]> git.saurik.com Git - wxWidgets.git/blobdiff - src/mac/textctrl.cpp
Fixed broken compilation due to Ove's last nice changes :-(
[wxWidgets.git] / src / mac / textctrl.cpp
index d553477f93b6aa315fda8a05f98fa0d075a306d2..c1b98861b03d6f1c41cdfb7833064da1af5a547c 100644 (file)
 
 #include "wx/mac/uma.h"
 
-#if !USE_SHARED_LIBRARY
 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
 
 BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
        EVT_DROP_FILES(wxTextCtrl::OnDropFiles)
        EVT_CHAR(wxTextCtrl::OnChar)
 END_EVENT_TABLE()
-#endif
 
 // Text item
 wxTextCtrl::wxTextCtrl()
@@ -409,73 +407,51 @@ void wxTextCtrl::OnDropFiles(wxDropFilesEvent& event)
 
 void wxTextCtrl::OnChar(wxKeyEvent& event)
 {
-       bool handleIt = true ;
     switch( event.KeyCode() )
     {
         case WXK_RETURN:
         {
-/* Oh yes it will, because we also specify DLGC_WANTCHARS
-            wxASSERT_MSG( m_windowStyle & wxTE_PROCESS_ENTER,
-                          "this text ctrl should never receive return" );
-*/
-
-            if ( (m_windowStyle & wxTE_MULTILINE) == 0 )
+            if ( !(m_windowStyle & wxTE_MULTILINE) )
             {
-               wxWindow* parent = GetParent() ;
-               while( parent )
-               {
-                       if ( parent->GetDefaultItem() )
-                       {
-                               wxButton *defaultBtn = parent->GetDefaultItem() ;
-                                                           wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, defaultBtn->GetId() );
-                                                           event.SetEventObject(defaultBtn);
-                                                           defaultBtn->Command(event);
-                               return ;
-                                       }
-                       parent = parent->GetParent() ;
-                               } ;
+                wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, m_windowId);
+                event.SetEventObject( this );
+                if ( GetEventHandler()->ProcessEvent(event) )
+                    return;
             }
+            //else: multiline controls need Enter for themselves
+
             break;
         }
         case WXK_TAB:
-            // only produce navigation event if we don't process TAB ourself or
-            // if it's a Shift-Tab keypress (we assume nobody will ever need
-            // this key combo for himself)
+            // always produce navigation event - even if we process TAB
+            // ourselves the fact that we got here means that the user code
+            // decided to skip processing of this TAB - probably to let it
+            // do its default job.
             //
             // NB: Notice that Ctrl-Tab is handled elsewhere and Alt-Tab is
             //     handled by Windows
-            if ( event.ShiftDown() || !(m_windowStyle & wxTE_PROCESS_TAB) )
             {
                 wxNavigationKeyEvent eventNav;
                 eventNav.SetDirection(!event.ShiftDown());
                 eventNav.SetWindowChange(FALSE);
                 eventNav.SetEventObject(this);
-    
+
                 if ( GetEventHandler()->ProcessEvent(eventNav) )
                     return;
             }
             break;
+
+        default:
+            event.Skip();
+            return;
     }
-    if ( handleIt )
-    {
-                       EventRecord *ev = wxTheApp->MacGetCurrentEvent() ;
-                       short keycode ;
-                       short keychar ;
-                       keychar = short(ev->message & charCodeMask);
-                       keycode = short(ev->message & keyCodeMask) >> 8 ;
-                       UMAHandleControlKey( m_macControl , keycode , keychar , ev->modifiers ) ;
-                       if ( keychar >= 0x20 )
-                       {
-      {
-        wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, m_windowId);
-        wxString val(GetValue());
-        if ( !val.IsNull() )
-          event.m_commandString = WXSTRINGCAST val;
-        event.SetEventObject( this );
-        ProcessCommand(event);
-      }
-                       }
-               }
+
+    // don't just call event.Skip() because this will cause TABs and ENTERs
+    // be passed upwards and we don't always want this - instead process it
+    // right here
+
+    // FIXME
+    event.Skip();
 }
 // The streambuf code was partly taken from chapter 3 by Jerry Schwarz of
 // AT&T's "C++ Lanuage System Release 3.0 Library Manual" - Stein Somers