// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
// this causes problems (e.g. link errors), set this to 0. You may need to set
// this to 0 if using templates (at least for VC++). This switch is currently
-// ignored for mingw / cygwin / CodeWarrior
+// ignored for MinGW/Cygwin.
//
// Default is 0
//
// Recommended setting: 1 if you want to support multiple languages
#define wxUSE_PRINTF_POS_PARAMS 1
+// Enable the use of compiler-specific thread local storage keyword, if any.
+// This is used for wxTLS_XXX() macros implementation and normally should use
+// the compiler-provided support as it's simpler and more efficient, but must
+// not use it if wxWidgets is used in a dynamically loaded Win32 (i.e. using
+// LoadLibrary()/GetProcAddress()) as this triggers a bug in compiler TLS
+// support that results in crashes when any TLS variables are used. So if you
+// are building a Win32 DLL using wxWidgets that can be loaded dynamically, set
+// this to 0.
+//
+// Default is 1, but set to 0 if the scenario above is applicable.
+#define wxUSE_COMPILER_TLS 1
// ----------------------------------------------------------------------------
// Interoperability with the standard library.
// Recommended setting: 1
#define wxUSE_STC 1
+// Use wxWidget's web viewing classes
+//
+// Default is 1
+//
+// Recommended setting: 1
+#define wxUSE_WEBVIEW 1
+
+// Use the IE wxWebView backend
+//
+// Default is 1 on MSW
+//
+// Recommended setting: 1
+#ifdef __WXMSW__
+#define wxUSE_WEBVIEW_IE 1
+#else
+#define wxUSE_WEBVIEW_IE 0
+#endif
+
+// Use the WebKit wxWebView backend
+//
+// Default is 1 on GTK and OSX
+//
+// Recommended setting: 1
+#if defined(__WXGTK__) || defined(__WXOSX__)
+#define wxUSE_WEBVIEW_WEBKIT 1
+#else
+#define wxUSE_WEBVIEW_WEBKIT 0
+#endif
// Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
// 2D drawing API. (Still somewhat experimental)
#define wxUSE_STATTEXT 1 // wxStaticText
#define wxUSE_STATBMP 1 // wxStaticBitmap
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
+#define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
#define wxUSE_TOGGLEBTN 1 // requires wxButton
#define wxUSE_TREECTRL 1 // wxTreeCtrl
#define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
// Recommended setting: 1
#define wxUSE_NOTIFICATION_MESSAGE 1
+// wxRichToolTip is a customizable tooltip class which has more functionality
+// than the stock (but native, unlike this class) wxToolTip.
+//
+// Default is 1.
+//
+// Recommended setting: 1 (but can be safely set to 0 if you don't need it)
+#define wxUSE_RICHTOOLTIP 1
+
// Use wxSashWindow class.
//
// Default is 1.
/* --- end common options --- */
// ----------------------------------------------------------------------------
-// Mac-specific settings
+// Unix-specific options settings
// ----------------------------------------------------------------------------
-// override some settings for Metrowerks
-//
-// VZ: isn't this file only used when building with Metrowerks anyhow?
-// CS: no, it is also used by the Xcode projects
-#ifdef __MWERKS__
- #undef wxUSE_DEBUG_CONTEXT
- #define wxUSE_DEBUG_CONTEXT 1
+// use wxSelectDispatcher class
+#define wxUSE_SELECT_DISPATCHER 1
- #undef wxUSE_STD_IOSTREAM
- // CS: I have to set this to 0 now, as shared builds are having problems
- #define wxUSE_STD_IOSTREAM 0
-#endif
+// use wxEpollDispatcher class (Linux only)
+#define wxUSE_EPOLL_DISPATCHER 0
+
+/*
+ Use GStreamer for Unix.
+
+ Default is 0 as this requires a lot of dependencies which might not be
+ available.
+
+ Recommended setting: 1 (wxMediaCtrl won't work by default without it).
+ */
+#define wxUSE_GSTREAMER 0
+
+// ----------------------------------------------------------------------------
+// Mac-specific settings
+// ----------------------------------------------------------------------------
#undef wxUSE_GRAPHICS_CONTEXT
#define wxUSE_GRAPHICS_CONTEXT 1