+ // the members can't be accessed directly as we only parse the
+ // xFontName on demand
+private:
+ // the components of the XLFD
+ wxString fontElements[wxXLFD_MAX];
+
+ // the full XLFD
+ wxString xFontName;
+
+ // true until SetXFontName() is called
+ bool m_isDefault;
+
+ // return true if we have already initialized fontElements
+ inline bool HasElements() const;
+
+public:
+ // init the elements from an XLFD, return true if ok
+ bool FromXFontName(const wxString& xFontName);
+
+ // return false if we were never initialized with a valid XLFD
+ bool IsDefault() const { return m_isDefault; }
+
+ // return the XLFD (using the fontElements if necessary)
+ wxString GetXFontName() const;
+
+ // get the given XFLD component
+ wxString GetXFontComponent(wxXLFDField field) const;
+
+ // change the font component
+ void SetXFontComponent(wxXLFDField field, const wxString& value);
+
+ // set the XFLD
+ void SetXFontName(const wxString& xFontName);
+#elif defined(__WXMSW__) && !defined(__PALMOS__)
+ LOGFONT lf;
+#elif defined(__WXPM__)
+ // OS/2 native structures that define a font
+ FATTRS fa;
+ FONTMETRICS fm;
+ FACENAMEDESC fn;
+#else // other platforms
+ //
+ // This is a generic implementation that should work on all ports
+ // without specific support by the port.
+ //
+ #define wxNO_NATIVE_FONTINFO
+
+ int pointSize;
+ wxFontFamily family;
+ wxFontStyle style;
+ wxFontWeight weight;
+ bool underlined;
+ wxString faceName;
+ wxFontEncoding encoding;
+#endif // platforms
+
+ // default ctor (default copy ctor is ok)
+ wxNativeFontInfo() { Init(); }
+
+#if wxUSE_PANGO
+private:
+ void Init(const wxNativeFontInfo& info);
+ void Free();
+
+public:
+ wxNativeFontInfo(const wxNativeFontInfo& info) { Init(info); }
+ ~wxNativeFontInfo() { Free(); }
+
+ wxNativeFontInfo& operator=(const wxNativeFontInfo& info)
+ {
+ Free();
+ Init(info);
+ return *this;
+ }
+#endif // wxUSE_PANGO
+
+ // reset to the default state
+ void Init();
+
+ // init with the parameters of the given font
+ void InitFromFont(const wxFont& font)
+ {
+ // translate all font parameters
+ SetStyle((wxFontStyle)font.GetStyle());
+ SetWeight((wxFontWeight)font.GetWeight());
+ SetUnderlined(font.GetUnderlined());
+#if defined(__WXMSW__)
+ if ( font.IsUsingSizeInPixels() )
+ SetPixelSize(font.GetPixelSize());
+ else
+ SetPointSize(font.GetPointSize());