#pragma implementation "msgdlg.h"
#endif
+#include "wx/app.h"
#include "wx/msgdlg.h"
#include "wx/mac/uma.h"
short result ;
Str255 pascalTitle ;
Str255 pascalText ;
+ char cText[256] ;
- strcpy( (char*) pascalTitle , m_caption ) ;
- c2pstr( (char*) pascalTitle ) ;
- strcpy( (char*) pascalText , m_message ) ;
- wxMacConvertNewlines( (char*)pascalText ,(char*) pascalText) ;
- c2pstr( (char*) pascalText ) ;
+ if (wxApp::s_macDefaultEncodingIsPC)
+ {
+#if TARGET_CARBON
+ c2pstrcpy( (StringPtr) pascalTitle , wxMacMakeMacStringFromPC( m_caption ) ) ;
+#else
+ strcpy( (char *) pascalTitle , wxMacMakeMacStringFromPC( m_caption ) ) ;
+ c2pstr( (char *) pascalTitle ) ;
+#endif
+ strcpy(cText , wxMacMakeMacStringFromPC( m_message) ) ;
+ }
+ else
+ {
+#if TARGET_CARBON
+ c2pstrcpy( (StringPtr) pascalTitle , m_caption ) ;
+#else
+ strcpy( (char *) pascalTitle , m_caption ) ;
+ c2pstr( (char *) pascalTitle ) ;
+#endif
+ strcpy( cText , m_message ) ;
+ }
+
+ wxMacConvertNewlines( cText , cText ) ;
+#if TARGET_CARBON
+ c2pstrcpy( (StringPtr) pascalText , cText ) ;
+#else
+ strcpy( (char *) pascalText , cText ) ;
+ c2pstr( (char *) pascalText ) ;
+#endif
+
+ wxASSERT_MSG( ( m_dialogStyle & 0x3F ) != wxYES , "this style is not supported on mac" ) ;
if ( !UMAHasAppearance() )
{