// ----------------------------------------------------------------------------
// wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuItem: public wxObject
+class WXDLLEXPORT wxMenuItem: public wxMenuItemBase
#if wxUSE_OWNER_DRAWN
, public wxOwnerDrawn
#endif
{
-DECLARE_DYNAMIC_CLASS(wxMenuItem)
-
public:
- // ctor & dtor
- wxMenuItem(wxMenu *pParentMenu = NULL, int id = ID_SEPARATOR,
+ // ctor & dtor
+ wxMenuItem(wxMenu *pParentMenu = NULL, int id = ID_SEPARATOR,
const wxString& strName = "", const wxString& wxHelp = "",
bool bCheckable = FALSE, wxMenu *pSubMenu = NULL);
- virtual ~wxMenuItem();
-
- // accessors (some more are inherited from wxOwnerDrawn or are below)
- bool IsSeparator() const { return m_idItem == ID_SEPARATOR; }
- bool IsEnabled() const { return m_bEnabled; }
- bool IsChecked() const { return m_bChecked; }
- bool IsSubMenu() const { return GetSubMenu() != NULL; }
+ virtual ~wxMenuItem();
- int GetId() const { return m_idItem; }
- const wxString& GetHelp() const { return m_strHelp; }
- wxMenu *GetSubMenu() const { return m_pSubMenu; }
+ // override base class virtuals
+ virtual void SetText(const wxString& strName);
+ virtual wxString GetLabel() const;
+ virtual void SetCheckable(bool checkable);
- // the id for a popup menu is really its menu handle (as required by
- // ::AppendMenu() API)
- int GetRealId() const;
+ virtual void Enable(bool bDoEnable = TRUE);
+ virtual void Check(bool bDoCheck = TRUE);
+ virtual bool IsChecked() const;
- // operations
- void SetName(const wxString& strName);
- void SetHelp(const wxString& strHelp) { m_strHelp = strHelp; }
+#if wxUSE_ACCEL
+ virtual wxAcceleratorEntry *GetAccel() const;
+#endif // wxUSE_ACCEL
- void Enable(bool bDoEnable = TRUE);
- void Check(bool bDoCheck = TRUE);
+ // unfortunately needed to resolve ambiguity between
+ // wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable()
+ bool IsCheckable() const { return wxMenuItemBase::IsCheckable(); }
- void DeleteSubMenu();
+ // the id for a popup menu is really its menu handle (as required by
+ // ::AppendMenu() API), so this function will return either the id or the
+ // menu handle depending on what we're
+ int GetRealId() const;
private:
- int m_idItem; // numeric id of the item
- wxString m_strHelp; // associated help string
- wxMenu *m_pSubMenu, // may be NULL
- *m_pParentMenu; // menu this item is contained in
- bool m_bEnabled, // enabled or greyed?
- m_bChecked; // checked? (only if checkable)
-
-#if wxUSE_OWNER_DRAWN
- // wxOwnerDrawn base class already has these variables - nothing to do
-
-#else //!owner drawn
- bool m_bCheckable; // can be checked?
- wxString m_strName; // name or label of the item
-
-public:
- const wxString& GetName() const { return m_strName; }
- bool IsCheckable() const { return m_bCheckable; }
-#endif //owner drawn
+ DECLARE_DYNAMIC_CLASS(wxMenuItem)
};
#endif //_MENUITEM_H