wxSoundStreamWin();
~wxSoundStreamWin();
- wxSoundStream& Write(const void *buffer, size_t len);
- wxSoundStream& Read(void *buffer, size_t len);
+ wxSoundStream& Write(const void *buffer, wxUint32 len);
+ wxSoundStream& Read(void *buffer, wxUint32 len);
bool SetSoundFormat(wxSoundFormatBase& base);
void SetDuplexMode(bool on) {}
bool QueueFilled() const;
// Internal but defined as public
- void NotifyDoneBuffer(wxUint32 dev_handle);
+ void NotifyDoneBuffer(wxUint32 dev_handle, int flag);
protected:
wxSoundInternal *m_internal;