wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
unsigned char Blue() const { return m_blue; }
// comparison
- bool operator == (const wxColour& colour)
+ bool operator == (const wxColour& colour) const
{
return (m_red == colour.m_red &&
m_green == colour.m_green &&