namespace
{
-// Send wxEVT_CHAR_HOOK event to the parent of the window and if it wasn't
-// processed, send wxEVT_CHAR to the window itself. Return true if either of
-// them was handled.
-bool
-SendCharHookAndCharEvents(const wxKeyEvent& event, wxWindow *win)
+// Send wxEVT_CHAR_HOOK event to the parent of the window and return true only
+// if it was processed (and not skipped).
+bool SendCharHookEvent(const wxKeyEvent& event, wxWindow *win)
{
- // wxEVT_CHAR_HOOK must be sent to the top level parent window to allow it
+ // wxEVT_CHAR_HOOK must be sent to allow the parent windows (e.g. a dialog
+ // which typically closes when Esc key is pressed in any of its controls)
// to handle key events in all of its children unless the mouse is captured
// in which case we consider that the keyboard should be "captured" too.
if ( !g_captureWindow )
{
- wxWindow * const parent = wxGetTopLevelParent(win);
- if ( parent )
- {
- // We need to make a copy of the event object because it is
- // modified while it's handled, notably its WasProcessed() flag
- // is set after it had been processed once.
- wxKeyEvent eventCharHook(event);
- eventCharHook.SetEventType(wxEVT_CHAR_HOOK);
- if ( parent->HandleWindowEvent(eventCharHook) )
- return true;
- }
+ wxKeyEvent eventCharHook(wxEVT_CHAR_HOOK, event);
+ if ( win->HandleWindowEvent(eventCharHook) )
+ return true;
}
- // As above, make a copy of the event first.
- wxKeyEvent eventChar(event);
- eventChar.SetEventType(wxEVT_CHAR);
- return win->HandleWindowEvent(eventChar);
+ return false;
}
} // anonymous namespace
if( wxTranslateGTKKeyEventToWx(event, win, gdk_event) )
{
+ // Send the CHAR_HOOK event first
+ if ( SendCharHookEvent(event, win) )
+ {
+ // Don't do anything at all with this event any more.
+ return TRUE;
+ }
+
// Emit KEY_DOWN event
ret = win->HandleWindowEvent( event );
}
if ( key_code )
{
+ wxKeyEvent eventChar(wxEVT_CHAR, event);
+
wxLogTrace(TRACE_KEYS, wxT("Char event: %ld"), key_code);
- event.m_keyCode = key_code;
+ eventChar.m_keyCode = key_code;
// To conform to the docs we need to translate Ctrl-alpha
// characters to values in the range 1-26.
- if ( event.ControlDown() &&
+ if ( eventChar.ControlDown() &&
( wxIsLowerChar(key_code) || wxIsUpperChar(key_code) ))
{
if ( wxIsLowerChar(key_code) )
- event.m_keyCode = key_code - 'a' + 1;
+ eventChar.m_keyCode = key_code - 'a' + 1;
if ( wxIsUpperChar(key_code) )
- event.m_keyCode = key_code - 'A' + 1;
+ eventChar.m_keyCode = key_code - 'A' + 1;
#if wxUSE_UNICODE
- event.m_uniChar = event.m_keyCode;
+ eventChar.m_uniChar = event.m_keyCode;
#endif
}
- ret = SendCharHookAndCharEvents(event, win);
+ ret = win->HandleWindowEvent(eventChar);
}
}
const gchar *str,
wxWindow *window)
{
- wxKeyEvent event( wxEVT_KEY_DOWN );
+ wxKeyEvent event( wxEVT_CHAR );
// take modifiers, cursor position, timestamp etc. from the last
// key_press_event that was fed into Input Method:
#endif
}
- SendCharHookAndCharEvents(event, window);
+ window->HandleWindowEvent(event);
}
}
}