#include "wx/control.h"
// Checkbox item (single checkbox)
-class WXDLLEXPORT wxBitmap;
+class WXDLLIMPEXP_FWD_CORE wxBitmap;
class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
{
public:
,const wxPoint& rPos = wxDefaultPosition
,const wxSize& rSize = wxDefaultSize
,long lStyle = 0
-#if wxUSE_VALIDATORS
,const wxValidator& rValidator = wxDefaultValidator
-#endif
,const wxString& rsName = wxCheckBoxNameStr
)
{
,rPos
,rSize
,lStyle
-#if wxUSE_VALIDATORS
,rValidator
-#endif
,rsName
);
}
,const wxPoint& rPos = wxDefaultPosition
,const wxSize& rSize = wxDefaultSize
,long lStyle = 0
-#if wxUSE_VALIDATORS
,const wxValidator& rValidator = wxDefaultValidator
-#endif
,const wxString& rsName = wxCheckBoxNameStr
);
,const wxPoint& rPos = wxDefaultPosition
,const wxSize& rSize = wxDefaultSize
,long lStyle = 0
-#if wxUSE_VALIDATORS
,const wxValidator& rValidator = wxDefaultValidator
-#endif
,const wxString& rsName = wxCheckBoxNameStr
)
{
,const wxPoint& rPos = wxDefaultPosition
,const wxSize& rSize = wxDefaultSize
,long lStyle = 0
-#if wxUSE_VALIDATORS
,const wxValidator& rValidator = wxDefaultValidator
-#endif
,const wxString& rsName = wxCheckBoxNameStr
);