]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/mac/window.h
Added wxQuantize, wxSplashScreen, wxEffects & added palette to wxImage
[wxWidgets.git] / include / wx / mac / window.h
index 7c4bb6b097d1d29adba9f50d5a1f021f372e14eb..ba8b50315f183f1d4ba1b95b9a4821e1e8345d5f 100644 (file)
@@ -21,6 +21,7 @@
 // ---------------------------------------------------------------------------
 
 class WXDLLEXPORT wxButton;
+class WXDLLEXPORT wxScrollBar;
 
 // ---------------------------------------------------------------------------
 // constants
@@ -85,7 +86,6 @@ public:
 
     virtual void SetFocus();
 
-    virtual bool Reparent( wxWindow *newParent );
 
     virtual void WarpPointer(int x, int y);
     virtual void CaptureMouse();
@@ -154,8 +154,6 @@ public:
 
     // Native resource loading (implemented in src/msw/nativdlg.cpp)
     // FIXME: should they really be all virtual?
-    virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
-    virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
     wxWindow* GetWindowChild1(wxWindowID id);
     wxWindow* GetWindowChild(wxWindowID id);
 
@@ -169,9 +167,9 @@ public:
     // simple accessors
     // ----------------
 
-    WXHWND GetHWND() const { return m_hWnd; }
-    void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
-       virtual WXWidget GetHandle() const { return (WXWidget) GetHWND(); }
+//    WXHWND GetHWND() const { return m_hWnd; }
+//    void SetHWND(WXHWND hWnd) { m_hWnd = hWnd; }
+       virtual WXWidget GetHandle() const { return (WXWidget) NULL ; }
 
     bool GetUseCtl3D() const { return m_useCtl3D; }
     bool GetTransparentBackground() const { return m_backgroundTransparent; }
@@ -181,6 +179,9 @@ public:
     // --------------
     void OnEraseBackground(wxEraseEvent& event);
     void OnIdle(wxIdleEvent& event);
+    void MacOnScroll(wxScrollEvent&event ) ;
+    
+    bool AcceptsFocus() const ;
 
 public:
     // For implementation purposes - sometimes decorations make the client area
@@ -208,12 +209,6 @@ public:
     virtual void MSWDeviceToLogical(float *x, float *y) const;
 #endif // WXWIN_COMPATIBILITY
 
-    // Create an appropriate wxWindow from a HWND
-    virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
-
-    // Make sure the window style reflects the HWND style (roughly)
-    virtual void AdoptAttributesFromHWND();
-
     // Setup background and foreground colours correctly
     virtual void SetupColours();
 
@@ -226,12 +221,60 @@ public:
     // Responds to colour changes: passes event on to children.
     void OnSysColourChanged(wxSysColourChangedEvent& event);
 
+public :
+       static bool                                                     MacGetWindowFromPoint( const wxPoint &point , wxWindow** outWin ) ;
+       virtual void                                            MacActivate( EventRecord *ev , bool inIsActivating ) ;
+       virtual void                                            MacUpdate( EventRecord *ev ) ;
+       virtual void                                            MacUpdateImmediately() ;
+       virtual void                                            MacRedraw( RgnHandle updatergn , long time) ;
+       virtual void                                            MacMouseDown( EventRecord *ev , short windowPart ) ;
+       virtual void                                            MacMouseUp( EventRecord *ev , short windowPart ) ;
+       virtual void                                            MacMouseMoved( EventRecord *ev , short windowPart ) ;
+       virtual void                                            MacKeyDown( EventRecord *ev ) ;
+       virtual bool                                            MacCanFocus() const { return true ; }
+
+       virtual void                                            MacFireMouseEvent( EventRecord *ev ) ;
+       virtual bool                                            MacDispatchMouseEvent(wxMouseEvent& event ) ;
+       virtual void                                            MacEraseBackground( Rect *rect ) ;
+       virtual void                                            MacPaint( wxPaintEvent &event ) ;
+       WindowRef                                                               GetMacRootWindow() const  ;
+
+       virtual ControlHandle   MacGetContainerForEmbedding() ;
+       virtual void                                            MacSuperChangedPosition() ;
+       virtual void                                            MacSuperShown( bool show ) ;
+
+       bool                                                                            MacSetupFocusPort() ;
+       bool                                                                            MacSetupDrawingPort() ;
+       bool                                                                            MacSetupFocusClientPort() ;
+       bool                                                                            MacSetupDrawingClientPort() ;
+       
+       virtual bool                                            MacSetPortFocusParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindow* rootwin )  ;
+       virtual bool                                            MacSetPortDrawingParams( const Point & localOrigin, const Rect & clipRect, WindowRef window , wxWindow* rootwin )  ;
+
+       virtual void                                            MacGetPortParams(Point* localOrigin, Rect* clipRect, WindowRef *window , wxWindow** rootwin ) ;
+       virtual void                                            MacGetPortClientParams(Point* localOrigin, Rect* clipRect, WindowRef *window  , wxWindow** rootwin) ;
+       MacWindowData*                                          MacGetWindowData() { return m_macWindowData ; }
+       static WindowRef                                        MacGetWindowInUpdate() { return s_macWindowInUpdate ; }
+       bool                                                            MacIsWindowScrollbar( const wxScrollBar* sb ) { return (m_hScrollBar == sb || m_vScrollBar == sb) ; }
+       static wxWindow*                                        s_lastMouseWindow ;
+private:
+       virtual bool                                            MacGetWindowFromPointSub( const wxPoint &point , wxWindow** outWin ) ;
 protected:
-    // the window handle
-    WXHWND                m_hWnd;
 
-    // the old window proc (we subclass all windows)
-    WXFARPROC             m_oldWndProc;
+       MacWindowData*                          m_macWindowData ;
+       static WindowRef                        s_macWindowInUpdate ;
+
+       int                                                                     m_x ;
+       int                                                                     m_y ;   
+       int                                                                     m_width ;
+       int                                                                     m_height ;
+
+       wxScrollBar*                                    m_hScrollBar ;
+       wxScrollBar*                                    m_vScrollBar ;
+       wxString                                                m_label ;
+
+       void                                                                    MacCreateScrollBars( long style ) ;
+       void                                                                    MacRepositionScrollBars() ;
 
     // additional (MSW specific) flags
     bool                  m_useCtl3D:1; // Using CTL3D for this control
@@ -244,10 +287,7 @@ protected:
     int                   m_xThumbSize;
     int                   m_yThumbSize;
 
-    WXHMENU               m_hMenu; // Menu, if any
-
-    // the return value of WM_GETDLGCODE handler
-    long m_lDlgCode;
+//    WXHMENU               m_hMenu; // Menu, if any
 
     // implement the base class pure virtuals
     virtual void DoClientToScreen( int *x, int *y ) const;
@@ -260,10 +300,6 @@ protected:
                            int sizeFlags = wxSIZE_AUTO);
     virtual void DoSetClientSize(int width, int height);
 
-    // get the size which best suits the window: e.g., for a static text it
-    // will be the width and height of the text
-    virtual wxSize DoGetBestSize();
-
     // move the window to the specified location and resize it: this is called
     // from both DoSetSize() and DoSetClientSize() and would usually just call
     // ::MoveWindow() except for composite controls which will want to arrange