+ // get our default background colour
+ wxColour colBg = GetDefaultAttributes().colBg;
+
+ // we must return some valid colour to avoid redoing this every time
+ // and also to avoid surprizing the applications written for older
+ // wxWidgets versions where GetBackgroundColour() always returned
+ // something -- so give them something even if it doesn't make sense
+ // for this window (e.g. it has a themed background)
+ if ( !colBg.Ok() )
+ colBg = GetClassDefaultAttributes().colBg;
+
+ return colBg;
+ }
+ else
+ return m_backgroundColour;
+}
+
+wxColour wxWindowBase::GetForegroundColour() const
+{
+ // logic is the same as above
+ if ( !m_hasFgCol && !m_foregroundColour.Ok() )
+ {
+ wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
+
+ wxColour colFg = GetDefaultAttributes().colFg;
+
+ if ( !colFg.Ok() )
+ colFg = GetClassDefaultAttributes().colFg;
+
+ return colFg;
+ }
+ else
+ return m_foregroundColour;
+}
+
+bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
+{
+ if ( colour == m_backgroundColour )
+ return false;
+
+ m_hasBgCol = colour.Ok();
+ m_inheritBgCol = m_hasBgCol;
+ m_backgroundColour = colour;
+ SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
+ return true;
+}
+
+bool wxWindowBase::SetForegroundColour( const wxColour &colour )
+{
+ if (colour == m_foregroundColour )
+ return false;
+
+ m_hasFgCol = colour.Ok();
+ m_inheritFgCol = m_hasFgCol;
+ m_foregroundColour = colour;
+ SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
+ return true;