NSAutoreleasePool *thePool;
thePool = [[NSAutoreleasePool alloc] init];
- if(m_colourData.m_dataColour.Ok())
+ if(m_colourData.GetColour().IsOk())
[[NSColorPanel sharedColorPanel] setColor:
- [NSColor colorWithCalibratedRed:m_colourData.m_dataColour.Red() / 255.0
- green:m_colourData.m_dataColour.Green() / 255.0
- blue:m_colourData.m_dataColour.Blue() / 255.0
+ [NSColor colorWithCalibratedRed:m_colourData.GetColour().Red() / 255.0
+ green:m_colourData.GetColour().Green() / 255.0
+ blue:m_colourData.GetColour().Blue() / 255.0
alpha:1.0]
];
else
//Get the shared color panel along with the chosen color and set the chosen color
NSColor* theColor = [[theColorPanel color] colorUsingColorSpaceName:NSCalibratedRGBColorSpace];
- m_colourData.m_dataColour.Set(
+ m_colourData.GetColour().Set(
(unsigned char) ([theColor redComponent] * 255.0),
(unsigned char) ([theColor greenComponent] * 255.0),
(unsigned char) ([theColor blueComponent] * 255.0)