void OnSetFocus(wxFocusEvent& event) ;
void OnNcPaint(wxNcPaintEvent& event);
void OnEraseBackground(wxEraseEvent& event);
- void OnIdle(wxIdleEvent& event);
void OnMouseEvent( wxMouseEvent &event ) ;
void MacOnScroll(wxScrollEvent&event ) ;
bool AcceptsFocus() const ;
public:
+ void OnInternalIdle();
+
// For implementation purposes - sometimes decorations make the client area
// smaller
virtual wxPoint GetClientAreaOrigin() const;