wxIDropSource(wxDropSource *pDropSource);
virtual ~wxIDropSource() { }
- DECLARE_IUNKNOWN_METHODS;
-
// IDropSource
STDMETHODIMP QueryContinueDrag(BOOL fEscapePressed, DWORD grfKeyState);
STDMETHODIMP GiveFeedback(DWORD dwEffect);
+ DECLARE_IUNKNOWN_METHODS;
+
private:
DWORD m_grfInitKeyState; // button which started the d&d operation
wxDropSource *m_pDropSource; // pointer to C++ class we belong to