+ // clear the previously selected items, if the
+ // user clicked outside of the present selection.
+ // otherwise, perform the deselection on mouse-up.
+ // this allows multiple drag and drop to work.
+
+ if (!IsSelected(item))
+ {
+ // how should the selection work for this event?
+ bool is_multiple, extended_select, unselect_others;
+ EventFlagsToSelType(GetWindowStyleFlag(),
+ event.ShiftDown(),
+ event.ControlDown(),
+ is_multiple, extended_select, unselect_others);
+
+ SelectItem(item, unselect_others, extended_select);
+ }
+