* Use libtiff
*/
#define wxUSE_LIBTIFF 0
+/*
+ * Use SDL for audio (Unix)
+ */
+#define wxUSE_LIBSDL 0
/*
* Use iODBC
*/
/*
* Use wave class
*/
-#define wxUSE_WAVE 0
+#define wxUSE_SOUND 0
/*
* Use config system
*/
#define wxUSE_WCHAR_T 0
/*
- * Compile wxWindows in Unicode mode (Win32 only for now)?
+ * Compile wxWindows in Unicode mode?
*/
#define wxUSE_UNICODE 0
*/
#define wxUSE_ICO_CUR 0
+/*
+ * Set to 1 if for dynamically loadable plugins support
+ */
+#define wxUSE_PLUGINS 0
+
/*
* Disable this if your compiler can't cope
* with omission of prototype parameters.
/* Define if you have the <esd.h> header file. */
#undef HAVE_ESD_H
+/* Define if you have the <sys/soundcard.h> header file. */
+#undef HAVE_SYS_SOUNDCARD_H
+
/* Define if you have a CD-ROM interface known to mmedia. */
#undef HAVE_KNOWN_CDROM_INTERFACE