#ifndef _WX_FONT_H_
#define _WX_FONT_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "font.h"
#endif
-// ----------------------------------------------------------------------------
-// public functions
-// ----------------------------------------------------------------------------
-
-// convert wxFontEncoding into one of Windows XXX_CHARSET constants (fill exact
-// parameter if it's not NULL with TRUE if encoding is realyl supported under
-// Windows and FALSE if not and we just chose something close to it)
-extern int wxCharsetFromEncoding(wxFontEncoding encoding, bool *exact = NULL);
-
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
public:
// ctors and such
wxFont() { Init(); }
- wxFont(const wxFont& font) { Init(); Ref(font); }
+ wxFont(const wxFont& font)
+ : wxFontBase()
+ {
+ Init();
+ Ref(font);
+ }
wxFont(int size,
int family,
(void)Create(size, family, style, weight, underlined, face, encoding);
}
+ wxFont(const wxNativeFontInfo& info)
+ {
+ Init();
+
+ (void)Create(info);
+ }
+
+ wxFont(const wxString& fontDesc);
+
bool Create(int size,
int family,
int style,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+ bool Create(const wxNativeFontInfo& info);
+
virtual ~wxFont();
// assignment
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
+ virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
virtual void SetFamily(int family);
// implementation only from now on
// -------------------------------
- int GetFontId() const;
- virtual bool IsFree() const;
virtual bool RealizeResource();
- virtual WXHANDLE GetResourceHandle();
- virtual bool FreeResource(bool force = FALSE);
- /*
- virtual bool UseResource();
- virtual bool ReleaseResource();
- */
+
+ // Unofficial API, don't use
+ virtual void SetNoAntiAliasing( bool noAA = TRUE ) ;
+ virtual bool GetNoAntiAliasing() ;
+
+ // Mac-specific, risks to change, don't use in portable code
+ short GetMacFontNum() const;
+ short GetMacFontSize() const;
+ wxByte GetMacFontStyle() const;
+ wxUint32 GetMacATSUFontID() const;
protected:
// common part of all ctors