#include "wx/bitmap.h"
-class WXDLLEXPORT wxIconRefData: public wxBitmapRefData
-{
- friend class WXDLLEXPORT wxBitmap;
- friend class WXDLLEXPORT wxIcon;
-public:
- wxIconRefData();
- ~wxIconRefData();
-
-public:
- WXHICON m_hIcon;
-};
-
-#define M_ICONDATA ((wxIconRefData *)m_refData)
-#define M_ICONHANDLERDATA ((wxIconRefData *)bitmap->GetRefData())
-
// Icon
class WXDLLEXPORT wxIcon: public wxBitmap
{
// Copy constructors
inline wxIcon(const wxIcon& icon) { Ref(icon); }
- wxIcon(const char bits[], int width, int height);
+ wxIcon(const char **data);
+ wxIcon(char **data);
+ wxIcon(const char bits[], int width , int height );
wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_ICON_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
~wxIcon();
inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
-
- void SetHICON(WXHICON ico);
- inline WXHICON GetHICON() const { return (M_ICONDATA ? M_ICONDATA->m_hIcon : 0); }
-
- virtual bool Ok() const { return (m_refData != NULL) ; }
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
};
/*