// Created: 2008-08-23
// RCS-ID: $Id$
// Copyright: (c) Jaakko Salli
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PROPGRID_PROPERTY_H_
#define _WX_PROPGRID_PROPERTY_H_
+#include "wx/defs.h"
+
#if wxUSE_PROPGRID
#include "wx/propgrid/propgriddefs.h"
return *this;
}
+ // Used mostly internally to figure out if this cell is supposed
+ // to have default values when attached to a grid.
+ bool IsInvalid() const
+ {
+ return ( m_refData == NULL );
+ }
+
private:
virtual wxObjectRefData *CreateRefData() const
{ return new wxPGCellData(); }
@remarks
This flag cannot be used with property iterators.
+
+ @see wxPGProperty::SetAutoUnspecified()
*/
wxPG_PROP_AUTO_UNSPECIFIED = 0x00040000,
*/
#define wxPG_COLOUR_ALLOW_CUSTOM wxS("AllowCustom")
+/**
+ wxColourProperty and its kind: Set to True in order to support editing
+ alpha colour component.
+*/
+#define wxPG_COLOUR_HAS_ALPHA wxS("HasAlpha")
+
/** @}
*/
*/
void DeleteChoice( int index );
+ /**
+ Enables or disables the property. Disabled property usually appears
+ as having grey text.
+
+ @param enable
+ If @false, property is disabled instead.
+
+ @see wxPropertyGridInterface::EnableProperty()
+ */
+ void Enable( bool enable = true );
+
/**
Call to enable or disable usage of common value (integer value that can
be selected for properties instead of their normal values) for this
void SetAttributes( const wxPGAttributeStorage& attributes );
+ /**
+ Set if user can change the property's value to unspecified by
+ modifying the value of the editor control (usually by clearing
+ it). Currently, this can work with following properties:
+ wxIntProperty, wxUIntProperty, wxFloatProperty, wxEditEnumProperty.
+
+ @param enable
+ Whether to enable or disable this behavior (it is disabled by
+ default).
+ */
+ void SetAutoUnspecified( bool enable = true )
+ {
+ ChangeFlag(wxPG_PROP_AUTO_UNSPECIFIED, enable);
+ }
+
/**
Sets property's background colour.
}
/**
- Sets given property flag.
-
- @see propgrid_propflags
- */
- void SetFlag( wxPGPropertyFlags flag )
- {
- //
- // NB: While using wxPGPropertyFlags here makes it difficult to
- // combine different flags, it usefully prevents user from
- // using incorrect flags (say, wxWindow styles).
- m_flags |= flag;
- }
+ Sets or clears given property flag. Mainly for internal use.
- /**
- Sets or clears given property flag.
+ @remarks Setting a property flag never has any side-effect, and is
+ intended almost exclusively for internal use. So, for
+ example, if you want to disable a property, call
+ Enable(false) instead of setting wxPG_PROP_DISABLED flag.
- @see propgrid_propflags
+ @see HasFlag(), GetFlags()
*/
void ChangeFlag( wxPGPropertyFlags flag, bool set )
{
}
/**
- Sets or clears given property flag, recursively.
+ Sets or clears given property flag, recursively. This function is
+ primarily intended for internal use.
- @see propgrid_propflags
+ @see ChangeFlag()
*/
void SetFlagRecursively( wxPGPropertyFlags flag, bool set );
return m_helpString;
}
- void ClearFlag( FlagType flag ) { m_flags &= ~(flag); }
-
// Use, for example, to detect if item is inside collapsed section.
bool IsSomeParent( wxPGProperty* candidate_parent ) const;
// Removes child property with given pointer. Does not delete it.
void RemoveChild( wxPGProperty* p );
+ void DoEnable( bool enable );
+
void DoPreAddChild( int index, wxPGProperty* prop );
void SetParentState( wxPropertyGridPageState* pstate )
{ m_parentState = pstate; }
+ void SetFlag( wxPGPropertyFlags flag )
+ {
+ //
+ // NB: While using wxPGPropertyFlags here makes it difficult to
+ // combine different flags, it usefully prevents user from
+ // using incorrect flags (say, wxWindow styles).
+ m_flags |= flag;
+ }
+
+ void ClearFlag( FlagType flag ) { m_flags &= ~(flag); }
+
+ // Called when the property is being removed from the grid and/or
+ // page state (but *not* when it is also deleted).
+ void OnDetached(wxPropertyGridPageState* state,
+ wxPropertyGrid* propgrid);
+
// Call after fixed sub-properties added/removed after creation.
// if oldSelInd >= 0 and < new max items, then selection is
// moved to it.