#include "wx/control.h"
#endif
-#if wxUSE_TOOLBAR && defined(__WIN95__) && wxUSE_TOOLBAR_NATIVE
+#if wxUSE_TOOLBAR && wxUSE_TOOLBAR_NATIVE && (!defined(_WIN32_WCE) || (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI))
#include "wx/toolbar.h"
-
-#if !defined(__GNUWIN32__) && !defined(__SALFORDC__)
- #include "malloc.h"
-#endif
+#include "wx/sysopt.h"
#include "wx/msw/private.h"
if ( !MSWCreateToolbar(pos, size) )
return FALSE;
+ wxSetCCUnicodeFormat(GetHwnd());
+
// set up the colors and fonts
SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_MENUBAR));
SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
MemoryHDC memoryDC2;
#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS
+ if (wxSystemOptions::HasOption(wxT("msw.remap")) && wxSystemOptions::GetOptionInt(wxT("msw.remap")) == 0)
+ {
+#if USE_BITMAP_MASKS
+ dcAllButtons.SelectObject(wxNullBitmap);
+#endif
+
+ // Even if we're not remapping the bitmap
+ // content, we still have to remap the background.
+ hBitmap = (HBITMAP)MapBitmap((WXHBITMAP) hBitmap,
+ totalBitmapWidth, totalBitmapHeight);
+
+#if USE_BITMAP_MASKS
+ dcAllButtons.SelectObject(bitmap);
+#endif
+ }
+
// the button position
wxCoord x = 0;
const wxBitmap& bmp = tool->GetNormalBitmap();
if ( bmp.Ok() )
{
+ int xOffset = wxMax(0, (m_defaultWidth - bmp.GetWidth())/2);
+ int yOffset = wxMax(0, (m_defaultHeight - bmp.GetHeight())/2);
#if USE_BITMAP_MASKS
// notice the last parameter: do use mask
- dcAllButtons.DrawBitmap(bmp, x, 0, TRUE);
+ dcAllButtons.DrawBitmap(bmp, x+xOffset, yOffset, TRUE);
#else // !USE_BITMAP_MASKS
SelectInHDC hdcSelector2(memoryDC2, GetHbitmapOf(bmp));
if ( !BitBlt(memoryDC,
- x, 0, m_defaultWidth, m_defaultHeight,
+ x+xOffset, yOffset, m_defaultWidth, m_defaultHeight,
memoryDC2,
0, 0, SRCCOPY) )
{
bitmap.SetHBITMAP(0);
#endif // USE_BITMAP_MASKS/!USE_BITMAP_MASKS
- // Map to system colours
- hBitmap = (HBITMAP)MapBitmap((WXHBITMAP) hBitmap,
- totalBitmapWidth, totalBitmapHeight);
+ if (!wxSystemOptions::HasOption(wxT("msw.remap")) || wxSystemOptions::GetOptionInt(wxT("msw.remap")) == 1)
+ {
+ // Map to system colours
+ hBitmap = (HBITMAP)MapBitmap((WXHBITMAP) hBitmap,
+ totalBitmapWidth, totalBitmapHeight);
+ }
bool addBitmap = TRUE;
if ( !tool )
return FALSE;
+ bool toggled = false; // just to suppress warnings
+
if ( tool->CanBeToggled() )
{
LRESULT state = ::SendMessage(GetHwnd(), TB_GETSTATE, id, 0);
- tool->Toggle((state & TBSTATE_CHECKED) != 0);
- }
+ toggled = (state & TBSTATE_CHECKED) != 0;
+
+ // ignore the event when a radio button is released, as this doesn't seem to
+ // happen at all, and is handled otherwise
+ if ( tool->GetKind() == wxITEM_RADIO && !toggled )
+ return TRUE;
- bool toggled = tool->IsToggled();
+ tool->Toggle(toggled);
+ UnToggleRadioGroup(tool);
+ }
- // avoid sending the event when a radio button is released, this is not
- // interesting
- if ( !tool->CanBeToggled() || tool->GetKind() != wxITEM_RADIO || toggled )
+ // OnLeftClick() can veto the button state change - for buttons which
+ // may be toggled only, of couse
+ if ( !OnLeftClick((int)id, toggled) && tool->CanBeToggled() )
{
- // OnLeftClick() can veto the button state change - for buttons which
- // may be toggled only, of couse
- if ( !OnLeftClick((int)id, toggled) && tool->CanBeToggled() )
- {
- // revert back
- toggled = !toggled;
- tool->SetToggle(toggled);
+ // revert back
+ tool->Toggle(!toggled);
- ::SendMessage(GetHwnd(), TB_CHECKBUTTON, id, MAKELONG(toggled, 0));
- }
+ ::SendMessage(GetHwnd(), TB_CHECKBUTTON, id, MAKELONG(toggled, 0));
}
return TRUE;
}
}
-long wxToolBar::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
+WXLRESULT wxToolBar::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
switch ( nMsg )
{