virtual void Check(bool bDoCheck = TRUE);
virtual bool IsChecked() const;
+ virtual void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
+ virtual const wxBitmap& GetBitmap() const { return m_bitmap; }
+
#if wxUSE_ACCEL
virtual wxAcceleratorEntry *GetAccel() const;
#endif // wxUSE_ACCEL
// menu handle depending on what we're
int GetRealId() const;
+ static int MacBuildMenuString(StringPtr outMacItemText, SInt16 *outMacShortcutChar , UInt8 *outMacModifiers , const char *inItemName , bool useShortcuts ) ;
+
private:
+ wxBitmap m_bitmap; // Bitmap for menuitem, if any
+
DECLARE_DYNAMIC_CLASS(wxMenuItem)
};