bool EnableCloseButton(bool enable = true);
// Set window transparency if the platform supports it
- virtual bool SetTranslucency(int alpha);
- virtual bool CanSetTranslucency();
+ virtual bool SetTransparent(wxByte alpha);
+ virtual bool CanSetTransparent();
// implementation from now on
// choose the right parent to use with CreateWindow()
virtual WXHWND MSWGetParent() const;
+ // return true if the message was preprocessed and shouldn't be dispatched
+ virtual bool MSWProcessMessage(WXMSG* pMsg);
+
// window proc for the frames
WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);