# -*- python -*-
+import sys
MODULE = 'glcanvasc'
SWIGFILES = ['glcanvas.i', ]
-OTHERCFLAGS = '-DWITH_GLCANVAS -I$(WXDIR)\utils\glcanvas\win'
-OTHERLIBS = '$(WXDIR)\lib\glcanvas.lib glu32.lib opengl32.lib'
+OTHERCFLAGS = '-DWITH_GLCANVAS -I$(WXDIR)\utils\glcanvas\%s' % (GENCODEDIR,)
+# Special action; for win32 we require you make the glcanvas lib. The
+# makefile will copy it to WXWIN\lib
+# Unix make system isn't so advanced, so we'll go looking for the source
+# file ourselves...
+if sys.platform == 'win32':
+ OTHERLIBS = '$(WXDIR)\lib\glcanvas.lib glu32.lib opengl32.lib'
+else:
+ SOURCES = [GENCODEDIR+'/_glcanvas.cpp']
+ print "Warning: Assuming MesaGL libraries. Override OTHERLIBS in build.local\n"\
+ " if you have native GL!"
+ OTHERLIBS = "-lMesaGL -lMesaGLU"
+ OTHERRULES = """
+$(GENCODEDIR)/_glcanvas.cpp :
+ cp $(WXDIR)/utils/glcanvas/$(GENCODEDIR)/glcanvas.cpp $@
+"""