#ifndef _WX_WINDOW_H_
#define _WX_WINDOW_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "window.h"
-#endif
-
#include "wx/brush.h"
// ---------------------------------------------------------------------------
wxWindowMac *FindItem(long id) const;
wxWindowMac *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const;
- // Make a Windows extended style from the given wxWindows window style
+ // Make a Windows extended style from the given wxWidgets window style
static WXDWORD MakeExtendedStyle(long style,
bool eliminateBorders = TRUE);
// Determine whether 3D effects are wanted