///////////////////////////////////////////////////////////////////////////////
-// Name: floatpane.cpp
+// Name: src/aui/floatpane.cpp
// Purpose: wxaui: wx advanced user interface - docking window manager
// Author: Benjamin I. Williams
// Modified by:
// Created: 2005-05-17
-// RCS-ID:
+// RCS-ID: $Id$
// Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
// Licence: wxWindows Library Licence, Version 3.1
///////////////////////////////////////////////////////////////////////////////
#include "wx/aui/dockart.h"
#ifndef WX_PRECOMP
-// #include "wx/log.h"
#endif
+IMPLEMENT_CLASS( wxFloatingPane, wxFloatingPaneBaseClass )
+
wxFloatingPane::wxFloatingPane(wxWindow* parent,
wxFrameManager* owner_mgr,
- wxWindowID id /*= -1*/,
- const wxPoint& pos /*= wxDefaultPosition*/,
- const wxSize& size /*= wxDefaultSize*/)
- : wxFloatingPaneBaseClass(parent, id, wxT(""), pos, size,
- wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
- wxCLOSE_BOX | wxFRAME_NO_TASKBAR |
- wxFRAME_FLOAT_ON_PARENT | wxCLIP_CHILDREN)
+ const wxPaneInfo& pane,
+ wxWindowID id /*= wxID_ANY*/,
+ long style /*=wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
+ wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
+ wxCLIP_CHILDREN
+ */)
+ : wxFloatingPaneBaseClass(parent, id, wxEmptyString,
+ pane.floating_pos, pane.floating_size,
+ style |
+ (pane.HasCloseButton()?wxCLOSE_BOX:0) |
+ (pane.IsFixed()?0:wxRESIZE_BORDER)
+ )
{
m_owner_mgr = owner_mgr;
m_moving = false;
- m_last_rect = wxRect();
- m_mgr.SetFrame(this);
+ m_mgr.SetManagedWindow(this);
SetExtraStyle(wxWS_EX_PROCESS_IDLE);
}
{
m_pane_window = pane.window;
m_pane_window->Reparent(this);
-
+
wxPaneInfo contained_pane = pane;
contained_pane.Dock().Center().Show().
CaptionVisible(false).
PaneBorder(false).
Layer(0).Row(0).Position(0);
-
+
+ // Carry over the minimum size
+ SetMinSize(pane.window->GetMinSize());
+
m_mgr.AddPane(m_pane_window, contained_pane);
- m_mgr.Update();
+ m_mgr.Update();
if (pane.min_size.IsFullySpecified())
{
GetSizer()->SetSizeHints(this);
SetSize(tmp);
}
-
- SetTitle(pane.caption);
- if (contained_pane.IsFixed())
- SetWindowStyle(GetWindowStyle() & ~wxRESIZE_BORDER);
+ SetTitle(pane.caption);
if (pane.floating_size != wxDefaultSize)
{
else
size.x += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE);
}
-
+
SetClientSize(size);
}
}
m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
}
-void wxFloatingPane::OnClose(wxCloseEvent& WXUNUSED(event))
+void wxFloatingPane::OnClose(wxCloseEvent& evt)
{
- m_owner_mgr->OnFloatingPaneClosed(m_pane_window);
- Destroy();
+ m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
+ if (!evt.GetVeto())
+ Destroy();
}
void wxFloatingPane::OnMoveEvent(wxMoveEvent& event)
{
wxRect win_rect = GetRect();
+ if (win_rect == m_last_rect)
+ return;
+
// skip the first move event
if (m_last_rect.IsEmpty())
{
return;
}
+ // skip if moving too fast to avoid massive redraws and
+ // jumping hint windows
+ if ((abs(win_rect.x - m_last_rect.x) > 3) ||
+ (abs(win_rect.y - m_last_rect.y) > 3))
+ {
+ m_last3_rect = m_last2_rect;
+ m_last2_rect = m_last_rect;
+ m_last_rect = win_rect;
+ return;
+ }
+
// prevent frame redocking during resize
if (m_last_rect.GetSize() != win_rect.GetSize())
{
+ m_last3_rect = m_last2_rect;
+ m_last2_rect = m_last_rect;
m_last_rect = win_rect;
return;
}
- m_last_rect = win_rect;
+ wxDirection dir = wxALL;
+
+ int horiz_dist = abs(win_rect.x - m_last3_rect.x);
+ int vert_dist = abs(win_rect.y - m_last3_rect.y);
+
+ if (vert_dist >= horiz_dist)
+ {
+ if (win_rect.y < m_last3_rect.y)
+ dir = wxNORTH;
+ else
+ dir = wxSOUTH;
+ }
+ else
+ {
+ if (win_rect.x < m_last3_rect.x)
+ dir = wxWEST;
+ else
+ dir = wxEAST;
+ }
+ m_last3_rect = m_last2_rect;
+ m_last2_rect = m_last_rect;
+ m_last_rect = win_rect;
+
if (!isMouseDown())
return;
m_moving = true;
}
- OnMoving(event.GetRect());
+ if (m_last3_rect.IsEmpty())
+ return;
+
+ OnMoving(event.GetRect(), dir );
}
void wxFloatingPane::OnIdle(wxIdleEvent& event)
m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
}
-void wxFloatingPane::OnMoving(const wxRect& WXUNUSED(window_rect))
+void wxFloatingPane::OnMoving(const wxRect& WXUNUSED(window_rect), wxDirection dir)
{
// notify the owner manager that the pane is moving
- m_owner_mgr->OnFloatingPaneMoving(m_pane_window);
+ m_owner_mgr->OnFloatingPaneMoving(m_pane_window, dir);
+ m_lastDirection = dir;
}
void wxFloatingPane::OnMoveFinished()
{
// notify the owner manager that the pane has finished moving
- m_owner_mgr->OnFloatingPaneMoved(m_pane_window);
+ m_owner_mgr->OnFloatingPaneMoved(m_pane_window, m_lastDirection);
}
void wxFloatingPane::OnActivate(wxActivateEvent& event)