virtual void SetIcon(const wxIcon& icon);
virtual void SetIcons(const wxIconBundle& icons );
virtual void Restore();
+
+ virtual void SetLayoutDirection(wxLayoutDirection dir);
#ifndef __WXWINCE__
virtual bool SetShape(const wxRegion& region);
bool EnableCloseButton(bool enable = true);
// Set window transparency if the platform supports it
- virtual bool SetTranslucency(int alpha);
- virtual bool CanSetTranslucency();
+ virtual bool SetTransparent(wxByte alpha);
+ virtual bool CanSetTransparent();
// implementation from now on