#include "wx/msw/wrapcdlg.h"
#include "wx/image.h"
#include "wx/window.h"
- #include "wx/dc.h"
#include "wx/utils.h"
#include "wx/dialog.h"
#include "wx/app.h"
#include "wx/bitmap.h"
- #include "wx/dcmemory.h"
#include "wx/log.h"
#include "wx/icon.h"
- #include "wx/dcprint.h"
#include "wx/module.h"
+ // include all dc types that are used as a param
+ #include "wx/dc.h"
+ #include "wx/dcclient.h"
+ #include "wx/dcmemory.h"
+ #include "wx/dcprint.h"
#endif
-#include "wx/graphics.h"
+#include "wx/private/graphics.h"
#include "wx/msw/wrapgdip.h"
+#include "wx/msw/dc.h"
#include "wx/stack.h"
GraphicsPath* m_brushPath;
};
+class WXDLLIMPEXP_CORE wxGDIPlusBitmapData : public wxGraphicsObjectRefData
+{
+public:
+ wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, Bitmap* bitmap );
+ wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, const wxBitmap &bmp );
+ ~wxGDIPlusBitmapData ();
+
+ virtual Bitmap* GetGDIPlusBitmap() { return m_bitmap; }
+
+private :
+ Bitmap* m_bitmap;
+ Bitmap* m_helper;
+};
+
class wxGDIPlusFontData : public wxGraphicsObjectRefData
{
public:
// gets the matrix of this context
virtual wxGraphicsMatrix GetTransform() const;
+ virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void PushState();
delete m_font;
}
+// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
+// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied
+// bytes as parameter, since there is no real copying of the data going in, only references are stored
+// m_helper has to be kept alive as well
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusBitmapData implementation
+//-----------------------------------------------------------------------------
+
+wxGDIPlusBitmapData::wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, Bitmap* bitmap ) :
+ wxGraphicsObjectRefData( renderer ), m_bitmap( bitmap )
+{
+ m_helper = NULL;
+}
+
+wxGDIPlusBitmapData::wxGDIPlusBitmapData( wxGraphicsRenderer* renderer,
+ const wxBitmap &bmp) : wxGraphicsObjectRefData( renderer )
+{
+ m_bitmap = NULL;
+ m_helper = NULL;
+
+ Bitmap* image = NULL;
+ if ( bmp.GetMask() )
+ {
+ Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ;
+
+ size_t width = interim.GetWidth();
+ size_t height = interim.GetHeight();
+ Rect bounds(0,0,width,height);
+
+ image = new Bitmap(width,height,PixelFormat32bppPARGB) ;
+
+ Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL);
+ wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed);
+
+ BitmapData dataMask ;
+ interimMask.LockBits(&bounds,ImageLockModeRead,
+ interimMask.GetPixelFormat(),&dataMask);
+
+
+ BitmapData imageData ;
+ image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData);
+
+ BYTE maskPattern = 0 ;
+ BYTE maskByte = 0;
+ size_t maskIndex ;
+
+ for ( size_t y = 0 ; y < height ; ++y)
+ {
+ maskIndex = 0 ;
+ for( size_t x = 0 ; x < width; ++x)
+ {
+ if ( x % 8 == 0)
+ {
+ maskPattern = 0x80;
+ maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex);
+ maskIndex++;
+ }
+ else
+ maskPattern = maskPattern >> 1;
+
+ ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4);
+ if ( (maskByte & maskPattern) == 0 )
+ *dest = 0x00000000;
+ else
+ {
+ Color c ;
+ interim.GetPixel(x,y,&c) ;
+ *dest = (c.GetValue() | Color::AlphaMask);
+ }
+ }
+ }
+
+ image->UnlockBits(&imageData);
+
+ interimMask.UnlockBits(&dataMask);
+ interim.UnlockBits(&dataMask);
+ }
+ else
+ {
+ image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE());
+ if ( bmp.HasAlpha() && GetPixelFormatSize(image->GetPixelFormat()) == 32 )
+ {
+ size_t width = image->GetWidth();
+ size_t height = image->GetHeight();
+ Rect bounds(0,0,width,height);
+ static BitmapData data ;
+
+ m_helper = image ;
+ image = NULL ;
+ m_helper->LockBits(&bounds, ImageLockModeRead,
+ m_helper->GetPixelFormat(),&data);
+
+ image = new Bitmap(data.Width, data.Height, data.Stride,
+ PixelFormat32bppPARGB , (BYTE*) data.Scan0);
+
+ m_helper->UnlockBits(&data);
+ }
+ }
+ if ( image )
+ m_bitmap = image;
+}
+
+wxGDIPlusBitmapData::~wxGDIPlusBitmapData()
+{
+ delete m_bitmap;
+ delete m_helper;
+}
+
//-----------------------------------------------------------------------------
// wxGDIPlusPath implementation
//-----------------------------------------------------------------------------
m_context->Restore(state);
}
-// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
-// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied
-// bytes as parameter
-
-void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+void wxGDIPlusContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
- Bitmap* image = NULL;
- Bitmap* helper = NULL;
- if ( bmp.GetMask() )
+ Bitmap* image = static_cast<wxGDIPlusBitmapData*>(bmp.GetRefData())->GetGDIPlusBitmap();
+ if ( image )
{
- Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ;
-
- size_t width = interim.GetWidth();
- size_t height = interim.GetHeight();
- Rect bounds(0,0,width,height);
-
- image = new Bitmap(width,height,PixelFormat32bppPARGB) ;
-
- Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL);
- wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed);
-
- BitmapData dataMask ;
- interimMask.LockBits(&bounds,ImageLockModeRead,
- interimMask.GetPixelFormat(),&dataMask);
-
-
- BitmapData imageData ;
- image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData);
-
- BYTE maskPattern = 0 ;
- BYTE maskByte = 0;
- size_t maskIndex ;
-
- for ( size_t y = 0 ; y < height ; ++y)
+ if( image->GetWidth() != (UINT) w || image->GetHeight() != (UINT) h )
{
- maskIndex = 0 ;
- for( size_t x = 0 ; x < width; ++x)
- {
- if ( x % 8 == 0)
- {
- maskPattern = 0x80;
- maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex);
- maskIndex++;
- }
- else
- maskPattern = maskPattern >> 1;
-
- ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4);
- if ( (maskByte & maskPattern) == 0 )
- *dest = 0x00000000;
- else
- {
- Color c ;
- interim.GetPixel(x,y,&c) ;
- *dest = (c.GetValue() | Color::AlphaMask);
- }
- }
+ Rect drawRect((REAL) x, (REAL)y, (REAL)w, (REAL)h);
+ m_context->SetPixelOffsetMode( PixelOffsetModeNone );
+ m_context->DrawImage(image, drawRect, 0 , 0 , image->GetWidth()-1, image->GetHeight()-1, UnitPixel ) ;
+ m_context->SetPixelOffsetMode( PixelOffsetModeHalf );
}
-
- image->UnlockBits(&imageData);
-
- interimMask.UnlockBits(&dataMask);
- interim.UnlockBits(&dataMask);
+ else
+ m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
}
- else
- {
- image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE());
- if ( bmp.HasAlpha() && GetPixelFormatSize(image->GetPixelFormat()) == 32 )
- {
- size_t width = image->GetWidth();
- size_t height = image->GetHeight();
- Rect bounds(0,0,width,height);
- BitmapData data ;
-
- helper = image ;
- image = NULL ;
- helper->LockBits(&bounds, ImageLockModeRead,
- helper->GetPixelFormat(),&data);
-
- image = new Bitmap(data.Width, data.Height, data.Stride,
- PixelFormat32bppPARGB , (BYTE*) data.Scan0);
+}
- helper->UnlockBits(&data);
- }
- }
- if ( image )
- m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
- delete image ;
- delete helper ;
+void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp);
+ DrawBitmap(bitmap, x, y, w, h);
}
void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
public :
wxGDIPlusRenderer()
{
- m_loaded = false;
+ m_loaded = -1;
m_gditoken = 0;
}
virtual ~wxGDIPlusRenderer()
{
- if (m_loaded)
+ if ( m_loaded == 1 )
{
Unload();
}
virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc);
+ virtual wxGraphicsContext * CreateContext( const wxPrinterDC& dc);
+
virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
// sets the font
virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
+
+ // create a native bitmap representation
+ virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap );
+
+ // create a subimage from a native image representation
+ virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
protected :
- void EnsureIsLoaded();
+ bool EnsureIsLoaded();
void Load();
void Unload();
friend class wxGDIPlusRendererModule;
private :
- bool m_loaded;
+ int m_loaded;
ULONG_PTR m_gditoken;
DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer)
return &gs_GDIPlusRenderer;
}
-void wxGDIPlusRenderer::EnsureIsLoaded()
+bool wxGDIPlusRenderer::EnsureIsLoaded()
{
- if (!m_loaded)
+ // load gdiplus.dll if not yet loaded, but don't bother doing it again
+ // if we already tried and failed (we don't want to spend lot of time
+ // returning NULL from wxGraphicsContext::Create(), which may be called
+ // relatively frequently):
+ if ( m_loaded == -1 )
{
Load();
}
+
+ return m_loaded == 1;
}
+// call EnsureIsLoaded() and return returnOnFail value if it fails
+#define ENSURE_LOADED_OR_RETURN(returnOnFail) \
+ if ( !EnsureIsLoaded() ) \
+ return (returnOnFail)
+
+
void wxGDIPlusRenderer::Load()
{
GdiplusStartupInput input;
GdiplusStartupOutput output;
- GdiplusStartup(&m_gditoken,&input,&output);
- m_loaded = true;
+ if ( GdiplusStartup(&m_gditoken,&input,&output) == Gdiplus::Ok )
+ {
+ wxLogTrace("gdiplus", "successfully initialized GDI+");
+ m_loaded = 1;
+ }
+ else
+ {
+ wxLogTrace("gdiplus", "failed to initialize GDI+, missing gdiplus.dll?");
+ m_loaded = 0;
+ }
}
void wxGDIPlusRenderer::Unload()
GdiplusShutdown(m_gditoken);
m_gditoken = NULL;
}
- m_loaded = false;
+ m_loaded = -1; // next Load() will try again
}
wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc)
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(NULL);
+ wxMSWDCImpl *msw = wxDynamicCast( dc.GetImpl() , wxMSWDCImpl );
+ return new wxGDIPlusContext(this,(HDC) msw->GetHDC());
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxPrinterDC& dc)
+{
+ ENSURE_LOADED_OR_RETURN(NULL);
wxMSWDCImpl *msw = wxDynamicCast( dc.GetImpl() , wxMSWDCImpl );
return new wxGDIPlusContext(this,(HDC) msw->GetHDC());
}
wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxMemoryDC& dc)
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(NULL);
wxMSWDCImpl *msw = wxDynamicCast( dc.GetImpl() , wxMSWDCImpl );
return new wxGDIPlusContext(this,(HDC) msw->GetHDC());
}
wxGraphicsContext * wxGDIPlusRenderer::CreateMeasuringContext()
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(NULL);
return new wxGDIPlusMeasuringContext(this);
}
wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context )
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(NULL);
return new wxGDIPlusContext(this,(Graphics*) context);
}
wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window )
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(NULL);
return new wxGDIPlusContext(this,(HWND) window);
}
wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(NULL);
return new wxGDIPlusContext(this, (HWND) window->GetHWND() );
}
wxGraphicsPath wxGDIPlusRenderer::CreatePath()
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsPath);
wxGraphicsPath m;
m.SetRefData( new wxGDIPlusPathData(this));
return m;
wxDouble tx, wxDouble ty)
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsMatrix);
wxGraphicsMatrix m;
wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
data->Set( a,b,c,d,tx,ty ) ;
wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen)
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsPen);
if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
return wxNullGraphicsPen;
else
wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBrush);
if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
return wxNullGraphicsBrush;
else
wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2)
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBrush);
wxGraphicsBrush p;
wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor)
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBrush);
wxGraphicsBrush p;
wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
// sets the font
wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
{
- EnsureIsLoaded();
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsFont);
if ( font.Ok() )
{
wxGraphicsFont p;
return wxNullGraphicsFont;
}
+wxGraphicsBitmap wxGDIPlusRenderer::CreateBitmap( const wxBitmap &bitmap )
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBitmap);
+ if ( bitmap.Ok() )
+ {
+ wxGraphicsBitmap p;
+ p.SetRefData(new wxGDIPlusBitmapData( this , bitmap ));
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
+wxGraphicsBitmap wxGDIPlusRenderer::CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBitmap);
+ Bitmap* image = static_cast<wxGDIPlusBitmapData*>(bitmap.GetRefData())->GetGDIPlusBitmap();
+ if ( image )
+ {
+ wxGraphicsBitmap p;
+ p.SetRefData(new wxGDIPlusBitmapData( this , image->Clone( (REAL) x , (REAL) y , (REAL) w , (REAL) h , PixelFormat32bppPARGB) ));
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
// Shutdown GDI+ at app exit, before possible dll unload
class wxGDIPlusRendererModule : public wxModule
{