struct WXDLLEXPORT wxNativeEncodingInfo
{
wxString facename; // may be empty meaning "any"
+ wxFontEncoding encoding; // so that we know what this struct represents
#if defined(__WXMSW__) || defined(__WXPM__) || defined(__WXMAC__)
wxNativeEncodingInfo() { charset = 0; /* ANSI_CHARSET */ }