#include "wx/string.h"
#include "wx/setup.h"
#include "wx/colour.h"
+#include "wx/font.h"
// ---------------------------------------------------------------------------
// forward declarations
// Bitmap flags
enum
{
- wxBITMAP_TYPE_BMP = 1,
+ wxBITMAP_TYPE_INVALID, // should be == 0 for compatibility!
+ wxBITMAP_TYPE_BMP,
wxBITMAP_TYPE_BMP_RESOURCE,
wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
wxBITMAP_TYPE_ICO,
wxBITMAP_TYPE_PNM_RESOURCE,
wxBITMAP_TYPE_PCX,
wxBITMAP_TYPE_PCX_RESOURCE,
- wxBITMAP_TYPE_PICT,
- wxBITMAP_TYPE_PICT_RESOURCE,
- wxBITMAP_TYPE_ICON,
- wxBITMAP_TYPE_ICON_RESOURCE,
- wxBITMAP_TYPE_MACCURSOR ,
- wxBITMAP_TYPE_MACCURSOR_RESOURCE,
+ wxBITMAP_TYPE_PICT,
+ wxBITMAP_TYPE_PICT_RESOURCE,
+ wxBITMAP_TYPE_ICON,
+ wxBITMAP_TYPE_ICON_RESOURCE,
+ wxBITMAP_TYPE_MACCURSOR,
+ wxBITMAP_TYPE_MACCURSOR_RESOURCE,
wxBITMAP_TYPE_ANY = 50
};
wxCURSOR_MAX
};
+#ifndef __WXGTK__
+ #define wxCURSOR_DEFAULT wxCURSOR_ARROW
+#endif
+
// ---------------------------------------------------------------------------
// macros
// ---------------------------------------------------------------------------
#if defined(__WXMSW__) || defined(__WXPM__)
#define wxBITMAP(name) wxBitmap(#name, wxBITMAP_TYPE_RESOURCE)
-#else // !(Windows || OS2)
+#elif defined(__WXGTK__) || defined(__WXMOTIF__)
+ // Initialize from an included XPM
+ #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm )
+#else // other platforms
#define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
#endif // platform
wxRealPoint() { x = y = 0.0; };
wxRealPoint(double xx, double yy) { x = xx; y = yy; };
- wxRealPoint operator+(const wxRealPoint& pt) { return wxRealPoint(x + pt.x, y + pt.y); }
- wxRealPoint operator-(const wxRealPoint& pt) { return wxRealPoint(x - pt.x, y - pt.y); }
+ wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
+ wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
bool operator==(const wxRealPoint& pt) const { return x == pt.x && y == pt.y; }
};
bool operator!=(const wxPoint& p) const { return !(*this == p); }
// arithmetic operations (component wise)
- wxPoint operator+(const wxPoint& p) { return wxPoint(x + p.x, y + p.y); }
- wxPoint operator-(const wxPoint& p) { return wxPoint(x - p.x, y - p.y); }
+ wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); }
+ wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); }
wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
wxPoint GetPosition() const { return wxPoint(x, y); }
wxSize GetSize() const { return wxSize(width, height); }
- // MFC-like functions
-
int GetLeft() const { return x; }
int GetTop() const { return y; }
int GetBottom() const { return y + height - 1; }
void SetTop(int top) { y = top; }
void SetBottom(int bottom) { height = bottom - y + 1; }
+ void Inflate(wxCoord dx, wxCoord dy)
+ {
+ x -= dx;
+ y -= dy;
+ width += 2*dx;
+ height += 2*dy;
+ }
+
+ void Inflate(wxCoord d) { Inflate(d, d); }
+
bool operator==(const wxRect& rect) const;
bool operator!=(const wxRect& rect) const { return !(*this == rect); }
bool Inside(int cx, int cy) const;
- wxRect operator + (const wxRect& rect) const;
- const wxRect& operator += (const wxRect& rect);
+ bool Inside(const wxPoint& pt) const { return Inside(pt.x, pt.y); }
+ wxRect operator+(const wxRect& rect) const;
+ wxRect& operator+=(const wxRect& rect);
public:
int x, y, width, height;
// Management of pens, brushes and fonts
// ---------------------------------------------------------------------------
+typedef wxInt8 wxDash;
+
class WXDLLEXPORT wxPenList : public wxList
{
DECLARE_DYNAMIC_CLASS(wxPenList)
void RemoveFont(wxFont *font);
wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
bool underline = FALSE,
- const wxString& face = wxEmptyString);
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
};
class WXDLLEXPORT wxColourDatabase : public wxList
extern int WXDLLEXPORT wxDisplayDepth();
#define wxGetDisplayDepth wxDisplayDepth
-// get the diaplay size
+// get the display size
extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
extern wxSize WXDLLEXPORT wxGetDisplaySize();
+extern void WXDLLEXPORT wxDisplaySizeMM(int *width, int *height);
+extern wxSize WXDLLEXPORT wxGetDisplaySizeMM();
// set global cursor
extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);