#include "wx/toplevel.h"
#ifndef WX_PRECOMP
+ #include "wx/msw/missing.h"
#include "wx/app.h"
#include "wx/dialog.h"
#include "wx/string.h"
#include "wx/intl.h"
#include "wx/frame.h"
#include "wx/containr.h" // wxSetFocusToChild()
+ #include "wx/module.h"
#endif //WX_PRECOMP
-#include "wx/module.h"
#include "wx/dynlib.h"
#include "wx/msw/private.h"
#if defined(__WXWINCE__) && !defined(__HANDHELDPC__)
- #include <ole2.h>
- #include <shellapi.h>
- // Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h
- #if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__)
- #include <aygshell.h>
- #endif
-#include "wx/msw/wince/missing.h"
+ #include <ole2.h>
+ #include <shellapi.h>
+ // Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h
+ #if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__)
+ #include <aygshell.h>
+ #endif
+ #include "wx/msw/wince/missing.h"
#endif
-#include "wx/msw/missing.h"
#include "wx/msw/winundef.h"
#include "wx/display.h"
// WS_EX_CONTEXTHELP is incompatible with WS_MINIMIZEBOX and WS_MAXIMIZEBOX
// and is ignored if we specify both of them, but chances are that if we
- // use wxFRAME_EX_CONTEXTHELP, we really do want to have the context help
+ // use wxWS_EX_CONTEXTHELP, we really do want to have the context help
// button while wxMINIMIZE/wxMAXIMIZE are included by default, so the help
// takes precedence
- if ( !(GetExtraStyle() & wxFRAME_EX_CONTEXTHELP) )
+ if ( !(GetExtraStyle() & wxWS_EX_CONTEXTHELP) )
{
if ( style & wxMINIMIZE_BOX )
msflags |= WS_MINIMIZEBOX;
//else: nothing to do [here]
}
- if ( GetExtraStyle() & wxFRAME_EX_CONTEXTHELP )
+ if ( GetExtraStyle() & wxWS_EX_CONTEXTHELP )
*exflags |= WS_EX_CONTEXTHELP;
#endif // !__WXWINCE__
const wxSize sz = IsAlwaysMaximized() ? wxDefaultSize : size;
+#ifndef __WXWINCE__
+ if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
+ exflags |= WS_EX_LAYOUTRTL;
+#endif
+
return MSWCreate(wxCanvasClassName, title, pos, sz, flags, exflags);
}
dlgTemplate->style |= WS_POPUP;
#ifndef __WXWINCE__
+ if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
+ {
+ dlgTemplate->dwExtendedStyle |= WS_EX_LAYOUTRTL;
+ }
+
// force 3D-look if necessary, it looks impossibly ugly otherwise
if ( style & (wxRESIZE_BORDER | wxCAPTION) )
dlgTemplate->style |= DS_MODALFRAME;
DoShowWindow(SW_RESTORE);
}
+void wxTopLevelWindowMSW::SetLayoutDirection(wxLayoutDirection dir)
+{
+ if ( dir == wxLayout_Default )
+ dir = wxTheApp->GetLayoutDirection();
+
+ if ( dir != wxLayout_Default )
+ wxTopLevelWindowBase::SetLayoutDirection(dir);
+}
+
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW fullscreen
// ----------------------------------------------------------------------------
// ---------------------------------------------------------------------------
-bool wxTopLevelWindowMSW::SetTranslucency(int alpha)
+bool wxTopLevelWindowMSW::SetTransparent(wxByte alpha)
{
typedef DWORD (WINAPI *PSETLAYEREDWINDOWATTR)(HWND, DWORD, BYTE, DWORD);
static PSETLAYEREDWINDOWATTR pSetLayeredWindowAttributes = NULL;
- if (alpha < 0) alpha = 0;
- if (alpha > 255) alpha = 255;
-
if ( pSetLayeredWindowAttributes == NULL )
{
wxDynamicLibrary dllUser32(_T("user32.dll"));
if ((exstyle & WS_EX_LAYERED) == 0 )
SetWindowLong(GetHwnd(), GWL_EXSTYLE, exstyle | WS_EX_LAYERED);
- return pSetLayeredWindowAttributes(GetHwnd(), 0, (BYTE)alpha, LWA_ALPHA) != 0;
+ return pSetLayeredWindowAttributes(GetHwnd(), 0, (BYTE)alpha, LWA_ALPHA) != 0;
}
-bool wxTopLevelWindowMSW::CanSetTranslucency()
+bool wxTopLevelWindowMSW::CanSetTransparent()
{
// The API is available on win2k and above
-
+
static int os_type = -1;
static int ver_major = -1;
if (os_type == -1)
os_type = ::wxGetOsVersion(&ver_major);
- return (os_type == wxWINDOWS_NT && ver_major >= 5);
+ return (os_type == wxOS_WINDOWS_NT && ver_major >= 5);
}
// ----------------------------------------------------------------------------