_GRID_COL_SIZE(func)}
+ Same as EVT_GRID_CMD_COL_SIZE() but uses `wxID_ANY` id.
+ @event{EVT_GRID_ROW_SIZE(func)}
+ Same as EVT_GRID_CMD_ROW_SIZE() but uses `wxID_ANY` id.
+ @endEventTable
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridSizeEvent : public wxNotifyEvent
+{
+public:
/**
- Sets the horizontal and vertical alignment of row label text.
-
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ Default constructor.
*/
- void SetRowLabelAlignment(int horiz, int vert);
-
+ wxGridSizeEvent();
/**
- Sets the width of the row labels.
-
- If @a width equals @c wxGRID_AUTOSIZE then width is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
+ Constructor for initializing all event attributes.
*/
- void SetRowLabelSize(int width);
+ wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
+ int rowOrCol = -1, int x = -1, int y = -1,
+ const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the value for the given row label.
-
- If you are using a derived grid table you must override
- wxGridTableBase::SetRowLabelValue for this to have any effect.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetRowLabelValue(int row, const wxString& value);
+ bool AltDown() const;
/**
- Sets the minimal row height used by default.
-
- See SetColMinimalAcceptableWidth() for more information.
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetRowMinimalAcceptableHeight(int height);
+ bool ControlDown() const;
/**
- Sets the minimal height for the specified row.
-
- See SetColMinimalWidth() for more information.
+ Position in pixels at which the event occurred.
*/
- void SetRowMinimalHeight(int row, int height);
+ wxPoint GetPosition();
/**
- Sets the height of the specified row.
+ Row or column at that was resized.
+ */
+ int GetRowOrCol();
- See SetColSize() for more information.
+ /**
+ Returns @true if the Meta key was down at the time of the event.
*/
- void SetRowSize(int row, int height);
+ bool MetaDown() const;
/**
- Sets the number of pixels per horizontal scroll increment.
+ Returns @true if the Shift key was down at the time of the event.
+ */
+ bool ShiftDown() const;
+};
- The default is 15.
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
- */
- void SetScrollLineX(int x);
- /**
- Sets the number of pixels per vertical scroll increment.
+/**
+ @class wxGridRangeSelectEvent
- The default is 15.
+ @beginEventTable{wxGridRangeSelectEvent}
+ @event{EVT_GRID_RANGE_SELECT(func)}
+ The user selected a group of contiguous cells. Processes a
+ @c wxEVT_GRID_RANGE_SELECT event type.
+ @event{EVT_GRID_CMD_RANGE_SELECT(id, func)}
+ The user selected a group of contiguous cells; variant taking a window
+ identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type.
+ @endEventTable
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridRangeSelectEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetScrollLineY(int y);
-
+ wxGridRangeSelectEvent();
/**
- Set the colour to be used for drawing the selection background.
+ Constructor for initializing all event attributes.
*/
- void SetSelectionBackground(const wxColour& c);
+ wxGridRangeSelectEvent(int id, wxEventType type,
+ wxObject* obj,
+ const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Set the colour to be used for drawing the selection foreground.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetSelectionForeground(const wxColour& c);
+ bool AltDown() const;
/**
- Set the selection behaviour of the grid.
-
- The existing selection is converted to conform to the new mode if
- possible and discarded otherwise (e.g. any individual selected cells
- are deselected if the new mode allows only the selection of the entire
- rows or columns).
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetSelectionMode(wxGridSelectionModes selmode);
+ bool ControlDown() const;
/**
- Passes a pointer to a custom grid table to be used by the grid.
-
- This should be called after the grid constructor and before using the
- grid object. If @a takeOwnership is set to @true then the table will be
- deleted by the wxGrid destructor.
-
- Use this function instead of CreateGrid() when your application
- involves complex or non-string data or data sets that are too large to
- fit wholly in memory.
+ Top left corner of the rectangular area that was (de)selected.
*/
- bool SetTable(wxGridTableBase* table,
- bool takeOwnership = false,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ wxGridCellCoords GetBottomRightCoords();
/**
- Call this in order to make the column labels use a native look by using
- wxRenderer::DrawHeaderButton internally.
-
- There is no equivalent method for drawing row columns as there is not
- native look for that. This option is useful when using wxGrid for
- displaying tables and not as a spread-sheet.
+ Bottom row of the rectangular area that was (de)selected.
*/
- void SetUseNativeColLabels(bool native = true);
+ int GetBottomRow();
/**
- Displays the in-place cell edit control for the current cell.
+ Left column of the rectangular area that was (de)selected.
*/
- void ShowCellEditControl();
+ int GetLeftCol();
/**
- Returns the column at the given pixel position.
-
- @param x
- The x position to evaluate.
- @param clipToMinMax
- If @true, rather than returning wxNOT_FOUND, it returns either the
- first or last column depending on whether x is too far to the left
- or right respectively.
- @return
- The column index or wxNOT_FOUND.
+ Right column of the rectangular area that was (de)selected.
*/
- int XToCol(int x, bool clipToMinMax = false) const;
+ int GetRightCol();
/**
- Returns the column whose right hand edge is close to the given logical
- x position.
-
- If no column edge is near to this position @c wxNOT_FOUND is returned.
+ Top left corner of the rectangular area that was (de)selected.
*/
- int XToEdgeOfCol(int x) const;
+ wxGridCellCoords GetTopLeftCoords();
- //@{
/**
- Translates logical pixel coordinates to the grid cell coordinates.
-
- Notice that this function expects logical coordinates on input so if
- you use this function in a mouse event handler you need to translate
- the mouse position, which is expressed in device coordinates, to
- logical ones.
-
- @see XToCol(), YToRow()
- */
-
- // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
- // undocumented, using it is ugly and non-const reference parameters are
- // not used in wxWidgets API
-
- wxGridCellCoords XYToCell(int x, int y) const;
- wxGridCellCoords XYToCell(const wxPoint& pos) const;
-
- //@}
+ Top row of the rectangular area that was (de)selected.
+ */
+ int GetTopRow();
/**
- Returns the row whose bottom edge is close to the given logical y
- position.
-
- If no row edge is near to this position @c wxNOT_FOUND is returned.
+ Returns @true if the Meta key was down at the time of the event.
*/
- int YToEdgeOfRow(int y) const;
+ bool MetaDown() const;
/**
- Returns the grid row that corresponds to the logical y coordinate.
+ Returns @true if the area was selected, @false otherwise.
+ */
+ bool Selecting();
- Returns @c wxNOT_FOUND if there is no row at the y position.
+ /**
+ Returns @true if the Shift key was down at the time of the event.
*/
- int YToRow(int y, bool clipToMinMax = false) const;
+ bool ShiftDown() const;
};
/**
- @class wxGridCellBoolEditor
+ @class wxGridEditorCreatedEvent
- The editor for boolean data.
+ @beginEventTable{wxGridEditorCreatedEvent}
+ @event{EVT_GRID_EDITOR_CREATED(func)}
+ The editor for a cell was created. Processes a
+ @c wxEVT_GRID_EDITOR_CREATED event type.
+ @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)}
+ The editor for a cell was created; variant taking a window identifier.
+ Processes a @c wxEVT_GRID_EDITOR_CREATED event type.
+ @endEventTable
@library{wxadv}
- @category{grid}
-
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
+ @category{grid,events}
*/
-class wxGridCellBoolEditor : public wxGridCellEditor
+class wxGridEditorCreatedEvent : public wxCommandEvent
{
public:
/**
Default constructor.
*/
- wxGridCellBoolEditor();
-
+ wxGridEditorCreatedEvent();
/**
- Returns @true if the given @a value is equal to the string representation of
- the truth value we currently use (see
- wxGridCellBoolEditor::UseStringValues).
+ Constructor for initializing all event attributes.
*/
- static bool IsTrueValue(const wxString& value);
+ wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj,
+ int row, int col, wxControl* ctrl);
/**
- , wxString&@e valueFalse = _T(""))
- This method allows to customize the values returned by GetValue() method for
- the cell using this editor. By default, the default values of the arguments are
- used, i.e. @c "1" is returned if the cell is checked and an empty string
- otherwise, using this method allows to change this.
+ Returns the column at which the event occurred.
*/
- static void UseStringValues() const;
-};
-
-
-
-/**
- @class wxGridUpdateLocker
-
- This small class can be used to prevent wxGrid from redrawing
- during its lifetime by calling wxGrid::BeginBatch
- in its constructor and wxGrid::EndBatch in its
- destructor. It is typically used in a function performing several operations
- with a grid which would otherwise result in flicker. For example:
-
- @code
- void MyFrame::Foo()
- {
- m_grid = new wxGrid(this, ...);
-
- wxGridUpdateLocker noUpdates(m_grid);
- m_grid-AppendColumn();
- ... many other operations with m_grid...
- m_grid-AppendRow();
+ int GetCol();
- // destructor called, grid refreshed
- }
- @endcode
+ /**
+ Returns the edit control.
+ */
+ wxControl* GetControl();
- Using this class is easier and safer than calling
- wxGrid::BeginBatch and wxGrid::EndBatch
- because you don't risk not to call the latter (due to an exception for example).
+ /**
+ Returns the row at which the event occurred.
+ */
+ int GetRow();
- @library{wxadv}
- @category{grid}
-*/
-class wxGridUpdateLocker
-{
-public:
/**
- Creates an object preventing the updates of the specified @e grid. The
- parameter could be @NULL in which case nothing is done. If @a grid is
- non-@NULL then the grid must exist for longer than wxGridUpdateLocker object
- itself.
- The default constructor could be followed by a call to
- Create() to set the
- grid object later.
+ Sets the column at which the event occurred.
*/
- wxGridUpdateLocker(wxGrid* grid = NULL);
+ void SetCol(int col);
/**
- Destructor reenables updates for the grid this object is associated with.
+ Sets the edit control.
*/
- ~wxGridUpdateLocker();
+ void SetControl(wxControl* ctrl);
/**
- This method can be called if the object had been constructed using the default
- constructor. It must not be called more than once.
+ Sets the row at which the event occurred.
*/
- void Create(wxGrid* grid);
+ void SetRow(int row);
};