+ // Create menubar
+ bool CreateMenuBar(wxFrame* frame);
+
+ // Destroy menubar, but keep data structures intact so we can recreate it.
+ bool DestroyMenuBar();
+
+ const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
+ const wxColour& GetForegroundColour() const { return m_foregroundColour; }
+ const wxFont& GetFont() const { return m_font; }
+
+ void SetBackgroundColour(const wxColour& colour);
+ void SetForegroundColour(const wxColour& colour);
+ void SetFont(const wxFont& colour);
+ void ChangeFont(bool keepOriginalSize = FALSE);
+