);
wxWindow* wxFindWinFromHandle(WXHWND hWnd);
-//
-// This magical function is used to translate VK_APPS key presses to right
-// mouse clicks
-//
-// Unused?
-#if 0
-static void TranslateKbdEventToMouse( wxWindow* pWin
- ,int* pX
- ,int* pY
- ,MPARAM* pFlags
- );
-#endif
//
// get the current state of SHIFT/CTRL keys
//
m_bDoubleClickAllowed = 0;
m_bWinCaptured = FALSE;
- m_isBeingDeleted = FALSE;
- m_fnOldWndProc = 0;
- m_bUseCtl3D = FALSE;
- m_bMouseInWindow = FALSE;
+ m_isBeingDeleted = FALSE;
+ m_fnOldWndProc = 0;
+ m_bUseCtl3D = FALSE;
+ m_bMouseInWindow = FALSE;
+ m_bLastKeydownProcessed = FALSE;
//
// wxWnd
wxCHECK_MSG(pParent, FALSE, wxT("can't create wxWindow without parent"));
+#if wxUSE_STATBOX
+ //
+ // wxGTK doesn't allow to create controls with static box as the parent so
+ // this will result in a crash when the program is ported to wxGTK - warn
+ // about it
+ //
+ // the correct solution is to create the controls as siblings of the
+ // static box
+ //
+ wxASSERT_MSG( !wxDynamicCast(pParent, wxStaticBox),
+ _T("wxStaticBox can't be used as a window parent!") );
+#endif // wxUSE_STATBOX
+
if ( !CreateBase( pParent
,vId
,rPos
// set in those class create procs. PM's basic windows styles are
// very limited.
//
- ulCreateFlags |= WS_VISIBLE;
+ ulCreateFlags |= WS_VISIBLE | OS2GetCreateWindowFlags(&dwExStyle);
#ifdef __WXUNIVERSAL__
// no 3d effects, we draw them ourselves
WXDWORD exStyle = 0;
-#else // !wxUniversal
- if (lStyle & wxCLIP_SIBLINGS)
- ulCreateFlags |= WS_CLIPSIBLINGS;
-
- if (lStyle & wxCLIP_CHILDREN )
- ulCreateFlags |= WS_CLIPCHILDREN;
-
- //
- //
- //
- bool bWant3D;
- dwExStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &bWant3D);
-
-#endif
-
- //
- // Add the simple border style as we'll use this to draw borders
- //
- if (lStyle & wxSIMPLE_BORDER)
- dwExStyle |= wxSIMPLE_BORDER;
-
+#endif // !wxUniversal
if (lStyle & wxPOPUP_WINDOW)
{
// a popup window floats on top of everything
-//TODO: fix this...
-// exStyle |= WS_EX_TOPMOST | WS_EX_TOOLWINDOW;
-
// it is also created hidden as other top level windows
ulCreateFlags &= ~WS_VISIBLE;
m_isShown = FALSE;
return(fnWndProc == (WXFARPROC)vCls.pfnWindowProc);
} // end of WinGuiBase_CheckWindowWndProc
+void wxWindowOS2::SetWindowStyleFlag(
+ long lFlags
+)
+{
+ long lFlagsOld = GetWindowStyleFlag();
+
+ if (lFlags == lFlagsOld)
+ return;
+
+ //
+ // Update the internal variable
+ //
+ wxWindowBase::SetWindowStyleFlag(lFlags);
+
+ //
+ // Now update the Windows style as well if needed - and if the window had
+ // been already created
+ //
+ if (!GetHwnd())
+ return;
+
+ WXDWORD dwExstyle;
+ WXDWORD dwExstyleOld;
+ long lStyle = OS2GetStyle( lFlags
+ ,&dwExstyle
+ );
+ long lStyleOld = OS2GetStyle( lFlagsOld
+ ,&dwExstyleOld
+ );
+
+ if (lStyle != lStyleOld)
+ {
+ //
+ // Some flags (e.g. WS_VISIBLE or WS_DISABLED) should not be changed by
+ // this function so instead of simply setting the style to the new
+ // value we clear the bits which were set in styleOld but are set in
+ // the new one and set the ones which were not set before
+ //
+ long lStyleReal = ::WinQueryWindowULong(GetHwnd(), QWL_STYLE);
+
+ lStyleReal &= ~lStyleOld;
+ lStyleReal |= lStyle;
+
+ ::WinSetWindowULong(GetHwnd(), QWL_STYLE, lStyleReal);
+ }
+} // end of wxWindowOS2::SetWindowStyleFlag
+
+WXDWORD wxWindowOS2::OS2GetStyle(
+ long lFlags
+, WXDWORD* pdwExstyle
+) const
+{
+ WXDWORD dwStyle = 0L;
+
+ if (lFlags & wxCLIP_CHILDREN )
+ dwStyle |= WS_CLIPCHILDREN;
+
+ if (lFlags & wxCLIP_SIBLINGS )
+ dwStyle |= WS_CLIPSIBLINGS;
+
+ return dwStyle;
+} // end of wxWindowMSW::MSWGetStyle
+
//
// Make a Windows extended style from the given wxWindows window style
//
}
else // keydown event
{
+ m_bLastKeydownProcessed = FALSE;
//
// If this has been processed by an event handler,
// return 0 now (we've handled it). DON't RETURN
// we still need to process further
//
HandleKeyDown((WXDWORD)wParam, lParam);
+ m_bLastKeydownProcessed = TRUE;
if (uKeyFlags & KC_VIRTUALKEY)
{
USHORT uVk = SHORT2FROMMP((MPARAM)lParam);
bool bCtrlDown = FALSE;
int vId;
+ if (m_bLastKeydownProcessed)
+ {
+ //
+ // The key was handled in the EVT_KEY_DOWN. Handling a key in an
+ // EVT_KEY_DOWN handler is meant, by design, to prevent EVT_CHARs
+ // from happening, so just bail out at this point.
+ //
+ m_bLastKeydownProcessed = FALSE;
+ return TRUE;
+ }
if (isASCII)
{
//