#ifndef _MENUITEM_H
#define _MENUITEM_H
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "menuitem.h"
#endif
int id = wxID_SEPARATOR,
const wxString& name = wxEmptyString,
const wxString& help = wxEmptyString,
- bool isCheckable = FALSE,
+ wxItemKind kind = wxITEM_NORMAL,
wxMenu *subMenu = (wxMenu *)NULL);
virtual ~wxMenuItem();
virtual void Check(bool bDoCheck = TRUE);
virtual bool IsChecked() const;
+ virtual void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
+ virtual const wxBitmap& GetBitmap() const { return m_bitmap; }
+
#if wxUSE_ACCEL
virtual wxAcceleratorEntry *GetAccel() const;
#endif // wxUSE_ACCEL
// menu handle depending on what we're
int GetRealId() const;
+ static int MacBuildMenuString(unsigned char* outMacItemText, wxInt16 *outMacShortcutChar , wxUint8 *outMacModifiers , const char *inItemName , bool useShortcuts ) ;
+
private:
+ wxBitmap m_bitmap; // Bitmap for menuitem, if any
+ void* m_menu ; // the appropriate menu , may also be a system menu
+
DECLARE_DYNAMIC_CLASS(wxMenuItem)
};