See the documentation in src/cocoa/font.mm for more implementatoin details.
*/
-class WXDLLEXPORT wxFont : public wxFontBase
+class WXDLLIMPEXP_CORE wxFont : public wxFontBase
{
friend class wxCocoaFontFactory;
public:
/*! @abstract Platform-independent construction with individual properties
*/
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont(int size,
int family,
int style,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ (void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding);
+ }
+#endif
+ wxFont(int size,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = FALSE,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
(void)Create(size, family, style, weight, underlined, face, encoding);
}
-
+
+ wxFont(const wxSize& pixelSize,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ Create(10, family, style, weight, underlined, face, encoding);
+ SetPixelSize(pixelSize);
+ }
+
/*! @abstract Construction with opaque wxNativeFontInfo
*/
wxFont(const wxNativeFontInfo& info)
// NOTE: Copy c-tor and assignment from wxObject is fine
bool Create(int size,
- int family,
- int style,
- int weight,
+ wxFontFamily family,
+ wxFontStyle style,
+ wxFontWeight weight,
bool underlined = FALSE,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
// implement base class pure virtuals
virtual int GetPointSize() const;
- virtual int GetFamily() const;
- virtual int GetStyle() const;
- virtual int GetWeight() const;
+ virtual wxFontFamily GetFamily() const;
+ virtual wxFontStyle GetStyle() const;
+ virtual wxFontWeight GetWeight() const;
virtual bool GetUnderlined() const;
virtual wxString GetFaceName() const;
virtual wxFontEncoding GetEncoding() const;
virtual const wxNativeFontInfo *GetNativeFontInfo() const;
virtual void SetPointSize(int pointSize);
- virtual void SetFamily(int family);
- virtual void SetStyle(int style);
- virtual void SetWeight(int weight);
+ virtual void SetFamily(wxFontFamily family);
+ virtual void SetStyle(wxFontStyle style);
+ virtual void SetWeight(wxFontWeight weight);
virtual bool SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
+ WXDECLARE_COMPAT_SETTERS
+
// implementation only from now on
// -------------------------------
virtual bool RealizeResource();
protected:
- /*! @abstract Helper method for COW.
- @discussion
- wxFont can be considered a mutable holder of an immutable opaque implementation object.
- All methods that mutate the font should first call Unshare() to ensure that mutating
- the implementation object does not cause another wxFont that happened to share the
- same ref data to mutate.
- */
- void Unshare();
-
/*! @abstract Internal constructor with ref data
@discussion
Takes ownership of @a refData. That is, it is assumed that refData has either just been
explicit wxFont(wxFontRefData *refData)
{ Create(refData); }
bool Create(wxFontRefData *refData);
+
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+
private:
DECLARE_DYNAMIC_CLASS(wxFont)
};