static void calculateCGDrawingBounds(CGRect inItemRect, CGRect *outIconRect, CGRect *outTextRect, bool hasIcon = false)
{
float textBottom;
- float iconH, iconW = 0;
+ float iconW = 0;
float padding = kItemPadding;
if (hasIcon)
{
- iconH = kIconHeight;
iconW = kIconWidth;
padding = padding*2;
}