#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/region.h"
+#include "wx/window.h"
#include <math.h>
//-----------------------------------------------------------------------------
* wxWindowDC
*/
-#include <wx/mac/uma.h>
+#include "wx/mac/uma.h"
-wxWindowDC::wxWindowDC(void)
+wxWindowDC::wxWindowDC()
{
}
-wxWindowDC::wxWindowDC(wxWindow *the_canvas)
+wxWindowDC::wxWindowDC(wxWindow *the_canvas)
{
WindowRef windowref ;
- wxWindow* rootwindow ;
+ wxWindowMac* rootwindow ;
// this time it is really the full window
the_canvas->MacGetPortParams(&m_macLocalOrigin, &m_macClipRect , &windowref , &rootwindow );
m_macPort = UMAGetWindowPort( windowref ) ;
- MacSetupPort() ;
+ m_minY = m_minX = 0;
+ wxSize size = the_canvas->GetSize() ;
+ m_maxX = size.x ;
+ m_maxY = size.y ;
+
m_ok = TRUE ;
+ SetBackground(wxBrush(the_canvas->GetBackgroundColour(), wxSOLID));
}
-wxWindowDC::~wxWindowDC(void)
+wxWindowDC::~wxWindowDC()
{
}
* wxClientDC
*/
-wxClientDC::wxClientDC(void)
+wxClientDC::wxClientDC()
{
}
wxClientDC::wxClientDC(wxWindow *window)
{
WindowRef windowref ;
- wxWindow* rootwindow ;
+ wxWindowMac* rootwindow ;
window->MacGetPortClientParams(&m_macLocalOrigin, &m_macClipRect , &windowref , &rootwindow );
m_macPort = UMAGetWindowPort( windowref ) ;
- MacSetupPort() ;
+ m_minY = m_minX = 0;
+ wxSize size = window->GetSize() ;
+ m_maxX = size.x ;
+ m_maxY = size.y ;
m_ok = TRUE ;
- SetBackground(wxBrush(window->GetBackgroundColour(), wxSOLID));
-
+ SetBackground(wxBrush(window->GetBackgroundColour(), wxSOLID));
+ SetFont( window->GetFont() ) ;
}
-wxClientDC::~wxClientDC(void)
+wxClientDC::~wxClientDC()
{
}
* wxPaintDC
*/
-wxPaintDC::wxPaintDC(void)
+wxPaintDC::wxPaintDC()
{
}
wxPaintDC::wxPaintDC(wxWindow *window)
{
WindowRef windowref ;
- wxWindow* rootwindow ;
+ wxWindowMac* rootwindow ;
window->MacGetPortClientParams(&m_macLocalOrigin, &m_macClipRect , &windowref , &rootwindow );
m_macPort = UMAGetWindowPort( windowref ) ;
- MacSetupPort() ;
m_ok = TRUE ;
- long x , y ,w , h ;
+ /*
+ wxCoord x , y ,w , h ;
window->GetUpdateRegion().GetBox( x , y , w , h ) ;
+ m_minY = m_minX = 0;
+ wxSize size = window->GetSize() ;
+ m_maxX = size.x ;
+ m_maxY = size.y ;
SetClippingRegion( x , y , w , h ) ;
+ */
SetBackground(wxBrush(window->GetBackgroundColour(), wxSOLID));
+ SetFont(window->GetFont() ) ;
}
wxPaintDC::~wxPaintDC()