----------------------------------------------------------------------
+What's new in 2.1.6
+-------------------
+wxImage.SetData now makes a copy of the image data before giving it to
+wxImage. I mistakenly thought that wxImage would copy the data
+itself.
+
+Fixed wxMSW's notebook so the pages get their size set as they are
+being added. This should remove the need for our
+wxNotebook.ResizeChildren hack.
+
+wxPanels now support AutoLayout, and wxNotebooks and wxSplitterWindows
+no longer tell their children to Layout() themselves. This will
+probably only effect you if you have a wxWindow with AutoLayout inside
+a notebook or splitter. If so, either change it to a wxPanel or add
+an EVT_SIZE handler that calls Layout().
+
+Fixed deadlock problem that happened when using threads.
+
+
+
+
+
+What's new in 2.1.5
+-------------------
+This is a quick bug-fix release to take care of a few nasties that
+crept in at the last minute before 2.1.4 was called done. No new
+major features.
+
+
+
+What's new in 2.1.4
+--------------------
+
+This release is NOT syncronized with a snapshot release of wxGTK or
+wxMSW. For MSW this isn't much of a problem since you can get the
+binaries from the web site. For other platforms you'll have to build
+wxGTK from CVS. (See http://web.ukonline.co.uk/julian.smart/wxwin/cvs.htm)
+To get the same set of sources from CVS that I used, checkout using
+the wxPy-2-1-4 tag.
+
+Now back to what's new...
+
+Much more support for event-less callbacks and add-on modules.
+
+Created add-on module with wxOGL classes.
+
+Added wxWindow.GetChildren(). Be careful of this. It returns a *copy*
+of the list of the window's children. While you are using the list if
+anything changes in the real list (a child is deleted, etc.) then the
+list you are holding will suddenly have window references to garbage
+memory and your app will likely crash. But if you are careful it works
+great!
+
+Added a bunch of new and missing methods to wxTreeCrtl. The
+SortChildren method is now supported, but currently only for the
+default sort order.
+
+Added typemaps for wxSize, wxPoint, wxRealPoint, and wxRect that allow
+either the actual objects or Python sequence values to be used. For
+example, the following are equivallent:
+
+ win = wxWindow(parent, size = wxSize(100, 100))
+ win = wxWindow(parent, size = (100, 100))
+
+Super-charged the wxHtml module. You can now create your own tag
+handlers and also have access to the parser and cell classes. There
+is a tag handler in the library at wxPython.lib.wxpTag that
+understands the WXP tag and is able to place wxPython windows on HTML
+pages. See the demo for an example.
+
+A bunch of the methods of wxMenuBar were previously ifdef'd out for
+wxGTK. Added them back in since the methods exist now.
+
+Wrapped the wxHtmlHelpController and related classes.
+
+Wrapped the C++ versions of wxSizer and firends. The Python-only
+versions are still in the library, but depreciated. (You will get a
+warning message if you try to use them, but the warning can be
+disabled.) The usage of the C++ versions is slightly different, and
+the functionality of wxBorderSizer is now part of wxBoxSizer. I have
+added a few methods to wxSizer to try and make the transition as
+smooth as possible, I combined all Add methods into a single method
+that handles all cases, added an AddMany method, etc. One step I did
+not take was to make the default value of flag in the Add method be
+wxGROW. This would have made it more backward compatible, but less
+portable to and from wxWin C++ code. Please see the docs and demo for
+further details.
+
+Added wxPyEvent and wxPyCommandEvent classes, derived from wxEvent and
+wxCommandEvent. Each of them has SetPyData and GetPyData methods that
+accept or return a single Python object. You can use these classes
+directly or derive from them to create your own types of event objects
+that can pass through the wxWindows event system without loosing their
+Python parts (as long as they are stored with SetPyData.) Stay tuned
+for more info and examples in future releases.
+
+Added wxPython.lib.grids as an example of how to derive a new sizer
+from the C++ sizers. In this module you will find wxGridSizer and
+wxFlexGridSizer. wxGridSizer arrainges its items in a grid in which
+all the widths and heights are the same. wxFlexgridSizer allows
+different widths and heights, and you can also specify rows and/or
+columns that are growable. See the demo for a couple examples for how
+to use them.
+
+Added the wxValidator class, and created a class named wxPyValidator
+that should be used for the base class of any Python validators. See
+the demo for an example. Please note that you MUST implement a Clone
+method in your validator classes because of the way some things work
+in the underlying C++ library. I did not add wxTextValidator because
+of some issues of how it transfers data to and from a wxString, which
+in wxPython is automatically translated to and from Python strings, so
+there would never be a concrete wxString that would hang around long
+enough for the validator to do its job. On the other hand, it should
+be real easy to duplicate the functionality of wxTextValidator in a
+pure Python class derived from wxPyValidator.
+
+I've finally added a feature that has been on my list for close to two
+years! Ever wondered what that zero is for when you create your app
+object? Well now you can leave it out or explicitly set it to a true
+value. This value now controls what is to be done with sys.stdout and
+sys.stderr. A false value leaves them alone, and a true value sets
+them to an instance of wxPyOnDemandOutputWindow. (On windows the
+default is true, on unix platforms the default is false.) This class
+creates a frame containing a wxTextCtrl as soon as anything is written
+to sys.stdout or sys.stderr. If you close the window it will come
+back again the next time something is written. (You can call
+app.RestoreStdio to turn this off.) If you would rather that the stdio be
+redirected to a file, you can provide a second parameter to your app
+object's constructor that is a filename. If you want to use your own
+class instead of wxPyOnDemandOutputWindow you can either implement
+RedirectStdio() in you app class or change the value of
+wxApp.outputWindowClass like this:
+
+ class MyApp(wxApp):
+ outputWindowClass = MyClass
+
+ def OnInit(self):
+ frame = MyFrame()
+ self.SetTopWindow(frame)
+ return true
+
+Please see the implementation of wxPyOnDemandOutputWindow and wxApp in
+wx.py for more details. A few words of caution: if you are running
+your app in a debugger, changing sys.stdout and sys.stderr is likely
+to really screw things up.
+
+Added wxCaret. Unfortunately it's author has still not documented it
+in the wxWindows docs...
+
+Some new 3rd party contributions in wxPython.lib. PyShell, in
+shell.py is an interesting implementaion of an interactive Python
+shell in wxWindows. floatbar.py has a class derived from wxTooBar
+that can sense mouse drags and then reparent itself into another
+frame. Moving the new frame close to where it came from puts the tool
+bar back into the original parent. (Unfortunately there is currently
+a bug in wxGTK's wxFrame.SetToolBar so the FloatBar has some
+problems...)
+
+
+
+
What's new in 2.1b3
--------------------
+This release is syncronized with release 2.1 snapshot 9 of wxWindows.
+
Switched to using SWIG from CVS (see http://swig.cs.uchicago.edu/cvs.html)
for some of the new features and such. Also they have encorporated my
patches so there is really no reason to stick with the current (very
-old) release...
+old) release... This version of SWIG gives the following new
+features:
+
+ 1. Keyword arguments. You no longer have to specify all the
+ parameters with defaults to a method just to specify a
+ non-default value on the end. You can now do this instead:
+
+ win = wxWindow(parent, -1, style = mystyle)
+
+ 2. There is now an an equivalence between Python's None and C++'s
+ NULL. This means that any methods that might return NULL will
+ now return None and you can use none where wxWindows might be
+ expecting NULL. This makes things much more snake-ish.
+
+
+There is a new build system based on a new Python program instead of
+raw makefiles. Now wxPython builds are virtually the same on MSW or
+Unix systems. See the end of this file for new build instructions and
+see distrib/build.py for more details.
+
+wxDC.Bilt now includes the useMask parameter, and has been split into
+two different versions. wxDC.BlitXY is like what was there before and
+takes raw coordinants and sizes, and the new wxDC.Blit is for the new
+interface using wxPoints and a wxSize.
-New build system based on a Python program. Now wxPython builds are
-the same on MSW or Unix systems. See distrib/build.py for details.
You can use whatever flags you want, but I know these work.
+ For Win32 systems I use Visual C++ 6.0, but 5.0 should work. The
+ build utility currently does not support any other win32 compilers.
+
2. At this point you may want to make an alias or symlink, script,
batch file, whatever on the PATH that invokes
$(WXWIN)/utils/wxPython/distrib/build.py to help simplify matters
The build.py script actually generates a Makefile based on what it
finds on your system and information found in the build.cfg file.
If you have troubles building or you want it built or installed in
- a different way, take a look at the docstring in build.py, you may
+ a different way, take a look at the docstring in build.py. You may
be able to override configuration options in a file named
build.local.