RA_VERTICAL = _core_.RA_VERTICAL
RA_SPECIFY_ROWS = _core_.RA_SPECIFY_ROWS
RA_SPECIFY_COLS = _core_.RA_SPECIFY_COLS
+RA_USE_CHECKBOX = _core_.RA_USE_CHECKBOX
RB_GROUP = _core_.RB_GROUP
RB_SINGLE = _core_.RB_SINGLE
-SL_HORIZONTAL = _core_.SL_HORIZONTAL
-SL_VERTICAL = _core_.SL_VERTICAL
-SL_AUTOTICKS = _core_.SL_AUTOTICKS
-SL_LABELS = _core_.SL_LABELS
-SL_LEFT = _core_.SL_LEFT
-SL_TOP = _core_.SL_TOP
-SL_RIGHT = _core_.SL_RIGHT
-SL_BOTTOM = _core_.SL_BOTTOM
-SL_BOTH = _core_.SL_BOTH
-SL_SELRANGE = _core_.SL_SELRANGE
SB_HORIZONTAL = _core_.SB_HORIZONTAL
SB_VERTICAL = _core_.SB_VERTICAL
+RB_USE_CHECKBOX = _core_.RB_USE_CHECKBOX
ST_SIZEGRIP = _core_.ST_SIZEGRIP
ST_NO_AUTORESIZE = _core_.ST_NO_AUTORESIZE
FLOOD_SURFACE = _core_.FLOOD_SURFACE
"""SetPosition(self, Point pos)"""
return _core_.MoveEvent_SetPosition(*args, **kwargs)
- m_pos = property(_core_.MoveEvent_m_pos_get, _core_.MoveEvent_m_pos_set)
- m_rect = property(_core_.MoveEvent_m_rect_get, _core_.MoveEvent_m_rect_set)
+ m_pos = property(GetPosition, SetPosition)
+ m_rect = property(GetRect, SetRect)
+
class MoveEventPtr(MoveEvent):
def __init__(self, this):
def RefreshRect(*args, **kwargs):
"""
- RefreshRect(self, Rect rect)
+ RefreshRect(self, Rect rect, bool eraseBackground=True)
Redraws the contents of the given rectangle: the area inside it will
be repainted. This is the same as Refresh but has a nicer syntax.